10241 【越南】【砍树】【主干】【港台】古宝养成(增加古宝养成活动;任务活动增加古宝寻宝任务类型,任务支持配置循环轮次;)

# Conflicts:
# ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
20个文件已修改
2个文件已添加
1995 ■■■■■ 已修改文件
PySysDB/PySysDBG.h 40 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
PySysDB/PySysDBPY.h 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py 514 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py 101 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py 297 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 514 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py 60 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActGubao.py 303 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTask.py 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
PySysDB/PySysDBG.h
@@ -633,6 +633,46 @@
    WORD        FamilyTemplateID;    //仙盟排行模板编号
};
//古宝养成活动时间表
struct tagActGubao
{
    DWORD        _CfgID;    //配置ID
    list        PlatformList;    //活动平台列表["平台A", "平台A", ...],配[]代表所有
    list        ServerGroupIDList;    //服务器ID列表
    BYTE        ActNum;    //活动分组编号, 活动类型 * 10 + 不同界面编号
    char        StartDate;    //开启日期
    char        EndDate;    //结束日期
    char        JoinStartTime;    //参与开始时间点
    char        JoinEndTime;    //参与结束时间点
    WORD        PersonalTemplateID;    //个人排行模板编号
};
//古宝养成活动跨服表
struct tagCrossActGubao
{
    DWORD        _CfgID;    //配置ID
    char        ActGroupName;    //活动组名(同组活动的名字需相同)
    BYTE        ZoneID;        //组内分组编号
    list        ServerIDRangeList;    //活动的账号服务器ID范围列表 [[serverIDA, serverIDB], ...]
    char        StartDate;    //开启日期
    char        EndDate;    //结束日期
    char        JoinStartTime;    //参与开始时间点
    char        JoinEndTime;    //参与结束时间点
    WORD        RankLimitPersonal;    //个人上榜积分限制
    WORD        PersonalTemplateID;    //个人排行模板编号
};
//古宝养成榜单模版表
struct tagActGubaoBillTemp
{
    DWORD        _TemplateID;    //模板编号
    BYTE        Rank;    //名次
    list        AwardItemList;    //奖励物品列表[[物品ID,个数,是否拍品], ...]
};
//仙匣秘境活动时间表
struct tagActXianXiaMJ
PySysDB/PySysDBPY.h
@@ -1955,6 +1955,28 @@
    list        MemAwardItemList;    //仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...]
};
//古宝养成活动时间表
struct tagActGubao
{
    DWORD        _CfgID;    //配置ID
    char        StartDate;    //开启日期
    char        EndDate;    //结束日期
    char        JoinStartTime;    //参与开始时间点
    char        JoinEndTime;    //参与结束时间点
    WORD        LVLimit;    //限制等级
    WORD        PersonalTemplateID;    //个人排行模板编号
};
//古宝养成榜单模版表
struct tagActGubaoBillTemp
{
    DWORD        _TemplateID;    //模板编号
    BYTE        Rank;    //名次
    list        AwardItemList;    //奖励物品列表[[物品ID,个数,是否拍品], ...]
};
//仙匣秘境活动时间表
struct tagActXianXiaMJ
@@ -2578,6 +2600,7 @@
    BYTE        IsDayReset;    //是否每天重置
    BYTE        ResetType;    //重置类型,0-0点重置;1-5点重置
    BYTE        TemplateID;    //登录奖励模板编号
    BYTE        RoundMax;    //任务最大轮次
};
//任务活动模板表
ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
@@ -610,6 +610,7 @@
            ShareDefine.Def_BT_BossTrialSubmitFamily    : 100,           #boss凭证仙盟 (boss历练活动)
            ShareDefine.Def_BT_BossTrialSubmitFamilyBak : 100,           #boss凭证仙盟 (boss历练活动 - 上一期)
            ShareDefine.Def_BT_XianXiaMJScore           : 200,           #仙匣秘境积分榜 (仙匣秘境活动)
            ShareDefine.Def_BT_GubaoScore               : 200,           #古宝养成积分榜 (古宝养成活动)
            ShareDefine.Def_BT_AlineInvade              : 1000,          #异兽入侵
            }
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -35624,6 +35624,273 @@
#------------------------------------------------------
# AA 81 古宝养成活动信息 #tagMCActGubaoInfo
class  tagMCActGubaoItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCActGubaoItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 81 古宝养成活动信息 //tagMCActGubaoInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCActGubaoBillard(Structure):
    Rank = 0    #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCActGubaoItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCActGubaoItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Rank = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.Rank)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Rank:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Rank,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCActGubaoInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    JoinStartTime = ""    #(char JoinStartTime[5])// 参与开始时间点 mm:ss
    JoinEndTime = ""    #(char JoinEndTime[5])// 参与结束时间点 mm:ss
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    PersonalBillCount = 0    #(BYTE PersonalBillCount)
    PersonalBillboardInfoList = list()    #(vector<tagMCActGubaoBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x81
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PersonalBillCount):
            temPersonalBillboardInfoList = tagMCActGubaoBillard()
            _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
            self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x81
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.JoinStartTime = ""
        self.JoinEndTime = ""
        self.LimitLV = 0
        self.PersonalBillCount = 0
        self.PersonalBillboardInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 5
        length += 5
        length += 2
        length += 1
        for i in range(self.PersonalBillCount):
            length += self.PersonalBillboardInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteString(data, 5, self.JoinStartTime)
        data = CommFunc.WriteString(data, 5, self.JoinEndTime)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
        for i in range(self.PersonalBillCount):
            data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                JoinStartTime:%s,
                                JoinEndTime:%s,
                                LimitLV:%d,
                                PersonalBillCount:%d,
                                PersonalBillboardInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.JoinStartTime,
                                self.JoinEndTime,
                                self.LimitLV,
                                self.PersonalBillCount,
                                "..."
                                )
        return DumpString
m_NAtagMCActGubaoInfo=tagMCActGubaoInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActGubaoInfo.Head.Cmd,m_NAtagMCActGubaoInfo.Head.SubCmd))] = m_NAtagMCActGubaoInfo
#------------------------------------------------------
# AA 82 古宝养成活动玩家信息 #tagMCActGubaoPlayerInfo
class  tagMCActGubaoPlayerInfo(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ActNum", c_ubyte),    # 活动编号
                  ("Score", c_int),    # 当前积分
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xAA
        self.SubCmd = 0x82
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xAA
        self.SubCmd = 0x82
        self.ActNum = 0
        self.Score = 0
        return
    def GetLength(self):
        return sizeof(tagMCActGubaoPlayerInfo)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 82 古宝养成活动玩家信息 //tagMCActGubaoPlayerInfo:
                                Cmd:%s,
                                SubCmd:%s,
                                ActNum:%d,
                                Score:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ActNum,
                                self.Score
                                )
        return DumpString
m_NAtagMCActGubaoPlayerInfo=tagMCActGubaoPlayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActGubaoPlayerInfo.Cmd,m_NAtagMCActGubaoPlayerInfo.SubCmd))] = m_NAtagMCActGubaoPlayerInfo
#------------------------------------------------------
# AA 54 骑宠盛宴活动信息 #tagMCActHorsePetFeastInfo
class  tagMCActHorsePetFeastTime(Structure):
@@ -37911,6 +38178,7 @@
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    TaskCount = 0    #(BYTE TaskCount)
    TaskList = list()    #(vector<tagMCActTask> TaskList)// 任务列表
    RoundMax = 0    #(BYTE RoundMax)// 最大可循环轮次,当小于等于1时代表不循环
    data = None
    def __init__(self):
@@ -37933,6 +38201,7 @@
            temTaskList = tagMCActTask()
            _pos = temTaskList.ReadData(_lpData, _pos)
            self.TaskList.append(temTaskList)
        self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -37948,6 +38217,7 @@
        self.LimitLV = 0
        self.TaskCount = 0
        self.TaskList = list()
        self.RoundMax = 0
        return
    def GetLength(self):
@@ -37962,6 +38232,7 @@
        length += 1
        for i in range(self.TaskCount):
            length += self.TaskList[i].GetLength()
        length += 1
        return length
@@ -37977,6 +38248,7 @@
        data = CommFunc.WriteBYTE(data, self.TaskCount)
        for i in range(self.TaskCount):
            data = CommFunc.WriteString(data, self.TaskList[i].GetLength(), self.TaskList[i].GetBuffer())
        data = CommFunc.WriteBYTE(data, self.RoundMax)
        return data
    def OutputString(self):
@@ -37989,7 +38261,8 @@
                                ResetType:%d,
                                LimitLV:%d,
                                TaskCount:%d,
                                TaskList:%s
                                TaskList:%s,
                                RoundMax:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -38000,7 +38273,8 @@
                                self.ResetType,
                                self.LimitLV,
                                self.TaskCount,
                                "..."
                                "...",
                                self.RoundMax
                                )
        return DumpString
@@ -38017,6 +38291,7 @@
    ActNum = 0    #(BYTE ActNum)// 活动编号
    AwardCount = 0    #(BYTE AwardCount)
    AwardRecordList = list()    #(vector<DWORD> AwardRecordList)// 任务ID领奖记录值列表,根据任务ID位判断是否已领取,一个记录值存31位 [记录值0, 记录值1, ...]
    RoundNum = 0    #(BYTE RoundNum)// 当前轮次,从1开始
    data = None
    def __init__(self):
@@ -38033,6 +38308,7 @@
        for i in range(self.AwardCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.AwardRecordList.append(value)
        self.RoundNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -38043,6 +38319,7 @@
        self.ActNum = 0
        self.AwardCount = 0
        self.AwardRecordList = list()
        self.RoundNum = 0
        return
    def GetLength(self):
@@ -38051,6 +38328,7 @@
        length += 1
        length += 1
        length += 4 * self.AwardCount
        length += 1
        return length
@@ -38061,6 +38339,7 @@
        data = CommFunc.WriteBYTE(data, self.AwardCount)
        for i in range(self.AwardCount):
            data = CommFunc.WriteDWORD(data, self.AwardRecordList[i])
        data = CommFunc.WriteBYTE(data, self.RoundNum)
        return data
    def OutputString(self):
@@ -38068,13 +38347,15 @@
                                Head:%s,
                                ActNum:%d,
                                AwardCount:%d,
                                AwardRecordList:%s
                                AwardRecordList:%s,
                                RoundNum:%d
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.AwardCount,
                                "..."
                                "...",
                                self.RoundNum
                                )
        return DumpString
@@ -40931,6 +41212,231 @@
#------------------------------------------------------
# AA 83 古宝养成跨服活动信息 #tagMCCrossActGubaoInfo
class  tagMCCrossActGubaoItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCCrossActGubaoItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 83 古宝养成跨服活动信息 //tagMCCrossActGubaoInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCCrossActGubaoBillard(Structure):
    Rank = 0    #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCCrossActGubaoItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCCrossActGubaoItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Rank = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.Rank)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Rank:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Rank,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCCrossActGubaoInfo(Structure):
    Head = tagHead()
    ServerInfoLen = 0    #(BYTE ServerInfoLen)
    ServerIDRangeInfo = ""    #(String ServerIDRangeInfo)//开放该活动的服务器ID范围列表,json格式 [[IDA, IDB], ...], [] 为全服
    GroupValue1 = 0    #(BYTE GroupValue1)// 活动榜单分组值1,用于查询对应榜单
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    JoinStartTime = ""    #(char JoinStartTime[5])// 参与开始时间点 mm:ss
    JoinEndTime = ""    #(char JoinEndTime[5])// 参与结束时间点 mm:ss
    RankLimitPersonal = 0    #(WORD RankLimitPersonal)// 个人榜上榜积分保底限制;
    PersonalBillCount = 0    #(BYTE PersonalBillCount)
    PersonalBillboardInfoList = list()    #(vector<tagMCCrossActGubaoBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x83
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ServerInfoLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ServerIDRangeInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.ServerInfoLen)
        self.GroupValue1,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.RankLimitPersonal,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PersonalBillCount):
            temPersonalBillboardInfoList = tagMCCrossActGubaoBillard()
            _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
            self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x83
        self.ServerInfoLen = 0
        self.ServerIDRangeInfo = ""
        self.GroupValue1 = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.JoinStartTime = ""
        self.JoinEndTime = ""
        self.RankLimitPersonal = 0
        self.PersonalBillCount = 0
        self.PersonalBillboardInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += len(self.ServerIDRangeInfo)
        length += 1
        length += 10
        length += 10
        length += 5
        length += 5
        length += 2
        length += 1
        for i in range(self.PersonalBillCount):
            length += self.PersonalBillboardInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ServerInfoLen)
        data = CommFunc.WriteString(data, self.ServerInfoLen, self.ServerIDRangeInfo)
        data = CommFunc.WriteBYTE(data, self.GroupValue1)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteString(data, 5, self.JoinStartTime)
        data = CommFunc.WriteString(data, 5, self.JoinEndTime)
        data = CommFunc.WriteWORD(data, self.RankLimitPersonal)
        data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
        for i in range(self.PersonalBillCount):
            data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ServerInfoLen:%d,
                                ServerIDRangeInfo:%s,
                                GroupValue1:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                JoinStartTime:%s,
                                JoinEndTime:%s,
                                RankLimitPersonal:%d,
                                PersonalBillCount:%d,
                                PersonalBillboardInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ServerInfoLen,
                                self.ServerIDRangeInfo,
                                self.GroupValue1,
                                self.StartDate,
                                self.EndtDate,
                                self.JoinStartTime,
                                self.JoinEndTime,
                                self.RankLimitPersonal,
                                self.PersonalBillCount,
                                "..."
                                )
        return DumpString
m_NAtagMCCrossActGubaoInfo=tagMCCrossActGubaoInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActGubaoInfo.Head.Cmd,m_NAtagMCCrossActGubaoInfo.Head.SubCmd))] = m_NAtagMCCrossActGubaoInfo
#------------------------------------------------------
# AA 80 仙匣秘境跨服活动信息 #tagMCCrossActXianXiaMJInfo
class  tagMCCrossActXianXiaMJItem(Structure):
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -24,6 +24,7 @@
import CrossActCTGBillboard
import PlayerActBossTrial
import PlayerActXianXiaMJ
import PlayerActGubao
import CrossRealmMsg
import PyGameData
import ChConfig
@@ -628,6 +629,9 @@
                elif actName == ShareDefine.CrossActName_XianXiaMJ:
                    PlayerActXianXiaMJ.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
                    
