8666 【主干】移植-多日累充; (原BT主单: 8497 【新增】七日累充活动)
13个文件已修改
325 ■■■■ 已修改文件
PySysDB/PySysDBG.h 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
PySysDB/PySysDBPY.h 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py 44 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py 170 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
PySysDB/PySysDBG.h
@@ -592,6 +592,22 @@
    BYTE        IsDayReset;    //是否每天重置
};
//累计充值活动表2
struct tagActTotalRecharge2
{
    DWORD        _CfgID;    //配置ID
    char        ActMark;    //活动组标记
    list        PlatformList;    //活动平台列表["平台A", "平台A", ...],配[]代表所有
    list        ServerGroupIDList;    //服务器ID列表
    char        StartDate;    //开启日期
    char        EndDate;    //结束日期
    dict        NotifyInfoStart;    //全服提示信息 - 相对开始时间
    dict        NotifyInfoEnd;    //全服提示信息 - 相对结束时间
    list        NotifyInfoLoop;    //全服提示信息 - 循环广播[间隔分钟, 广播key]
    BYTE        IsDayReset;    //是否每天重置
};
//跨服分区表通用
struct tagCrossZoneComm
PySysDB/PySysDBPY.h
@@ -1609,6 +1609,18 @@
    BYTE        PrizeCountLimit;    //最大赠送次数
};
//累计充值活动表2
struct tagActTotalRecharge2
{
    DWORD        _CfgID;    //配置ID
    char        StartDate;    //开启日期
    char        EndDate;    //结束日期
    WORD        LVLimit;    //限制等级
    BYTE        IsDayReset;    //是否每天重置
    list        TemplateIDList;    //模板ID列表
};
//累计充值活动表
struct tagActTotalRecharge
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -25140,6 +25140,7 @@
class  tagMCActTotalRechargeInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)//活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    IsDayReset = 0    #(BYTE IsDayReset)//是否每天重置
@@ -25157,6 +25158,7 @@
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -25173,6 +25175,7 @@
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x1D
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.IsDayReset = 0
@@ -25184,6 +25187,7 @@
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 1
@@ -25197,6 +25201,7 @@
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteBYTE(data, self.IsDayReset)
@@ -25209,6 +25214,7 @@
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                IsDayReset:%d,
@@ -25218,6 +25224,7 @@
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.IsDayReset,
@@ -28930,6 +28937,7 @@
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ActNum", c_ubyte),    #活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
                  ("GoldTotal", c_int),    #本次活动已累计充值仙玉数
                  ("AwardRecord", c_int),    #奖励领奖记录,按奖励索引二进制位存储是否已领取
                  ]
@@ -28948,6 +28956,7 @@
    def Clear(self):
        self.Cmd = 0xAA
        self.SubCmd = 0x1C
        self.ActNum = 0
        self.GoldTotal = 0
        self.AwardRecord = 0
        return
@@ -28962,12 +28971,14 @@
        DumpString = '''// AA 1C 累计充值玩家活动信息 //tagMCTotalRechargePlayerInfo:
                                Cmd:%s,
                                SubCmd:%s,
                                ActNum:%d,
                                GoldTotal:%d,
                                AwardRecord:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ActNum,
                                self.GoldTotal,
                                self.AwardRecord
                                )
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -495,6 +495,19 @@
                        ("BYTE", "IsDayReset", 0),
                        ),
                "ActTotalRecharge2":(
                        ("DWORD", "CfgID", 1),
                        ("char", "ActMark", 0),
                        ("list", "PlatformList", 0),
                        ("list", "ServerGroupIDList", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("dict", "NotifyInfoStart", 0),
                        ("dict", "NotifyInfoEnd", 0),
                        ("list", "NotifyInfoLoop", 0),
                        ("BYTE", "IsDayReset", 0),
                        ),
                "CrossZoneComm":(
                        ("char", "CrossZoneName", 1),
                        ("BYTE", "ZoneID", 1),
@@ -1609,6 +1622,33 @@
    def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
# 累计充值活动表2
class IPY_ActTotalRecharge2():
    def __init__(self):
        self.CfgID = 0
        self.ActMark = ""
        self.PlatformList = []
        self.ServerGroupIDList = []
        self.StartDate = ""
        self.EndDate = ""
        self.NotifyInfoStart = {}
        self.NotifyInfoEnd = {}
        self.NotifyInfoLoop = []
        self.IsDayReset = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetActMark(self): return self.ActMark # 活动组标记
    def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
    def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器ID列表
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetNotifyInfoStart(self): return self.NotifyInfoStart # 全服提示信息 - 相对开始时间
    def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
    def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
# 跨服分区表通用
class IPY_CrossZoneComm():
    
