1111 【BT】寻宝消耗货币、寻宝给物品转化货币增不记录流向;
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| | | GameWorld.AddPlayerRec(playerID, ShareDefine.Def_PlayerRecType_PayCoin, [2, price, nowMoney, payCoinDay], orderInfo, 1)
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| | | # 流向用 eventName
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| | | #if eventName:
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| | | DataRecordPack.DR_UseMoney(curPlayer, eventName, type_Price, price, infoDict) # 流向
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| | | EventReport.WriteEvent_virtual_resource(curPlayer, type_Price, reason_name, quantity,
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| | | unitPrice, ShareDefine.Def_UserAction_Money_Use, infoDict)
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| | | if costType == ChConfig.Def_Cost_Treasure:
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| | | GameWorld.DebugLog("BT版本寻宝消耗货币暂时不记录流向: %s,type_Price=%s,price=%s" % (eventName, type_Price, price))
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| | | else:
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| | | DataRecordPack.DR_UseMoney(curPlayer, eventName, type_Price, price, infoDict) # 流向
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| | | EventReport.WriteEvent_virtual_resource(curPlayer, type_Price, reason_name, quantity,
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| | | unitPrice, ShareDefine.Def_UserAction_Money_Use, infoDict)
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| | | #===========================================================================
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| | | # if type_Price == IPY_GameWorld.TYPE_Price_Gold_Money:
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| | | # EventReport.WriteEvent_virtual_cost(curPlayer, quantity, unitPrice, reason_name)
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| | | GameWorld.Log("记录获得代币: eventName=%s,value=%s,nowMoney=%s,payCoinDay=%s,orderInfo=%s" % (eventName, value, nowMoney, payCoinDay, orderInfo), playerID)
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| | | GameWorld.AddPlayerRec(playerID, ShareDefine.Def_PlayerRecType_PayCoin, [1, value, nowMoney, payCoinDay], orderInfo, 1)
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| | |
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| | | DataRecordPack.DR_GiveMoney(curPlayer, eventName, priceType, value, addDataDict)
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| | | EventReport.WriteEvent_virtual_resource(curPlayer, priceType, giveType, 1, value,
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| | | ShareDefine.Def_UserAction_Money_Get, addDataDict)
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| | | if addDataDict.get("GiveItemEvent") == "Treasure":
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| | | GameWorld.DebugLog("BT版本寻宝给货币暂时不记录流向: %s,priceType=%s,price=%s" % (eventName, priceType, value))
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| | | else:
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| | | DataRecordPack.DR_GiveMoney(curPlayer, eventName, priceType, value, addDataDict)
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| | | EventReport.WriteEvent_virtual_resource(curPlayer, priceType, giveType, 1, value,
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| | | ShareDefine.Def_UserAction_Money_Get, addDataDict)
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| | | #===============================================================================
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| | | # reason_name = "Unknown" if not giveType else giveType
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