                elif actName == ShareDefine.CrossActName_Gubao:
                    PlayerActGubao.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
                else:
                    actChangeList.append([actName, ipyData, state, cfgID, groupName, zoneID, dbActID, actID, forceReset, dbTemplateID])
                    
@@ -655,6 +659,9 @@
                    elif actName == ShareDefine.CrossActName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
                        
                    elif actName == ShareDefine.CrossActName_Gubao:
                        PlayerActGubao.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
            GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossActInfo % actName, crossActInfoDict[actName])
            # 非活动中的处理完关闭后,最后删除
            if not state and isEnd:
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -26,6 +26,7 @@
import PlayerCompensation
import PlayerActBossTrial
import PlayerActXianXiaMJ
import PlayerActGubao
import CrossActionControl
import CrossActAllRecharge
import CrossChampionship
@@ -177,6 +178,9 @@
        elif msgType == ShareDefine.ClientServerMsg_XianXiaMJScore:
            PlayerActXianXiaMJ.ClientServerMsg_XianXiaMJScore(serverGroupID, msgData)
            
        elif msgType == ShareDefine.ClientServerMsg_GubaoScore:
            PlayerActGubao.ClientServerMsg_GubaoScore(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam:
            PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData)
            
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -37,6 +37,7 @@
import PlayerActGarbageSorting
import PlayerActBossTrial
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerUniversalGameRec
import GameWorldAverageLv
import PlayerFamilyBoss
@@ -823,6 +824,8 @@
                        PlayerActBossTrial.OnActEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnActEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_Gubao:
                        PlayerActGubao.OnActEnd(actNum, ipyData, dayIndex)
                        
                if curActID:
                    if actName in ShareDefine.NeedWorldLVOperationActNameList:
@@ -855,6 +858,8 @@
                        PlayerActBossTrial.OnActStart(actNum)
                    elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnActStart(actNum)
                    elif actName == ShareDefine.OperationActionName_Gubao:
                        PlayerActGubao.OnActStart(actNum)
                    elif actName == ShareDefine.OperationActionName_FamilyCTGAssist:
                        PlayerActFamilyCTGAssist.OnActStart(actNum)
                else:
@@ -876,6 +881,8 @@
                        PlayerActBossTrial.OnActJoinEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnActJoinEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_Gubao:
                        PlayerActGubao.OnActJoinEnd(actNum, ipyData, dayIndex)
                        
            if ipyData and actName in ShareDefine.NeedWorldLVOperationActNameList:
                actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActWorldLVKey)
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -526,6 +526,37 @@
                        ("WORD", "FamilyTemplateID", 0),
                        ),
                "ActGubao":(
                        ("DWORD", "CfgID", 1),
                        ("list", "PlatformList", 0),
                        ("list", "ServerGroupIDList", 0),
                        ("BYTE", "ActNum", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("char", "JoinStartTime", 0),
                        ("char", "JoinEndTime", 0),
                        ("WORD", "PersonalTemplateID", 0),
                        ),
                "CrossActGubao":(
                        ("DWORD", "CfgID", 1),
                        ("char", "ActGroupName", 0),
                        ("BYTE", "ZoneID", 0),
                        ("list", "ServerIDRangeList", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("char", "JoinStartTime", 0),
                        ("char", "JoinEndTime", 0),
                        ("WORD", "RankLimitPersonal", 0),
                        ("WORD", "PersonalTemplateID", 0),
                        ),
                "ActGubaoBillTemp":(
                        ("DWORD", "TemplateID", 1),
                        ("BYTE", "Rank", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "ActXianXiaMJ":(
                        ("DWORD", "CfgID", 1),
                        ("list", "PlatformList", 0),
@@ -1812,6 +1843,52 @@
    def GetPersonalTemplateID(self): return self.attrTuple[14] # 个人排行模板编号 WORD
    def GetFamilyTemplateID(self): return self.attrTuple[15] # 仙盟排行模板编号 WORD
# 古宝养成活动时间表
class IPY_ActGubao():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
    def GetServerGroupIDList(self): return self.attrTuple[2] # 服务器ID列表 list
    def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
    def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
    def GetJoinStartTime(self): return self.attrTuple[6] # 参与开始时间点 char
    def GetJoinEndTime(self): return self.attrTuple[7] # 参与结束时间点 char
    def GetPersonalTemplateID(self): return self.attrTuple[8] # 个人排行模板编号 WORD
# 古宝养成活动跨服表
class IPY_CrossActGubao():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetActGroupName(self): return self.attrTuple[1] # 活动组名(同组活动的名字需相同) char
    def GetZoneID(self): return self.attrTuple[2] # 组内分组编号 BYTE
    def GetServerIDRangeList(self): return self.attrTuple[3] # 活动的账号服务器ID范围列表 [[serverIDA, serverIDB], ...] list
    def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
    def GetJoinStartTime(self): return self.attrTuple[6] # 参与开始时间点 char
    def GetJoinEndTime(self): return self.attrTuple[7] # 参与结束时间点 char
    def GetRankLimitPersonal(self): return self.attrTuple[8] # 个人上榜积分限制 WORD
    def GetPersonalTemplateID(self): return self.attrTuple[9] # 个人排行模板编号 WORD
# 古宝养成榜单模版表
class IPY_ActGubaoBillTemp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
# 仙匣秘境活动时间表
class IPY_ActXianXiaMJ():
    