@@ -2020,6 +2060,8 @@
        self.ipyActGrowupBuyLen = len(self.ipyActGrowupBuyCache)
        self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
        self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
        self.ipyActTotalRecharge2Cache = self.__LoadFileData("ActTotalRecharge2", IPY_ActTotalRecharge2)
        self.ipyActTotalRecharge2Len = len(self.ipyActTotalRecharge2Cache)
        self.ipyCrossZoneCommCache = self.__LoadFileData("CrossZoneComm", IPY_CrossZoneComm)
        self.ipyCrossZoneCommLen = len(self.ipyCrossZoneCommCache)
        self.ipyCrossZonePKCache = self.__LoadFileData("CrossZonePK", IPY_CrossZonePK)
@@ -2302,6 +2344,8 @@
    def GetActGrowupBuyByIndex(self, index): return self.ipyActGrowupBuyCache[index]
    def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
    def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
    def GetActTotalRecharge2Count(self): return self.ipyActTotalRecharge2Len
    def GetActTotalRecharge2ByIndex(self, index): return self.ipyActTotalRecharge2Cache[index]
    def GetCrossZoneCommCount(self): return self.ipyCrossZoneCommLen
    def GetCrossZoneCommByIndex(self, index): return self.ipyCrossZoneCommCache[index]
    def GetCrossZonePKCount(self): return self.ipyCrossZonePKLen
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -212,6 +212,7 @@
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
OperationActionName_TotalRecharge2 = "ActTotalRecharge2" # 累计充值活动
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
@@ -228,7 +229,7 @@
                           OperationActionName_BossReborn,OperationActionName_SpringSale, 
                           OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
                           OperationActionName_RealmPoint, OperationActionName_FlashSale,
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge,
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
                           OperationActionName_WeekParty, OperationActionName_LoginAward, 
                           OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
                           OperationActionName_DailyGiftbag, OperationActionName_RechargePrize, 
@@ -238,7 +239,7 @@
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
                                   OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
                                   OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
                                   OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3695,11 +3695,11 @@
Def_PDict_CostRebateWorldLV = "CostRebateWorldLV" #消费返利活动开启时世界等级
#累计充值活动
Def_PDict_TotalRechargeID = "TotalRechargeID"  # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值
Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID"  # 玩家身上的累计充值模板ID
Def_PDict_TotalRechargeGold = "TotalRechargeGold"  # 消费返利总累计充值X元
Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord"  # 累计充值领奖记录
Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV" #累计充值活动开启时世界等级
Def_PDict_TotalRechargeID = "TotalRechargeID_%s"  # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID_%s"  # 玩家身上的累计充值模板ID,参数:(活动编号)
Def_PDict_TotalRechargeGold = "TotalRechargeGold_%s"  # 消费返利总累计充值X元,参数:(活动编号)
Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord_%s"  # 累计充值领奖记录,参数:(活动编号)
Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV_%s" #累计充值活动开启时世界等级,参数:(活动编号)
#充值返利活动
Def_PDict_RechargePrizeID = "RechargePrizeID"  # 玩家身上的重置返利活动ID,唯一标识,取活动开始日期time值
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -25140,6 +25140,7 @@
class  tagMCActTotalRechargeInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)//活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    IsDayReset = 0    #(BYTE IsDayReset)//是否每天重置
@@ -25157,6 +25158,7 @@
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -25173,6 +25175,7 @@
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x1D
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.IsDayReset = 0
@@ -25184,6 +25187,7 @@
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 1
@@ -25197,6 +25201,7 @@
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteBYTE(data, self.IsDayReset)
@@ -25209,6 +25214,7 @@
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                IsDayReset:%d,
@@ -25218,6 +25224,7 @@
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.IsDayReset,
@@ -28930,6 +28937,7 @@
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ActNum", c_ubyte),    #活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
                  ("GoldTotal", c_int),    #本次活动已累计充值仙玉数
                  ("AwardRecord", c_int),    #奖励领奖记录,按奖励索引二进制位存储是否已领取
                  ]
@@ -28948,6 +28956,7 @@
    def Clear(self):
        self.Cmd = 0xAA
        self.SubCmd = 0x1C
        self.ActNum = 0
        self.GoldTotal = 0
        self.AwardRecord = 0
        return
@@ -28962,12 +28971,14 @@
        DumpString = '''// AA 1C 累计充值玩家活动信息 //tagMCTotalRechargePlayerInfo:
                                Cmd:%s,
                                SubCmd:%s,
                                ActNum:%d,
                                GoldTotal:%d,
                                AwardRecord:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ActNum,
                                self.GoldTotal,
                                self.AwardRecord
                                )
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1272,6 +1272,15 @@
                        ("BYTE", "PrizeCountLimit", 0),
                        ),
                "ActTotalRecharge2":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "ActTotalRecharge":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
@@ -4259,6 +4268,25 @@
    def GetGoldPrize(self): return self.GoldPrize # 返利仙玉数
    def GetPrizeCountLimit(self): return self.PrizeCountLimit # 最大赠送次数
# 累计充值活动表2
class IPY_ActTotalRecharge2():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.LVLimit = 0
        self.IsDayReset = 0
        self.TemplateIDList = []
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
# 累计充值活动表
class IPY_ActTotalRecharge():
    
