| | |
| | | SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124
|
| | | SuccType_IceLode, #通关冰晶矿脉成就125
|
| | | SuccType_RefineStoveColor, #炼制X品质丹药X枚126
|
| | | ) = range(1, 127)
|
| | | SuccType_UseStoveBylv, #使用X品丹药X枚127
|
| | | ) = range(1, 128)
|
| | |
|
| | |
|
| | |
|
| | |
| | | UnDownCheckSuccessTypeList = [
|
| | | SuccType_EquipPlusLV, SuccType_GodWeapon,
|
| | | SuccType_MainTaskNode,SuccType_PassWagicWeapon,
|
| | | SuccType_KillSpecificNPC,
|
| | | SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
|
| | | SuccType_Pray,SuccType_PetClassLV,
|
| | | SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
|
| | | SuccType_EquipSuit,
|
| | |
| | | if hasUseCnt <= 0:
|
| | | return DefaultReturn
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, eatCntKey, eatCnt)
|
| | | |
| | | if funcIndex == ShareDefine.Def_AttrFruitFunc_Stove:
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_UseStoveBylv, hasUseCnt, [item.GetLV()])
|
| | | |
| | | ItemCommon.DelItem(curPlayer, item, hasUseCnt, True, ChConfig.ItemDel_AttrFruit)
|
| | | return addValue, hasUseCnt
|
| | |
|
| | |
| | | SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124
|
| | | SuccType_IceLode, #通关冰晶矿脉成就125
|
| | | SuccType_RefineStoveColor, #炼制X品质丹药X枚126
|
| | | ) = range(1, 127)
|
| | | SuccType_UseStoveBylv, #使用X品丹药X枚127
|
| | | ) = range(1, 128)
|
| | |
|
| | |
|
| | |
|
| | |
| | | UnDownCheckSuccessTypeList = [
|
| | | SuccType_EquipPlusLV, SuccType_GodWeapon,
|
| | | SuccType_MainTaskNode,SuccType_PassWagicWeapon,
|
| | | SuccType_KillSpecificNPC,
|
| | | SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
|
| | | SuccType_Pray,SuccType_PetClassLV,
|
| | | SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
|
| | | SuccType_EquipSuit,
|