@@ -2730,6 +2807,9 @@
        self.__LoadFileData("ActBossTrial", onlyCheck)
        self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
        self.__LoadFileData("CrossActBossTrial", onlyCheck)
        self.__LoadFileData("ActGubao", onlyCheck)
        self.__LoadFileData("CrossActGubao", onlyCheck)
        self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
        self.__LoadFileData("ActXianXiaMJ", onlyCheck)
        self.__LoadFileData("CrossActXianXiaMJ", onlyCheck)
        self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
@@ -3316,6 +3396,27 @@
        self.CheckLoadData("CrossActBossTrial")
        return self.ipyCrossActBossTrialCache[index]
    def GetActGubaoCount(self):
        self.CheckLoadData("ActGubao")
        return self.ipyActGubaoLen
    def GetActGubaoByIndex(self, index):
        self.CheckLoadData("ActGubao")
        return self.ipyActGubaoCache[index]
    def GetCrossActGubaoCount(self):
        self.CheckLoadData("CrossActGubao")
        return self.ipyCrossActGubaoLen
    def GetCrossActGubaoByIndex(self, index):
        self.CheckLoadData("CrossActGubao")
        return self.ipyCrossActGubaoCache[index]
    def GetActGubaoBillTempCount(self):
        self.CheckLoadData("ActGubaoBillTemp")
        return self.ipyActGubaoBillTempLen
    def GetActGubaoBillTempByIndex(self, index):
        self.CheckLoadData("ActGubaoBillTemp")
        return self.ipyActGubaoBillTempCache[index]
    def GetActXianXiaMJCount(self):
        self.CheckLoadData("ActXianXiaMJ")
        return self.ipyActXianXiaMJLen
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py
New file
@@ -0,0 +1,297 @@
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package PlayerActGubao
#
# @todo:古宝养成活动
# @author hxp
# @date 2024-08-12
# @version 1.0
#
# 详细描述: 古宝养成活动
#
#-------------------------------------------------------------------------------
#"""Version = 2024-08-12 19:30"""
#-------------------------------------------------------------------------------
import ShareDefine
import IpyGameDataPY
import DataRecordPack
import PlayerDBGSEvent
import PlayerBillboard
import PlayerCompensation
import CrossActionControl
import CrossBillboard
import PyDataManager
import CrossRealmMsg
import GameWorld
def OnActStart(actNum):
    ## 活动开启
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActGubaoAward % actNum, 0)
    PlayerBillboard.ClearBillboardByIndex(ShareDefine.Def_BT_GubaoScore)
    return
def OnActEnd(actNum, ipyData, dayIndex):
    ## 活动结束
    cfgID = ipyData.GetCfgID() if ipyData else 0
    GameWorld.Log("=== 古宝养成活动结束! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
    __OnEndAward(actNum, ipyData, dayIndex) # 兼容活动没有配置参与时间段的在活动结束补触发结算奖励
    GameWorld.Log("=================================================================================")
    return
def OnActJoinEnd(actNum, ipyData, dayIndex):
    ## 活动参与结束
    __OnEndAward(actNum, ipyData, dayIndex)
    return
def __OnEndAward(actNum, ipyData, dayIndex):
    ## 结算奖励
    if not ipyData:
        return
    cfgID = ipyData.GetCfgID()
    awardState = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActGubaoAward % actNum)
    if awardState:
        #已经结算过该活动
        GameWorld.Log("古宝养成活动已经结算过奖励了! actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
        return
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActGubaoAward % actNum, 1)
    GameWorld.Log("=== 本服古宝养成活动发放榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
    __OnEndAward_Personal(ipyData.GetPersonalTemplateID(), ShareDefine.Def_BT_GubaoScore)
    DataRecordPack.DR_BillboardData(ShareDefine.Def_BT_GubaoScore, "ActGubao", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex})
    GameWorld.Log("=================================================================================")
    return
def __OnEndAward_Personal(templateID, billboardType):
    billBoard = GameWorld.GetBillboard().FindBillboard(billboardType)
    if not billBoard:
        return
    if not templateID:
        GameWorld.Log("本次活动没有个人榜奖励!")
        return
    tempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActGubaoBillTemp", templateID)
    if not tempIpyDataList:
        return
    rankAwardDict = {}
    for tempIpyData in tempIpyDataList:
        rankAwardDict[tempIpyData.GetRank()] = tempIpyData.GetAwardItemList()
    GameWorld.Log("结算个人榜单奖励: templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
    billBoard.Sort()
    for index in xrange(billBoard.GetCount()):
        billBoardData = billBoard.At(index)
        if not billBoardData:
            continue
        rank = index + 1
        awardItemList = GameWorld.GetOrderValueByDict(rankAwardDict, rank, False)
        if not awardItemList:
            break
        playerID = billBoardData.GetID()
        name2 = billBoardData.GetName2()
        cmpValue = billBoardData.GetCmpValue()
        GameWorld.Log("    发放古宝养成个人榜单奖励: rank=%s,playerID=%s,cmpValue=%s,awardItemList=%s, %s"
                      % (rank, playerID, cmpValue, awardItemList, name2))
        PlayerCompensation.SendMailByKey("ActGubaoPlayer", [playerID], awardItemList, [rank])
    return
def MapServer_Gubao(curPlayer, msgList):
    mapID = curPlayer.GetRealMapID()
    playerID = curPlayer.GetPlayerID()
    GameWorld.DebugLog("MapServer_Gubao mapID=%s,msgList=%s" % (mapID, msgList), playerID)
    if not msgList:
        return
    msgType, dataMsg = msgList
    ret = None
    if msgType == "AddGubaoScore":
        ret = __OnAddGubaoScore(curPlayer, dataMsg)
    if ret == None:
        return
    return msgList + (ret if isinstance(ret, list) else [ret])
def __OnAddGubaoScore(curPlayer, dataMsg):
    ## 地图增加积分
    playerID = curPlayer.GetPlayerID()
    accID = curPlayer.GetAccID()
    playerName = curPlayer.GetName()
    job = curPlayer.GetJob()
    realmLV = curPlayer.GetOfficialRank()
    _, updScore = dataMsg
    #同步跨服
    playerInfo = {"playerID":playerID, "playerName":playerName, "accID":accID, "job":job, "realmLV":realmLV,
                  "playerScore":updScore}
    SyncGubaoToCrossServer(curPlayer, playerInfo)
    return
def SyncGubaoToCrossServer(curPlayer, playerInfo):
    ## 同步到跨服服务器
    actInfo = CrossActionControl.GetPlayerCrossActInfo(curPlayer, ShareDefine.CrossActName_Gubao)
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID)
    ipyDataDict = actInfo.get(ShareDefine.ActKey_IpyDataInfo, {})
    if not ipyDataDict:
        return
    zoneID = ipyDataDict.get("ZoneID")
    if not cfgID or not zoneID:
        return
    dataMsg = {"cfgID":cfgID, "zoneID":zoneID, "playerInfo":playerInfo}
    CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_GubaoScore, dataMsg)
    return
##------------------------------------------ 跨服古宝养成活动 ---------------------------------------
def ClientServerMsg_GubaoScore(serverGroupID, msgData):
    ## 收到子服 - 同步积分
    cfgID = msgData["cfgID"]
    zoneID = msgData["zoneID"]
    playerInfo = msgData["playerInfo"]
    actInfo = CrossActionControl.GetCrossActInfoByCfgID(ShareDefine.CrossActName_Gubao, cfgID, zoneID)
    if not actInfo or not actInfo[ShareDefine.ActKey_State]:
        GameWorld.ErrLog("跨服古宝养成非活动中,无法更新! cfgID=%s, zoneID=%s" % (cfgID, zoneID))
        return
    if actInfo[ShareDefine.ActKey_StateJoin] != ShareDefine.ActStateJoin_Start:
        GameWorld.ErrLog("跨服古宝养成非可参与状态,无法更新! cfgID=%s, zoneID=%s" % (cfgID, zoneID))
        return
    ipyData = IpyGameDataPY.GetIpyGameData("CrossActGubao", cfgID)
    if not ipyData:
        return
    personlLimit = ipyData.GetRankLimitPersonal()
    playerID = playerInfo["playerID"]
    playerName = playerInfo["playerName"]
    job = playerInfo["job"]
    accID = playerInfo["accID"]
    realmLV = playerInfo["realmLV"]
    playerScore = playerInfo["playerScore"]
    groupValue1 = zoneID
    if playerScore >= personlLimit:
        name2, type2, value1, value2 = accID, job, realmLV, 0
        CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_GubaoScore, groupValue1, playerID, playerName,
                                         name2, type2, value1, value2, playerScore)
    return
def OnCrossActIDChange(cfgID, zoneID, ipyData, state):
    ## 跨服活动ID变更
    if state:
        OnCrossActStart(cfgID, zoneID, ipyData)
    else:
        OnCrossActEnd(cfgID, zoneID, ipyData)
    return
def OnCrossActStart(cfgID, zoneID, ipyData):
    ## 跨服活动开启
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActGubaoAwardC % zoneID, 0)
    groupValue1 = zoneID
    billboardMgr = PyDataManager.GetCrossBillboardManager()
    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_GubaoScore, groupValue1)
    billboardObj.ClearData() # 新活动重置榜单数据
    return
def OnCrossActEnd(cfgID, zoneID, ipyData):
    ## 跨服活动结束
    groupValue1 = zoneID
    GameWorld.Log("=== 跨服古宝养成活动结束! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
    __OnCrossEndAward(cfgID, zoneID, ipyData)
    # 备份、清除榜单数据
    billboardMgr = PyDataManager.GetCrossBillboardManager()
    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_GubaoScore, groupValue1)
    billboardObj.ClearData()
    GameWorld.Log("=================================================================================")
    return
def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
    ## 跨服活动参与结束
    __OnCrossEndAward(cfgID, zoneID, ipyData)
    return
def __OnCrossEndAward(cfgID, zoneID, ipyData):
    ## 结算跨服奖励
    awardState = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActGubaoAwardC % zoneID)
    if awardState:
        #已经结算过该活动
        GameWorld.Log("跨服古宝养成活动已经结算过奖励了! cfgID=%s,zoneID=%s" % (cfgID, zoneID))
        return
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActGubaoAwardC % zoneID, 1)
    GameWorld.Log("=== 跨服古宝养成活动发放榜单奖励! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
    PersonalTemplateID = ipyData.GetPersonalTemplateID()
    __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_GubaoScore)
    GameWorld.Log("=================================================================================")
    return
def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
    groupValue1 = zoneID
    billboardMgr = PyDataManager.GetCrossBillboardManager()
    billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
    billboardDataCount = billboardObj.GetCount()
    if not billboardDataCount:
        GameWorld.Log("跨服古宝养成个人排行数据为空! billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s" % (billboardType, zoneID, cfgID, templateID))
        return
    # 结算时排序并保存榜单数据流向
    billboardObj.SortData()
    billboardObj.SaveDRData("Award", {"cfgID":cfgID, "zoneID":zoneID})
    GameWorld.Log("结算跨服古宝养成个人排行奖励: billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s,billboardDataCount=%s"
                  % (billboardType, zoneID, cfgID, templateID, billboardDataCount))
    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActGubaoBillTemp", templateID)
    if orderIpyDataList:
        rankPre = 0
        billboardIndex = 0
        for ipyData in orderIpyDataList:
            rank = ipyData.GetRank()
            awardItemList = ipyData.GetAwardItemList()
            orderCountTotal = rank - rankPre # 奖励名次数量
            rankPre = rank
            orderCount = 0
            for index in xrange(billboardIndex, billboardDataCount):
                if orderCount >= orderCountTotal:
                    break
                billboardData = billboardObj.At(index)
                playerID = billboardData.ID
                name2 = billboardData.Name2
                cmpValue = billboardData.CmpValue
                playerRank = index + 1
                GameWorld.Log("    发放古宝养成个人榜单奖励: rank=%s,playerID=%s,cmpValue=%s,awardItemList=%s, %s"
                              % (rank, playerID, cmpValue, awardItemList, name2))
                PlayerCompensation.SendMailByKey("ActGubaoCrossPlayer", [playerID], awardItemList, [playerRank], crossMail=True)
                orderCount += 1
                billboardIndex += 1
    return
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py
@@ -182,6 +182,10 @@
Def_ActXianXiaMJAward = "ActXianXiaMJAward_%s"
#跨服仙匣秘境结算状态,参数(zoneID)
Def_ActXianXiaMJAwardC = "ActXianXiaMJAwardC_%s"
#古宝养成结算状态,参数(actNum),跨服活动参数(zoneID)
Def_ActGubaoAward = "ActGubaoAward_%s"
#跨服古宝养成结算状态,参数(zoneID)
Def_ActGubaoAwardC = "ActGubaoAwardC_%s"
def SetInitOpenServerTime(initTime):
    openDatetime = GameWorld.ChangeTimeNumToDatetime(initTime)
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -75,6 +75,7 @@
import CrossChampionship
import CrossBattlefield
import CrossActAllRecharge
import PlayerActGubao
import PlayerActXianXiaMJ
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
@@ -706,6 +707,14 @@
        PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
        return
    