@@ -5341,6 +5369,8 @@
        self.ipyActRechargePrizeLen = len(self.ipyActRechargePrizeCache)
        self.ipyRechargePrizeTemplateCache = self.__LoadFileData("RechargePrizeTemplate", IPY_RechargePrizeTemplate)
        self.ipyRechargePrizeTemplateLen = len(self.ipyRechargePrizeTemplateCache)
        self.ipyActTotalRecharge2Cache = self.__LoadFileData("ActTotalRecharge2", IPY_ActTotalRecharge2)
        self.ipyActTotalRecharge2Len = len(self.ipyActTotalRecharge2Cache)
        self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
        self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
        self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
@@ -5841,6 +5871,8 @@
    def GetActRechargePrizeByIndex(self, index): return self.ipyActRechargePrizeCache[index]
    def GetRechargePrizeTemplateCount(self): return self.ipyRechargePrizeTemplateLen
    def GetRechargePrizeTemplateByIndex(self, index): return self.ipyRechargePrizeTemplateCache[index]
    def GetActTotalRecharge2Count(self): return self.ipyActTotalRecharge2Len
    def GetActTotalRecharge2ByIndex(self, index): return self.ipyActTotalRecharge2Cache[index]
    def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
    def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
    def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -5355,7 +5355,7 @@
        PlayerCostRebate.OnGetCostRebateAward(curPlayer, dataEx)
    # 领取累计充值奖励
    elif rewardType == ChConfig.Def_RewardType_TotalRecharge:
        PlayerActTotalRecharge.OnGetTotalRechargeAward(curPlayer, dataEx)
        PlayerActTotalRecharge.OnGetTotalRechargeAward(curPlayer, dataEx, dataExStr)
    # 领取boss复活活动奖励
    elif rewardType == ChConfig.Def_RewardType_BossReborn:
        PlayerBossReborn.GetBossRebornActionAward(curPlayer, dataEx)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
@@ -9,7 +9,7 @@
# @date 2018-7-16
# @version 1.0
#
# 详细描述: 累计充值X元活动
# 详细描述: 累计充值X元活动,支持多个累充活动同时存在,需要多个运营活动时间表配置
#
#-------------------------------------------------------------------------------
#"""Version = 2018-7-16 12:00"""
@@ -28,10 +28,13 @@
import GameWorld
import ChConfig
def GetTemplateID(cfgID, dayIndex):
def GetTemplateID(cfgID, dayIndex, actNum):
    if cfgID == None or dayIndex == None:
        return 0
    ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
    if actNum == 1:
        ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
    else:
        ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge2", cfgID)
    if not ipyData:
        return 0
    templateIDList = ipyData.GetTemplateIDList()
@@ -39,68 +42,83 @@
    return templateID
def OnPlayerLogin(curPlayer):
    isReset = __CheckPlayerTotalRechargeAction(curPlayer)
    # 活动1
    actNum = 1
    isReset = __CheckPlayerTotalRechargeAction(curPlayer, actNum)
    if not isReset:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
        # 活动中同步活动信息
        if actTotalRechargeInfo.get(ShareDefine.ActKey_State):
            Sync_TotalRechargeActionInfo(curPlayer)
            Sync_TotalRechargeInfo(curPlayer)
            Sync_TotalRechargeActionInfo(curPlayer, actNum)
            Sync_TotalRechargeInfo(curPlayer, actNum)
    # 活动2
    actNum = 2
    isReset = __CheckPlayerTotalRechargeAction(curPlayer, actNum)
    if not isReset:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
        # 活动中同步活动信息
        if actTotalRechargeInfo.get(ShareDefine.ActKey_State):
            Sync_TotalRechargeActionInfo(curPlayer, actNum)
            Sync_TotalRechargeInfo(curPlayer, actNum)
    return
def RefreshTotalRechargeActionInfo():
def RefreshTotalRechargeActionInfo(actNum):
    ## 收到GameServer同步的活动信息,刷新活动信息
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if curPlayer.GetID() == 0:
            continue
        __CheckPlayerTotalRechargeAction(curPlayer)
        __CheckPlayerTotalRechargeAction(curPlayer, actNum)
    return
def __CheckPlayerTotalRechargeAction(curPlayer):
def __CheckPlayerTotalRechargeAction(curPlayer, actNum):
    ## 检查玩家累计充值活动数据信息
    
