ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py
@@ -42,7 +42,7 @@ theSkillID = mark if mark > 10 else 0 cleanCnt = mark if 0< mark <= 10 else 1 if theSkillID: if curSkill.GetEffect(0).GetEffectValue(1): if not curSkill.GetEffect(0).GetEffectValue(2): findBuff = SkillCommon.FindBuffByID(defender, theSkillID) else: findBuff = SkillCommon.FindBuffByOwner(defender, theSkillID, attacker.GetID(), attacker.GetGameObjType())