    # 古宝养成
    if callName == "ActGubao":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
        return
    #py喇叭聊天
    if callName == 'PYSpeaker':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -294,6 +294,7 @@
OperationActionName_ActTask = "ActTask" # 活动任务
OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动
OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助
OperationActionName_Gubao = "ActGubao" # 古宝养成活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -316,6 +317,7 @@
                           OperationActionName_BuyOne, OperationActionName_BossTrial,
                           OperationActionName_ActLoginNew, OperationActionName_ActTask,
                           OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
                           OperationActionName_Gubao,
                           ] + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
@@ -342,6 +344,7 @@
                                   OperationActionName_BuyOne, OperationActionName_BossTrial,
                                   OperationActionName_ActLoginNew, OperationActionName_ActTask,
                                   OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
                                   OperationActionName_Gubao,
                                   ]
#跨服运营活动表名定义
@@ -350,9 +353,10 @@
CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服
CrossActName_XianXiaMJ = "CrossActXianXiaMJ" # 仙匣秘境 - 跨服
CrossActName_Gubao = "CrossActGubao" # 古宝养成 - 跨服
#跨服运营活动列表
CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, CrossActName_XianXiaMJ]
CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, CrossActName_XianXiaMJ, CrossActName_Gubao]
#需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
@@ -838,9 +842,10 @@
    Def_BT_BossTrialSubmitFamily,             #提交boss凭证仙盟榜 (boss历练活动)
    Def_BT_BossTrialSubmitFamilyBak,          #提交boss凭证仙盟榜 (boss历练活动 - 上一期)
    Def_BT_XianXiaMJScore,                    #仙匣秘境积分榜 (仙匣秘境活动)
    Def_BT_GubaoScore,                        #古宝养成积分榜 (古宝养成活动)
    
