2677 【1.4】仙魔之争,角色在准备倒计时时死亡,角色会倒在地图内,不会弹结算
1个文件已修改
4 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -366,8 +366,8 @@
# @return 返回值无意义
# @remarks 玩家主动离开副本.
def DoPlayerDead(curPlayer):
    if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
        return
#    if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
#        return
    
    HPPer = __GetHPPer(curPlayer)
    __SendPKResult(curPlayer, 0, 1, HPPer)