| | |
| | | 'Gold':PlayerControl.GetMoneyReal(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money), # 元宝
|
| | | 'GoldPaper':PlayerControl.GetMoneyReal(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper), # 绑钻
|
| | | 'Silver':PlayerControl.GetSilver(curPlayer), # 银两
|
| | | 'SilverPaper':PlayerControl.GetMoneyReal(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Paper), # 神玉
|
| | |
|
| | | 'FamilyName':curPlayer.GetFamilyName(), # 家族名称
|
| | |
|
| | |
| | | 'Online':1,
|
| | | }
|
| | |
|
| | | # 需要额外同步的自定义货币
|
| | | CurrencyValueDict = {}
|
| | | for moneyType in [ShareDefine.TYPE_Price_PayCoin]:
|
| | | CurrencyValueDict['PlayerCurrency_%s' % moneyType] = PlayerControl.GetMoneyReal(curPlayer, moneyType)
|
| | | playerInfo.update(CurrencyValueDict)
|
| | | |
| | | resultMsg = str([packCMDList[0], playerInfo, 'GMT_GetPlayerInfo'])
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'GMToolResult',
|
| | | resultMsg, len(resultMsg))
|
| | |
| | | # 回复gm
|
| | | return GMCommon.Def_NoTag, ''
|
| | |
|
| | | roleDict = {}
|
| | | moneyMinusDict = {}
|
| | | collection = userdb[UCN_RoleNomalDict]
|
| | | docs = collection.find({'PlayerID':dbPlayer.PlayerID})
|
| | |
| | | obj.readRecord(doc['%s'%(i+1)])
|
| | | if obj.DictName.startswith("MoneyMinus_") and obj.DictValue > 0:
|
| | | moneyMinusDict[int(obj.DictName[len("MoneyMinus_"):])] = -obj.DictValue # 货币负值
|
| | | if 1 in moneyMinusDict and 2 in moneyMinusDict:
|
| | | if 1 in moneyMinusDict and 2 in moneyMinusDict and 4 in moneyMinusDict:
|
| | | break
|
| | | if obj.DictValue > 0:
|
| | | roleDict[obj.DictName] = obj.DictValue
|
| | |
|
| | | playerInfo = {
|
| | | 'AccID':dbPlayer.AccID, # 账号
|
| | |
| | | 'Gold':moneyMinusDict[1] if 1 in moneyMinusDict else dbPlayer.Gold, # 元宝
|
| | | 'GoldPaper':moneyMinusDict[2] if 2 in moneyMinusDict else dbPlayer.GoldPaper, # 绑钻
|
| | | 'Silver':dbPlayer.Silver, # 银两
|
| | | 'SilverPaper':moneyMinusDict[4] if 4 in moneyMinusDict else dbPlayer.SilverPaper, # 神玉
|
| | |
|
| | | 'FamilyName':dbPlayer.FamilyName, # 家族名称
|
| | |
|
| | |
| | | 'Online':0,
|
| | | }
|
| | |
|
| | | # 需要额外同步的自定义货币
|
| | | CurrencyValueDict = {}
|
| | | for moneyType in [99]:
|
| | | CurrencyValueDict['PlayerCurrency_%s' % moneyType] = roleDict.get("PlayerCurrency_%s" % moneyType, 0)
|
| | | playerInfo.update(CurrencyValueDict)
|
| | | return GMCommon.Def_Success, playerInfo
|
| | |
|
| | |
|