    playerID = curPlayer.GetPlayerID()
    
    actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    if actNum == 1:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    else:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
    TotalRechargeID = actTotalRechargeInfo.get(ShareDefine.ActKey_ID, 0)
    state = actTotalRechargeInfo.get(ShareDefine.ActKey_State, 0)
    
    playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID) # 玩家身上的活动ID
    playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID % actNum) # 玩家身上的活动ID
    
    # 活动ID 相同的话不处理
    if TotalRechargeID == playerTotalRechargeID:
        #GameWorld.DebugLog("累计充值活动ID不变,不处理!", curPlayer.GetPlayerID())
        GameWorld.DebugLog("累计充值活动ID不变,不处理!actNum=%s" % actNum, curPlayer.GetPlayerID())
        return
    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV)
    templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
    playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID)
    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV % actNum)
    templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0), actNum)
    playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID % actNum)
    
    GameWorld.DebugLog("累计充值重置! TotalRechargeID=%s,playerTotalRechargeID=%s,state=%s,templateID=%s,playerTemplateID=%s"
                       % (TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
    GameWorld.DebugLog("累计充值重置! actNum=%s,TotalRechargeID=%s,playerTotalRechargeID=%s,state=%s,templateID=%s,playerTemplateID=%s"
                       % (actNum, TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
    
    # 未领取的奖励邮件发放
    __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV)
    __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum)
    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, TotalRechargeID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV, actWorldLV)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID % actNum, TotalRechargeID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID % actNum, templateID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV % actNum, actWorldLV)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold % actNum, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum, 0)
    
    Sync_TotalRechargeActionInfo(curPlayer)
    Sync_TotalRechargeInfo(curPlayer)
    Sync_TotalRechargeActionInfo(curPlayer, actNum)
    Sync_TotalRechargeInfo(curPlayer, actNum)
    return True
def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV):
def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum):
    # 未领取的奖励邮件发放
    
    if not playerTemplateID:
        return
    
    curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
    curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
    if not curRechargeGold:
        return
    
@@ -110,7 +128,7 @@
    
    playerID = curPlayer.GetPlayerID()
    batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord)
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum)
    job = curPlayer.GetJob()
    for ipyData in ipyDataList:
        awardIndex = ipyData.GetAwardIndex()
@@ -128,7 +146,7 @@
        batchParamList.append([needGold])
        
    if batchPlayerIDList:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, awardRecord)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum, awardRecord)
        PlayerControl.SendMailBatch("TotalRechargeMail", batchPlayerIDList, batchAddItemList, batchParamList)
        
    return
@@ -137,58 +155,71 @@
    #{世界等级范围:{职业:[(物品ID,个数,是否绑定), ...]}}
    itemInfoDict = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, {})
    if str(job) not in itemInfoDict:
        GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
        GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s' % (itemDict, job))
        return []
    else:
        return itemInfoDict[str(job)]
    
def AddTotalRechargeGold(curPlayer, addGold):
def AddTotalRechargeGold(curPlayer, addGold, actNum):
    if addGold <= 0:
        return
   
    actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    if actNum == 1:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    else:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
    if not actTotalRechargeInfo.get(ShareDefine.ActKey_State):
        GameWorld.DebugLog("累计充值活动当前未开启!")
        GameWorld.DebugLog("累计充值活动当前未开启! actNum=%s" % actNum)
        return
    
    actID = actTotalRechargeInfo.get(ShareDefine.ActKey_ID)
    templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
    templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0), actNum)
    if not actID or not templateID:
        GameWorld.ErrLog("累计充值活动数据异常!actID=%s,templateID=%s" % (actID, templateID), curPlayer.GetPlayerID())
        return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID % actNum, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID % actNum, templateID)
    
    curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
    curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
    updRechargeGold = curRechargeGold + addGold
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, updRechargeGold)
    Sync_TotalRechargeInfo(curPlayer)
    GameWorld.DebugLog("玩家累计充值活动: actID=%s,templateID=%s,curRechargeGold=%s,addGold=%s,updRechargeGold=%s"
                       % (actID, templateID, curRechargeGold, addGold, updRechargeGold), curPlayer.GetPlayerID())
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold % actNum, updRechargeGold)
    Sync_TotalRechargeInfo(curPlayer, actNum)
    GameWorld.DebugLog("玩家累计充值活动: actNum=%s,actID=%s,templateID=%s,curRechargeGold=%s,addGold=%s,updRechargeGold=%s"
                       % (actNum, actID, templateID, curRechargeGold, addGold, updRechargeGold), curPlayer.GetPlayerID())
    return
def OnGetTotalRechargeAward(curPlayer, awardIndex):
    ## 领取累计充值奖励
def OnGetTotalRechargeAward(curPlayer, awardIndex, actNum):
    '''OnGetTotalRechargeAward
    @param awardIndex: 奖励索引
    @param actNum: 活动编号,如1 或 2 代表不同的活动
    '''
    actNum = GameWorld.ToIntDef(actNum, 0)
    if actNum <= 0:
        GameWorld.DebugLog("没有指定领取的累充活动编号! actNum=%s" % actNum)
        return
    playerID = curPlayer.GetPlayerID()
    
    actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    if actNum == 1:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    else:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
    TotalRechargeID = actTotalRechargeInfo.get(ShareDefine.ActKey_ID, 0)
    state = actTotalRechargeInfo.get(ShareDefine.ActKey_State, 0)
    templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
    templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0), actNum)
    if not state or not templateID:
        GameWorld.DebugLog("没有累计充值活动,无法领奖!state=%s,templateID=%s" % (state, templateID), playerID)
        GameWorld.DebugLog("没有累计充值活动,无法领奖!actNum=%s,state=%s,templateID=%s" % (actNum, state, templateID), playerID)
        return
    
    playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID) # 玩家身上的活动ID
    playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID % actNum) # 玩家身上的活动ID
    if TotalRechargeID != playerTotalRechargeID:
        return
    
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord)
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum)
    if awardRecord & pow(2, awardIndex):
        GameWorld.DebugLog("已经领取过该累计充值活动奖励!awardIndex=%s" % awardIndex, playerID)
        GameWorld.DebugLog("已经领取过该累计充值活动奖励! actNum=%s,awardIndex=%s" % (actNum, awardIndex), playerID)
        return
    
    ipyDataList = IpyGameDataPY.GetIpyGameDataList("TotalRechargeTemplate", templateID)
@@ -202,17 +233,17 @@
            break
        
    if not awardIpyData:
        GameWorld.DebugLog("找不到该返利活动档位索引奖励!templateID=%s,awardIndex=%s" % (templateID, awardIndex), playerID)
        GameWorld.DebugLog("找不到该返利活动档位索引奖励!actNum=%s,templateID=%s,awardIndex=%s" % (actNum, templateID, awardIndex), playerID)
        return
    
    needGold = awardIpyData.GetNeedGold()
    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
    awardItemList = __GetItemList(ipyData.GetAwardItem(), curPlayer.GetJob(), actWorldLV)
    
    curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
    curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
    if curRechargeGold < needGold:
        GameWorld.DebugLog("所需充值仙玉数不足,无法领取!templateID=%s,awardIndex=%s,needGold=%s,curRechargeGold=%s"
                           % (templateID, awardIndex, needGold, curRechargeGold), playerID)
        GameWorld.DebugLog("所需充值额度不足,无法领取!actNum=%s,templateID=%s,awardIndex=%s,needGold=%s,curRechargeGold=%s"
                           % (actNum, templateID, awardIndex, needGold, curRechargeGold), playerID)
        return
    