    Def_BT_Max, #排行榜最大类型
) = range(0, 38 + 2)
) = range(0, 39 + 2)
''' 跨服排行榜类型, 从 150 开始
与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -861,7 +866,8 @@
Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜  160
Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期  161
Def_CBT_XianXiaMJScore, # 仙匣秘境积分 - 个人榜  162
) = range(150, 162 + 1)
Def_CBT_GubaoScore, # 古宝养成积分 - 个人榜  163
) = range(150, 163 + 1)
# 跨服榜单最大数据名次,没有设置的默认100
CrossBillboard_MaxDataCount = {
@@ -872,6 +878,7 @@
                               Def_CBT_BossTrialSubmit:1000,
                               Def_CBT_BossTrialSubmitBak:1000,
                               Def_CBT_XianXiaMJScore:1000,
                               Def_CBT_GubaoScore:1000,
                               }
#职业对应战力排行榜类型
@@ -1641,6 +1648,7 @@
ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam"   # 修改功能队伍
ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP"   # 功能队伍成员操作
ClientServerMsg_QueryFuncTeam = "QueryFuncTeam"   # 查询功能队伍
ClientServerMsg_GubaoScore = "GubaoScore" # 古宝养成积分
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4130,6 +4130,11 @@
Def_PDict_XianXiaMJAwardItemTimes = "ActXXMJItemTimes_%s_%s_%s"  # 奖池物品累计产出次数,有限制次数的才记录,参数:(活动编号, 库类型, 物品ID)
Def_PDict_XianXiaMJScore = "XianXiaMJScore_%s"  # 抽奖积分,参数:(活动编号)
#古宝养成活动
Def_PDict_CA_GubaoID = "CA_GubaoID"  # 玩家身上的活动ID,唯一标识,取活动开始日期time值
Def_PDict_ActGubaoID = "ActGubaoID_%s"  # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
Def_PDict_ActGubaoScore = "ActGubaoScore_%s"  # 养成积分,参数:(活动编号)
#天帝礼包活动
Def_PDict_GodGiftID = "ActGodGiftID_%s"  # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
Def_PDict_GodGiftWorldLV = "ActGodGiftWorldLV_%s" #玩家身上的活动世界等级,参数:(活动编号)
@@ -4160,6 +4165,7 @@
Def_PDict_ActTaskTempID = "ActTaskTempID_%s"  # 任务活动模板ID,参数:(活动编号)
Def_PDict_ActTaskValue = "ActTaskValue_%s_%s"  # 任务活动当前任务进度值,参数:(活动编号, 任务类型)
Def_PDict_ActTaskAward = "ActTaskAward_%s_%s"  # 任务活动奖励记录,按位记录任务ID是否已领取,参数:(活动编号,key编号)
Def_PDict_ActTaskRound = "ActTaskRound_%s"  # 任务轮次,参数:(活动编号)
#购买次数礼包活动
Def_PDict_BuyCountGiftID = "BuyCountGiftID_%s"  # 玩家身上的活动ID,唯一标识,取活动开始日期time,参数(活动编号)
@@ -6204,7 +6210,8 @@
ActTaskType_CrossDemonLandBoss, # 击杀魔化之地boss 5
ActTaskType_XianXiaMJLottery, # 仙匣秘境寻宝x次 6
ActTaskType_XianXiaMJLayer, # 仙匣秘境达到x层 7
) = range(1, 1 + 7)
ActTaskType_TreasureGubao, # 古宝寻宝x次 8
) = range(1, 1 + 8)
# 套装枚举,普通套装,强化套装
(EquipSuitType_Normal,
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -35624,6 +35624,273 @@
#------------------------------------------------------
# AA 81 古宝养成活动信息 #tagMCActGubaoInfo
class  tagMCActGubaoItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCActGubaoItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 81 古宝养成活动信息 //tagMCActGubaoInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCActGubaoBillard(Structure):
    Rank = 0    #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCActGubaoItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCActGubaoItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Rank = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.Rank)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Rank:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Rank,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCActGubaoInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    JoinStartTime = ""    #(char JoinStartTime[5])// 参与开始时间点 mm:ss
    JoinEndTime = ""    #(char JoinEndTime[5])// 参与结束时间点 mm:ss
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    PersonalBillCount = 0    #(BYTE PersonalBillCount)
    PersonalBillboardInfoList = list()    #(vector<tagMCActGubaoBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x81
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PersonalBillCount):
            temPersonalBillboardInfoList = tagMCActGubaoBillard()
            _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
            self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x81
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.JoinStartTime = ""
        self.JoinEndTime = ""
        self.LimitLV = 0
        self.PersonalBillCount = 0
        self.PersonalBillboardInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 5
        length += 5
        length += 2
        length += 1
        for i in range(self.PersonalBillCount):
            length += self.PersonalBillboardInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteString(data, 5, self.JoinStartTime)
        data = CommFunc.WriteString(data, 5, self.JoinEndTime)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
        for i in range(self.PersonalBillCount):
            data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                JoinStartTime:%s,
                                JoinEndTime:%s,
                                LimitLV:%d,
                                PersonalBillCount:%d,
                                PersonalBillboardInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.JoinStartTime,
                                self.JoinEndTime,
                                self.LimitLV,
                                self.PersonalBillCount,
                                "..."
                                )
        return DumpString
m_NAtagMCActGubaoInfo=tagMCActGubaoInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActGubaoInfo.Head.Cmd,m_NAtagMCActGubaoInfo.Head.SubCmd))] = m_NAtagMCActGubaoInfo
#------------------------------------------------------
# AA 82 古宝养成活动玩家信息 #tagMCActGubaoPlayerInfo
class  tagMCActGubaoPlayerInfo(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ActNum", c_ubyte),    # 活动编号
                  ("Score", c_int),    # 当前积分
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xAA
        self.SubCmd = 0x82
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xAA
        self.SubCmd = 0x82
        self.ActNum = 0
        self.Score = 0
        return
    def GetLength(self):
        return sizeof(tagMCActGubaoPlayerInfo)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 82 古宝养成活动玩家信息 //tagMCActGubaoPlayerInfo:
                                Cmd:%s,
                                SubCmd:%s,
                                ActNum:%d,
                                Score:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ActNum,
                                self.Score
                                )
        return DumpString
m_NAtagMCActGubaoPlayerInfo=tagMCActGubaoPlayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActGubaoPlayerInfo.Cmd,m_NAtagMCActGubaoPlayerInfo.SubCmd))] = m_NAtagMCActGubaoPlayerInfo
#------------------------------------------------------
# AA 54 骑宠盛宴活动信息 #tagMCActHorsePetFeastInfo
class  tagMCActHorsePetFeastTime(Structure):
@@ -37911,6 +38178,7 @@
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    TaskCount = 0    #(BYTE TaskCount)
    TaskList = list()    #(vector<tagMCActTask> TaskList)// 任务列表
    RoundMax = 0    #(BYTE RoundMax)// 最大可循环轮次,当小于等于1时代表不循环
    data = None
    def __init__(self):
@@ -37933,6 +38201,7 @@
            temTaskList = tagMCActTask()
            _pos = temTaskList.ReadData(_lpData, _pos)
            self.TaskList.append(temTaskList)
        self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -37948,6 +38217,7 @@
        self.LimitLV = 0
        self.TaskCount = 0
        self.TaskList = list()
        self.RoundMax = 0
        return
    def GetLength(self):
@@ -37962,6 +38232,7 @@
        length += 1
        for i in range(self.TaskCount):
            length += self.TaskList[i].GetLength()
        length += 1
        return length
@@ -37977,6 +38248,7 @@
        data = CommFunc.WriteBYTE(data, self.TaskCount)
        for i in range(self.TaskCount):
            data = CommFunc.WriteString(data, self.TaskList[i].GetLength(), self.TaskList[i].GetBuffer())
        data = CommFunc.WriteBYTE(data, self.RoundMax)
        return data
    def OutputString(self):
@@ -37989,7 +38261,8 @@
                                ResetType:%d,
                                LimitLV:%d,
                                TaskCount:%d,
                                TaskList:%s
                                TaskList:%s,
                                RoundMax:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -38000,7 +38273,8 @@
                                self.ResetType,
                                self.LimitLV,
                                self.TaskCount,
                                "..."
                                "...",
                                self.RoundMax
                                )
        return DumpString
@@ -38017,6 +38291,7 @@
    ActNum = 0    #(BYTE ActNum)// 活动编号
    AwardCount = 0    #(BYTE AwardCount)
    AwardRecordList = list()    #(vector<DWORD> AwardRecordList)// 任务ID领奖记录值列表,根据任务ID位判断是否已领取,一个记录值存31位 [记录值0, 记录值1, ...]
    RoundNum = 0    #(BYTE RoundNum)// 当前轮次,从1开始
    data = None
    def __init__(self):
@@ -38033,6 +38308,7 @@
        for i in range(self.AwardCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.AwardRecordList.append(value)
        self.RoundNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -38043,6 +38319,7 @@
        self.ActNum = 0
        self.AwardCount = 0
        self.AwardRecordList = list()
        self.RoundNum = 0
        return
    def GetLength(self):
@@ -38051,6 +38328,7 @@
        length += 1
        length += 1
        length += 4 * self.AwardCount
        length += 1
        return length
@@ -38061,6 +38339,7 @@
        data = CommFunc.WriteBYTE(data, self.AwardCount)
        for i in range(self.AwardCount):
            data = CommFunc.WriteDWORD(data, self.AwardRecordList[i])
        data = CommFunc.WriteBYTE(data, self.RoundNum)
        return data
    def OutputString(self):
@@ -38068,13 +38347,15 @@
                                Head:%s,
                                ActNum:%d,
                                AwardCount:%d,
                                AwardRecordList:%s
                                AwardRecordList:%s,
                                RoundNum:%d
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.AwardCount,
                                "..."
                                "...",
                                self.RoundNum
                                )
        return DumpString
@@ -40931,6 +41212,231 @@
#------------------------------------------------------
# AA 83 古宝养成跨服活动信息 #tagMCCrossActGubaoInfo
class  tagMCCrossActGubaoItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCCrossActGubaoItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 83 古宝养成跨服活动信息 //tagMCCrossActGubaoInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCCrossActGubaoBillard(Structure):
    Rank = 0    #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCCrossActGubaoItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCCrossActGubaoItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Rank = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.Rank)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Rank:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Rank,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCCrossActGubaoInfo(Structure):
    Head = tagHead()
    ServerInfoLen = 0    #(BYTE ServerInfoLen)
    ServerIDRangeInfo = ""    #(String ServerIDRangeInfo)//开放该活动的服务器ID范围列表,json格式 [[IDA, IDB], ...], [] 为全服
    GroupValue1 = 0    #(BYTE GroupValue1)// 活动榜单分组值1,用于查询对应榜单
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    JoinStartTime = ""    #(char JoinStartTime[5])// 参与开始时间点 mm:ss
    JoinEndTime = ""    #(char JoinEndTime[5])// 参与结束时间点 mm:ss
    RankLimitPersonal = 0    #(WORD RankLimitPersonal)// 个人榜上榜积分保底限制;
    PersonalBillCount = 0    #(BYTE PersonalBillCount)
    PersonalBillboardInfoList = list()    #(vector<tagMCCrossActGubaoBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x83
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ServerInfoLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ServerIDRangeInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.ServerInfoLen)
        self.GroupValue1,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.RankLimitPersonal,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PersonalBillCount):
            temPersonalBillboardInfoList = tagMCCrossActGubaoBillard()
            _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
            self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x83
        self.ServerInfoLen = 0
        self.ServerIDRangeInfo = ""
        self.GroupValue1 = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.JoinStartTime = ""
        self.JoinEndTime = ""
        self.RankLimitPersonal = 0
        self.PersonalBillCount = 0
        self.PersonalBillboardInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += len(self.ServerIDRangeInfo)
        length += 1
        length += 10
        length += 10
        length += 5
        length += 5
        length += 2
        length += 1
        for i in range(self.PersonalBillCount):
            length += self.PersonalBillboardInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ServerInfoLen)
        data = CommFunc.WriteString(data, self.ServerInfoLen, self.ServerIDRangeInfo)
        data = CommFunc.WriteBYTE(data, self.GroupValue1)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteString(data, 5, self.JoinStartTime)
        data = CommFunc.WriteString(data, 5, self.JoinEndTime)
        data = CommFunc.WriteWORD(data, self.RankLimitPersonal)
        data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
        for i in range(self.PersonalBillCount):
            data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ServerInfoLen:%d,
                                ServerIDRangeInfo:%s,
                                GroupValue1:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                JoinStartTime:%s,
                                JoinEndTime:%s,
                                RankLimitPersonal:%d,
                                PersonalBillCount:%d,
                                PersonalBillboardInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ServerInfoLen,
                                self.ServerIDRangeInfo,
                                self.GroupValue1,
                                self.StartDate,
                                self.EndtDate,
                                self.JoinStartTime,
                                self.JoinEndTime,
                                self.RankLimitPersonal,
                                self.PersonalBillCount,
                                "..."
                                )
        return DumpString
m_NAtagMCCrossActGubaoInfo=tagMCCrossActGubaoInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActGubaoInfo.Head.Cmd,m_NAtagMCCrossActGubaoInfo.Head.SubCmd))] = m_NAtagMCCrossActGubaoInfo
#------------------------------------------------------
# AA 80 仙匣秘境跨服活动信息 #tagMCCrossActXianXiaMJInfo
class  tagMCCrossActXianXiaMJItem(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1560,6 +1560,22 @@
                        ("list", "MemAwardItemList", 0),
                        ),
                "ActGubao":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("char", "JoinStartTime", 0),
                        ("char", "JoinEndTime", 0),
                        ("WORD", "LVLimit", 0),
                        ("WORD", "PersonalTemplateID", 0),
                        ),
                "ActGubaoBillTemp":(
                        ("DWORD", "TemplateID", 1),
                        ("BYTE", "Rank", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "ActXianXiaMJ":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
@@ -2023,6 +2039,7 @@
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("BYTE", "TemplateID", 0),
                        ("BYTE", "RoundMax", 0),
                        ),
                "ActTaskTemp":(
@@ -4674,6 +4691,32 @@
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
    def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
# 古宝养成活动时间表
class IPY_ActGubao():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
    def GetPersonalTemplateID(self): return self.attrTuple[6] # 个人排行模板编号 WORD
# 古宝养成榜单模版表
class IPY_ActGubaoBillTemp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
# 仙匣秘境活动时间表
class IPY_ActXianXiaMJ():
    
