ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_20.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_20.py
@@ -23,7 +23,7 @@ ## 群体攻击百分比掉血,被攻击者各自计算百分比 def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick): skillEffect = curSkill.GetEffect(0) skillPer = skillEffect.GetEffectValue(0) skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue) skillEnhance = skillEffect.GetEffectValue(1) #---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)---