4762 【后端】改名后助战信息更新;(最长5分钟内,上下线会强更)
2个文件已修改
6 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFBHelpBattle.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFBHelpBattle.py
@@ -297,13 +297,14 @@
                  % (curPlayer.GetLV(), fightPower, curPlayer.GetFamilyID(), curPlayer.GetVIPLv(), todayXianyuanCoin, checkInCount + 1, haveViewCache), playerID)
    return [isOK, haveViewCache]
def UpdateCheckInPlayerInfo(playerID, fightPower, familyID):
def UpdateCheckInPlayerInfo(playerID, fightPower, familyID, playerName):
    ## 更新登记的助战玩家等级战力
    if playerID not in PyGameData.g_fbHelpBattleCheckInPlayerDict:
        return
    helpBattlePlayer = PyGameData.g_fbHelpBattleCheckInPlayerDict[playerID]
    helpBattlePlayer.fightPower = fightPower
    helpBattlePlayer.familyID = familyID
    helpBattlePlayer.playerName = playerName
    GameWorld.DebugLog("更新助战玩家等级战力: fightPower=%s,familyID=%s" % (fightPower, familyID), playerID)
    return
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -88,7 +88,8 @@
        PropDataDict = eval(PropData)
        fightPower = PropDataDict.get("FightPower", 0)
        familyID = PropDataDict.get("FamilyID", 0)
        PlayerFBHelpBattle.UpdateCheckInPlayerInfo(PlayerID, fightPower, familyID)
        playerName = PropDataDict.get("Name", "")
        PlayerFBHelpBattle.UpdateCheckInPlayerInfo(PlayerID, fightPower, familyID, playerName)
        
    #暂时关闭
    #===========================================================================