@@ -5403,6 +5446,7 @@
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetTemplateID(self): return self.attrTuple[6] # 登录奖励模板编号 BYTE
    def GetRoundMax(self): return self.attrTuple[7] # 任务最大轮次 BYTE
# 任务活动模板表
class IPY_ActTaskTemp():
@@ -6288,6 +6332,8 @@
        self.__LoadFileData("ActGarbageTask", onlyCheck)
        self.__LoadFileData("ActBossTrial", onlyCheck)
        self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
        self.__LoadFileData("ActGubao", onlyCheck)
        self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
        self.__LoadFileData("ActXianXiaMJ", onlyCheck)
        self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
        self.__LoadFileData("ActXianXiaMJAward", onlyCheck)
@@ -7572,6 +7618,20 @@
        self.CheckLoadData("ActBossTrialTemplate")
        return self.ipyActBossTrialTemplateCache[index]
    def GetActGubaoCount(self):
        self.CheckLoadData("ActGubao")
        return self.ipyActGubaoLen
    def GetActGubaoByIndex(self, index):
        self.CheckLoadData("ActGubao")
        return self.ipyActGubaoCache[index]
    def GetActGubaoBillTempCount(self):
        self.CheckLoadData("ActGubaoBillTemp")
        return self.ipyActGubaoBillTempLen
    def GetActGubaoBillTempByIndex(self, index):
        self.CheckLoadData("ActGubaoBillTemp")
        return self.ipyActGubaoBillTempCache[index]
    def GetActXianXiaMJCount(self):
        self.CheckLoadData("ActXianXiaMJ")
        return self.ipyActXianXiaMJLen
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -113,6 +113,7 @@
import PlayerActRechargePrize
import PlayerActGarbageSorting
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerActGodGift
import PlayerActFamilyCTGAssist
import PlayerActRechargeRebateGold
@@ -888,6 +889,8 @@
    PlayerActGarbageSorting.OnPlayerLogin(curPlayer)
    # 仙匣秘境活动
    PlayerActXianXiaMJ.OnPlayerLogin(curPlayer)
    # 古宝养成活动
    PlayerActGubao.OnPlayerLogin(curPlayer)
    # 天帝礼包活动
    PlayerActGodGift.OnPlayerLogin(curPlayer)
    # 多日连充活动
@@ -1076,6 +1079,8 @@
    PlayerActBossTrial.OnMixFirstLogin(curPlayer)
    # 仙匣秘境
    PlayerActXianXiaMJ.OnMixFirstLogin(curPlayer)
    # 古宝养成
    PlayerActGubao.OnMixFirstLogin(curPlayer)
    # 重置玩家改名次数
    #UpdatePlayerName.ResetChangeNameCnt(curPlayer)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActGubao.py
New file
@@ -0,0 +1,303 @@
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerActGubao
#
# @todo:古宝养成活动
# @author hxp
# @date 2024-08-12
# @version 1.0
#
# 详细描述: 古宝养成活动
#
#-------------------------------------------------------------------------------
#"""Version = 2024-08-12 19:30"""
#-------------------------------------------------------------------------------
import PyGameData
import ShareDefine
import PlayerControl
import IpyGameDataPY
import CrossRealmPlayer
import PlayerBillboard
import ChPyNetSendPack
import NetPackCommon
import GameWorld
import ChConfig
def OnMixFirstLogin(curPlayer):
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_Gubao, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        if not actInfo.get(ShareDefine.ActKey_State):
            continue
        score = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActGubaoScore % actNum)
        if not score:
            continue
        GameWorld.Log("古宝养成合服首登同步积分榜单: actNum=%s,score=%s" % (actNum, score), curPlayer.GetPlayerID())
        PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_GubaoScore, score, autoSort=True)
        break
    return
def OnPlayerLogin(curPlayer):
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_Gubao, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        isReset = __CheckPlayerGubaoAction(curPlayer, actNum)
        if not isReset:
            # 活动中同步活动信息
            if actInfo.get(ShareDefine.ActKey_State):
                Sync_GubaoActionInfo(curPlayer, actNum)
                Sync_GubaoPlayerInfo(curPlayer, actNum)
    if not __CheckPlayerCrossActGubao(curPlayer):
        Sync_CrossActGubaoActionInfo(curPlayer)
    return
def RefreshGubaoActionInfo(actNum):
    ## 收到GameServer同步的活动信息,刷新活动信息
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if curPlayer.GetID() == 0:
            continue
        __CheckPlayerGubaoAction(curPlayer, actNum)
    return
def __CheckPlayerGubaoAction(curPlayer, actNum):
    ## 检查玩家活动数据信息
    playerID = curPlayer.GetPlayerID()
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_Gubao, actNum)
    actID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
    playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActGubaoID % actNum) # 玩家身上的活动ID
    # 活动ID 相同的话不处理
    if actID == playerActID:
        GameWorld.DebugLog("古宝养成活动ID不变,不处理!actNum=%s,actID=%s" % (actNum, actID), playerID)
        return
    GameWorld.DebugLog("古宝养成重置! actNum=%s,actID=%s,playerActID=%s,state=%s,cfgID=%s"
                       % (actNum, actID, playerActID, state, cfgID), playerID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActGubaoID % actNum, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActGubaoScore % actNum, 0)
    if state:
        Sync_GubaoActionInfo(curPlayer, actNum)
        Sync_GubaoPlayerInfo(curPlayer, actNum)
    return True
def RefreshCrossActGubaoInfo():
    ## 收到GameServer同步的活动信息,刷新活动信息
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if curPlayer.GetID() == 0:
            continue
        __CheckPlayerCrossActGubao(curPlayer)
    return
def __CheckPlayerCrossActGubao(curPlayer):
    playerID = curPlayer.GetPlayerID()
    actInfo = CrossRealmPlayer.GetPlayerCrossActInfo(curPlayer, ShareDefine.CrossActName_Gubao)
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
    actID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    dayIndex = actInfo.get(ShareDefine.ActKey_DayIndex, 0)
    playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CA_GubaoID) # 玩家身上的活动ID
    # 活动ID 相同的话不处理
    if actID == playerActID:
        GameWorld.DebugLog("跨服古宝养成活动ID不变,不处理!cfgID=%s,dayIndex=%s,actID=%s" % (cfgID, dayIndex, actID), playerID)
        return
    GameWorld.DebugLog("跨服古宝养成活动重置! cfgID=%s,actID=%s,playerActID=%s,state=%s" % (cfgID, actID, playerActID, state), playerID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CA_GubaoID, actID)
    if not state:
        CrossRealmPlayer.NotifyCrossActEnd(curPlayer, ShareDefine.CrossActName_Gubao)
    Sync_CrossActGubaoActionInfo(curPlayer)
    return True
def OnGubaoCost(curPlayer, costPieceInfo, costItemList):
    playerID = curPlayer.GetPlayerID()
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_Gubao, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        if not actInfo.get(ShareDefine.ActKey_State):
            continue
        crossActInfo = CrossRealmPlayer.GetPlayerCrossActInfo(curPlayer, ShareDefine.CrossActName_Gubao)
        if crossActInfo.get(ShareDefine.ActKey_State, 0):
            if crossActInfo.get(ShareDefine.ActKey_StateJoin) != ShareDefine.ActStateJoin_Start:
                GameWorld.Log("跨服古宝养成非参与活动中: actNum=%s" % actNum, playerID)
                continue
        else:
            if actInfo.get(ShareDefine.ActKey_StateJoin) != ShareDefine.ActStateJoin_Start:
                GameWorld.Log("古宝养成非参与活动中: actNum=%s" % actNum, playerID)
                continue
        addGubaoScore = 0
        pieceQualityScoreDict = IpyGameDataPY.GetFuncEvalCfg("GubaoAct", 1, {})
        for pieceID, pieceCount in costPieceInfo.items():
            ipyData = IpyGameDataPY.GetIpyGameData("Gubao", pieceID)
            if not ipyData:
                continue
            quality = ipyData.GetGubaoQuality()
            if str(quality) not in pieceQualityScoreDict:
                continue
            qualityScore = pieceQualityScoreDict[str(quality)] * pieceCount
            addGubaoScore += qualityScore
            GameWorld.DebugLog("古宝活动碎片积分统计: actNum=%s,pieceID=%s,quality=%s,pieceCount=%s,qualityScore=%s, %s"
                               % (actNum, pieceID, quality, pieceCount, qualityScore, addGubaoScore))
        otherAddScore = IpyGameDataPY.GetFuncCfg("GubaoAct", 2)
        for itemID, costCount in costItemList:
            otherScore = costCount * otherAddScore
            addGubaoScore += otherScore
            GameWorld.DebugLog("古宝活动其他积分统计: actNum=%s,itemID=%s,costCount=%s,otherScore=%s, %s"
                               % (actNum, itemID, costCount, otherScore, addGubaoScore))
        if addGubaoScore <= 0:
            continue
        AddPlayerScore(curPlayer, actNum, addGubaoScore)
    return
def AddPlayerScore(curPlayer, actNum, addScore):
    if addScore <= 0:
        return 0
    score = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActGubaoScore % actNum)
    updScore = score + addScore
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActGubaoScore % actNum, updScore)
    GameWorld.DebugLog("古宝活动增加积分: actNum=%s,addScore=%s,updScore=%s" % (actNum, addScore, updScore))
    Sync_GubaoPlayerInfo(curPlayer, actNum)
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_GubaoScore, updScore, autoSort=True)
    SendToGameServer_Gubao(curPlayer, "AddGubaoScore", [addScore, updScore])
    return updScore
def SendToGameServer_Gubao(curPlayer, msgType, dataMsg=""):
    playerID = curPlayer.GetPlayerID()
    msgList = str([msgType, dataMsg])
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(playerID, 0, 0, "ActGubao", msgList, len(msgList))
    GameWorld.Log("古宝养成发送GameServer: %s, %s" % (msgType, dataMsg), playerID)
    return
def Sync_GubaoActionInfo(curPlayer, actNum):
    ## 通知活动信息
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_Gubao, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID)
    ipyData = IpyGameDataPY.GetIpyGameData("ActGubao", cfgID)
    if not ipyData:
        return
    personalTempID = ipyData.GetPersonalTemplateID()
    personalTempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActGubaoBillTemp", personalTempID) if personalTempID else []
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    clientPack = ChPyNetSendPack.tagMCActGubaoInfo()
    clientPack.ActNum = actNum
    clientPack.StartDate = startDateStr
    clientPack.EndtDate = endDateStr
    clientPack.JoinStartTime = ipyData.GetJoinStartTime()
    clientPack.JoinEndTime = ipyData.GetJoinEndTime()
    clientPack.LimitLV = ipyData.GetLVLimit()
    clientPack.PersonalBillboardInfoList = __GetTempRankBillPackList(personalTempIpyDataList)
    clientPack.PersonalBillCount = len(clientPack.PersonalBillboardInfoList)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return
def Sync_GubaoPlayerInfo(curPlayer, actNum):
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_Gubao, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    clientPack = ChPyNetSendPack.tagMCActGubaoPlayerInfo()
    clientPack.ActNum = actNum
    clientPack.Score = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActGubaoScore % actNum)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return
def Sync_CrossActGubaoActionInfo(curPlayer):
    ## 通知活动信息
    actInfo = CrossRealmPlayer.GetPlayerCrossActInfo(curPlayer, ShareDefine.CrossActName_Gubao)
    if not actInfo:
        return
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    ipyDataDict = actInfo.get(ShareDefine.ActKey_IpyDataInfo, {})
    if not ipyDataDict:
        return
    personalTempID = ipyDataDict.get("PersonalTemplateID", 0)
    personalTempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActGubaoBillTemp", personalTempID) if personalTempID else []
    clientPack = ChPyNetSendPack.tagMCCrossActGubaoInfo()
    clientPack.ServerIDRangeInfo = str(actInfo.get(ShareDefine.ActKey_ServerIDRangeList, []))
    clientPack.ServerInfoLen = len(clientPack.ServerIDRangeInfo)
    clientPack.GroupValue1 = ipyDataDict.get("ZoneID", 0)
    clientPack.StartDate = ipyDataDict.get("StartDate", "")
    clientPack.EndtDate = ipyDataDict.get("EndDate", "")
    clientPack.JoinStartTime = ipyDataDict.get("JoinStartTime", "")
    clientPack.JoinEndTime = ipyDataDict.get("JoinEndTime", "")
    clientPack.RankLimitPersonal = ipyDataDict.get("RankLimitPersonal", 0)
    clientPack.PersonalBillboardInfoList = __GetTempRankBillPackList(personalTempIpyDataList)
    clientPack.PersonalBillCount = len(clientPack.PersonalBillboardInfoList)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return
def __GetTempRankBillPackList(ipyDataList):
    packBillList = []
    if not ipyDataList:
        return packBillList
    for tempIpyData in ipyDataList:
        rankInfo = ChPyNetSendPack.tagMCActGubaoBillard()
        rankInfo.Rank = tempIpyData.GetRank()
        rankInfo.AwardItemList = []
        awardItemList = tempIpyData.GetAwardItemList()
        for itemID, itemCount, isAuctionItem in awardItemList:
            item = ChPyNetSendPack.tagMCActGubaoItem()
            item.Clear()
            item.ItemID = itemID
            item.ItemCount = itemCount
            item.IsBind = isAuctionItem
            rankInfo.AwardItemList.append(item)
        rankInfo.Count = len(rankInfo.AwardItemList)
#        rankInfo.MemAwardItemList = []
#        memAwardItemList = tempIpyData.GetMemAwardItemList()
#        for itemID, itemCount, isAuctionItem in memAwardItemList:
#            item = ChPyNetSendPack.tagMCActGubaoItem()
#            item.Clear()
#            item.ItemID = itemID
#            item.ItemCount = itemCount
#            item.IsBind = isAuctionItem
#            rankInfo.MemAwardItemList.append(item)
#        rankInfo.MemCount = len(rankInfo.MemAwardItemList)
        packBillList.append(rankInfo)
    return packBillList
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTask.py
@@ -72,6 +72,7 @@
        __ResetTaskValueByTemplateID(curPlayer, actNum, lastTempID)
        