    needSpace = len(awardItemList)
@@ -221,32 +252,37 @@
        return
    
    awardRecord |= pow(2, awardIndex)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, awardRecord)
    Sync_TotalRechargeInfo(curPlayer)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum, awardRecord)
    Sync_TotalRechargeInfo(curPlayer, actNum)
    
    notifyKey = awardIpyData.GetNotifyKey()
    if notifyKey:
        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needGold])
        
    for itemID, itemCount, isBind in awardItemList:
    for itemID, itemCount, _ in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
    addDataDict = {"TemplateID":templateID, "NeedGold":needGold, "AwardIndex":awardIndex,
                   "ItemList":str(awardItemList)}
                   "ItemList":str(awardItemList), "ActNum":actNum}
    DataRecordPack.DR_FuncGiveItem(curPlayer, "TotalRechargeAward", addDataDict)
    return
def Sync_TotalRechargeInfo(curPlayer):
def Sync_TotalRechargeInfo(curPlayer, actNum):
    ## 通知累计充值玩家数据信息
    playerActInfo = ChPyNetSendPack.tagMCTotalRechargePlayerInfo()
    playerActInfo.GoldTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
    playerActInfo.AwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord)
    playerActInfo.ActNum = actNum
    playerActInfo.GoldTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
    playerActInfo.AwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum)
    NetPackCommon.SendFakePack(curPlayer, playerActInfo)
    return
def Sync_TotalRechargeActionInfo(curPlayer):
def Sync_TotalRechargeActionInfo(curPlayer, actNum):
    ## 通知累计充值活动信息
    actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    if actNum == 1:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
    else:
        actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
    if not actTotalRechargeInfo:
        return
    
@@ -254,7 +290,10 @@
        return
    
    cfgID = actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID)
    ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
    if actNum == 1:
        ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
    else:
        ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge2", cfgID)
    if not ipyData:
        return
    
@@ -265,6 +304,7 @@
    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
    openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
    actInfo = ChPyNetSendPack.tagMCActTotalRechargeInfo()
    actInfo.ActNum = actNum
    actInfo.StartDate = GameWorld.GetOperationActionDateStr(ipyData.GetStartDate(), openServerDay)
    actInfo.EndtDate = GameWorld.GetOperationActionDateStr(ipyData.GetEndDate(), openServerDay)
    actInfo.LimitLV = ipyData.GetLVLimit()
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -343,7 +343,8 @@
    PlayerNewFairyCeremony.OnFCRecharge(curPlayer)
    PlayerGoldGift.OnPlayerChargeGold(curPlayer, addGold)
    #累积充值X元
    PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100)
    PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100, 1)
    PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100, 2)
    PlayerFairyCeremony.AddFCCTGRMB(curPlayer, orderCoin/100)
    PlayerNewFairyCeremony.AddFCCostGold(curPlayer, orderCoin/100)
    #开服活动
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -1342,7 +1342,9 @@
            elif actionName == ShareDefine.OperationActionName_CostRebate:
                PlayerCostRebate.RefreshCostRebateActionInfo()
            elif actionName == ShareDefine.OperationActionName_TotalRecharge:
                PlayerActTotalRecharge.RefreshTotalRechargeActionInfo()
                PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(1)
            elif actionName == ShareDefine.OperationActionName_TotalRecharge2:
                PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(2)
            elif actionName == ShareDefine.OperationActionName_SpringSale:
                PlayerSpringSale.RefreshSpringSaleActionInfo()
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -212,6 +212,7 @@
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
OperationActionName_TotalRecharge2 = "ActTotalRecharge2" # 累计充值活动
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
@@ -228,7 +229,7 @@
                           OperationActionName_BossReborn,OperationActionName_SpringSale, 
                           OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
                           OperationActionName_RealmPoint, OperationActionName_FlashSale,
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge,
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
                           OperationActionName_WeekParty, OperationActionName_LoginAward, 
                           OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
                           OperationActionName_DailyGiftbag, OperationActionName_RechargePrize, 
@@ -238,7 +239,7 @@
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
                                   OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
                                   OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
                                   OperationActionName_SpringSale, OperationActionName_LuckyTreasure]