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskID % actNum, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskRound % actNum, 0)
    
    if state:
        ipyData = IpyGameDataPY.GetIpyGameData("ActTask", cfgID)
@@ -98,6 +99,7 @@
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskAward % (actNum, keyNum), 0)
        
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskTempID % actNum, templateID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskRound % actNum, 1)
    return
def __GetTaskAwardRecordKeyNumMax(templateID, defKeyNum=2):
@@ -161,6 +163,7 @@
        ipyData = IpyGameDataPY.GetIpyGameData("ActTask", cfgID)
        if not ipyData:
            continue
        roundMax = ipyData.GetRoundMax()
        templateID = ipyData.GetTemplateID()
        
        taskIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActTaskTemp", templateID)
@@ -176,6 +179,8 @@
                needValueMax = needValue
                
        curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActTaskValue % (actNum, taskType))
        if roundMax > 1:
            needValueMax *= roundMax
        if curValue >= needValueMax:
            continue
        
@@ -205,6 +210,7 @@
    ipyData = IpyGameDataPY.GetIpyGameData("ActTask", cfgID)
    if not ipyData:
        return
    roundMax = ipyData.GetRoundMax()
    templateID = ipyData.GetTemplateID()
    
    taskIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActTaskTemp", templateID)
@@ -240,13 +246,48 @@
    
    GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_ActTaskAward, awardIndex, 1, True, [actNum])
    
    Sync_ActTaskPlayerInfo(curPlayer, actNum)
    GameWorld.DebugLog("领取任务活动奖励! actNum=%s,cfgID=%s,taskID=%s,awardItemList=%s" % (actNum, cfgID, taskID, awardItemList))
    roundNum = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActTaskRound % actNum)
    GameWorld.DebugLog("领取任务活动奖励! actNum=%s,cfgID=%s,roundNum=%s,taskID=%s,awardItemList=%s" % (actNum, cfgID, roundNum, taskID, awardItemList))
    
    for itemID, itemCount, isAuctionItem in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem], event=["ActTask", False, {}])
        
    # 检查进入下一轮
    if roundMax > 1 and roundNum < roundMax:
        roundFinish = True
        taskMaxValueInfo = {}
        for taskIpyData in taskIpyDataList:
            rTaskID = taskIpyData.GetTaskID()
            rTaskType = taskIpyData.GetTaskType()
            rNeedValue = taskIpyData.GetNeedValue()
            if rNeedValue > taskMaxValueInfo.get(rTaskType, 0):
                taskMaxValueInfo[rTaskType] = rNeedValue
            rAwardIndex = rTaskID
            if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_ActTaskAward, rAwardIndex, True, [actNum]):
                roundFinish = False
                GameWorld.DebugLog("还有任务未领取,不进入下一轮次! actNum=%s,cfgID=%s,roundNum=%s,rTaskID=%s" % (actNum, cfgID, roundNum, rTaskID))
                break
        if roundFinish:
            nextRound = roundNum + 1
            GameWorld.DebugLog("本轮任务领取完毕,进入下一轮! nextRound=%s" % (nextRound))
            for rTaskType, rMaxValue in taskMaxValueInfo.items():
                curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActTaskValue % (actNum, taskType))
                updValue = max(0, curValue - rMaxValue)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskValue % (actNum, taskType), updValue)
                GameWorld.DebugLog("    更新新一轮任务值! rTaskType=%s,rMaxValue=%s,curValue=%s,updValue=%s"
                                   % (rTaskType, rMaxValue, curValue, updValue))
            Sync_ActTaskPlayerValueInfo(curPlayer, actNum, taskMaxValueInfo.keys())
            # 任务领奖记录
            taskAwardKeyNum = __GetTaskAwardRecordKeyNumMax(templateID, 10)
            for keyNum in range(taskAwardKeyNum + 1):
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskAward % (actNum, keyNum), 0)
            GameWorld.DebugLog("    重置新一轮领奖记录! taskAwardKeyNum=%s" % (taskAwardKeyNum))
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActTaskRound % actNum, nextRound)
    Sync_ActTaskPlayerInfo(curPlayer, actNum)
    return
def Sync_ActTaskPlayerInfo(curPlayer, actNum):
@@ -256,6 +297,7 @@
    
    clientPack = ChPyNetSendPack.tagMCActTaskPlayerInfo()
    clientPack.ActNum = actNum
    clientPack.RoundNum = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActTaskRound % actNum)
    clientPack.AwardRecordList = []
    for keyNum in range(keyNumMax + 1):
        clientPack.AwardRecordList.append(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActTaskAward % (actNum, keyNum)))
@@ -305,6 +347,7 @@
    actPack.IsDayReset = ipyData.GetIsDayReset()
    actPack.ResetType = ipyData.GetResetType()
    actPack.LimitLV = ipyData.GetLVLimit()
    actPack.RoundMax = ipyData.GetRoundMax()
    
    actPack.TaskList = []
    for taskIpyData in taskIpyDataList:
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -82,6 +82,7 @@
import PlayerActTotalRecharge
import PlayerActGarbageSorting
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerActGodGift
import PlayerActFamilyCTGAssist
import PlayerActRechargeRebateGold
@@ -1420,6 +1421,9 @@
            elif actionName == ShareDefine.OperationActionName_XianXiaMJ:
                PlayerActXianXiaMJ.RefreshXianXiaMJActionInfo(actNum)
                
            elif actionName == ShareDefine.OperationActionName_Gubao:
                PlayerActGubao.RefreshGubaoActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_GodGift:
                PlayerActGodGift.RefreshGodGiftActionInfo(actNum)
                
@@ -1539,6 +1543,9 @@
            elif actionName == ShareDefine.CrossActName_XianXiaMJ:
                PlayerActXianXiaMJ.RefreshCrossActXianXiaMJInfo()
                
            elif actionName == ShareDefine.CrossActName_Gubao:
                PlayerActGubao.RefreshCrossActGubaoInfo()
            return
        
        if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
@@ -31,6 +31,7 @@
import ItemControler
import PlayerDienstgrad
import PlayerGatherTheSoul
import PlayerActGubao
import PlayerCoat
GubaoEffType_FamilyWar = 48 # 参与仙盟联赛每X次+XXX属性    x次
@@ -158,6 +159,8 @@
    
    RefreshGubaoAttr(curPlayer)
    Sync_GubaoInfo(curPlayer, [gubaoID])
    PlayerActGubao.OnGubaoCost(curPlayer, needPieceInfo, realNeedItemList)
    return
#// B2 17 古宝升星 #tagCMGubaoStarUp
@@ -252,6 +255,8 @@
    GameWorld.Log("古宝升星: gubaoID=%s,updStar=%s" % (gubaoID, updStar), playerID)
    RefreshGubaoAttr(curPlayer)
    Sync_GubaoInfo(curPlayer, [gubaoID])
    PlayerActGubao.OnGubaoCost(curPlayer, needPieceInfo, realNeedItemList)
    return
#// B2 18 古宝升级 #tagCMGubaoLVUp
@@ -313,6 +318,8 @@
    GameWorld.Log("古宝升级: gubaoID=%s,gubaoType=%s,quality=%s,updLV=%s" % (gubaoID, gubaoType, quality, updLV), playerID)
    RefreshGubaoAttr(curPlayer)
    Sync_GubaoInfo(curPlayer, [gubaoID])
    PlayerActGubao.OnGubaoCost(curPlayer, needPieceInfo, realNeedItemList)
    return
def GetGubaoTotalLVStar(curPlayer):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -30,6 +30,7 @@
import PlayerFeastTravel
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import PlayerActTask
import ItemCommon
import ChConfig
@@ -41,7 +42,8 @@
TreasureType_Rune, # 符印寻宝 2
TreasureType_Jueshi, # 绝世君宝 3
TreasureType_GatherTheSoul, # 聚魂猎魔 4
) = range(1, 1 + 4)
TreasureType_Gubao, # 古宝寻宝 5
) = range(1, 1 + 5)
def DoTreasureOpen(curPlayer):
    ## 寻宝开启
@@ -393,6 +395,8 @@
        PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_JSTreasure, treasureCount)
    elif treasureType == TreasureType_GatherTheSoul:
        pass
    elif treasureType == TreasureType_Gubao:
        PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_TreasureGubao, treasureCount)
    
    # 给物品
    mailItemList = []
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -294,6 +294,7 @@
OperationActionName_ActTask = "ActTask" # 活动任务
OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动
OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助
OperationActionName_Gubao = "ActGubao" # 古宝养成活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -316,6 +317,7 @@
                           OperationActionName_BuyOne, OperationActionName_BossTrial,
                           OperationActionName_ActLoginNew, OperationActionName_ActTask,
                           OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
                           OperationActionName_Gubao,
                           ] + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
@@ -342,6 +344,7 @@
                                   OperationActionName_BuyOne, OperationActionName_BossTrial,
                                   OperationActionName_ActLoginNew, OperationActionName_ActTask,
                                   OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
                                   OperationActionName_Gubao,
                                   ]
#跨服运营活动表名定义
@@ -350,9 +353,10 @@
CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服
CrossActName_XianXiaMJ = "CrossActXianXiaMJ" # 仙匣秘境 - 跨服
CrossActName_Gubao = "CrossActGubao" # 古宝养成 - 跨服
#跨服运营活动列表
CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, CrossActName_XianXiaMJ]
CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, CrossActName_XianXiaMJ, CrossActName_Gubao]
#需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
@@ -838,9 +842,10 @@
    Def_BT_BossTrialSubmitFamily,             #提交boss凭证仙盟榜 (boss历练活动)
    Def_BT_BossTrialSubmitFamilyBak,          #提交boss凭证仙盟榜 (boss历练活动 - 上一期)
    Def_BT_XianXiaMJScore,                    #仙匣秘境积分榜 (仙匣秘境活动)
    Def_BT_GubaoScore,                        #古宝养成积分榜 (古宝养成活动)
    
    Def_BT_Max, #排行榜最大类型
) = range(0, 38 + 2)
) = range(0, 39 + 2)
''' 跨服排行榜类型, 从 150 开始
与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -861,7 +866,8 @@
Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜  160
Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期  161
Def_CBT_XianXiaMJScore, # 仙匣秘境积分 - 个人榜  162
) = range(150, 162 + 1)
Def_CBT_GubaoScore, # 古宝养成积分 - 个人榜  163
) = range(150, 163 + 1)
# 跨服榜单最大数据名次,没有设置的默认100
CrossBillboard_MaxDataCount = {
@@ -872,6 +878,7 @@
                               Def_CBT_BossTrialSubmit:1000,
                               Def_CBT_BossTrialSubmitBak:1000,
                               Def_CBT_XianXiaMJScore:1000,
                               Def_CBT_GubaoScore:1000,
                               }
#职业对应战力排行榜类型
@@ -1641,6 +1648,7 @@
ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam"   # 修改功能队伍
ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP"   # 功能队伍成员操作
ClientServerMsg_QueryFuncTeam = "QueryFuncTeam"   # 查询功能队伍
ClientServerMsg_GubaoScore = "GubaoScore" # 古宝养成积分
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"