6603 【后端】【2.0】增加新版的sp和被动技能 - 修复清除buff对拥有者的判断
1个文件已修改
2 ■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py
@@ -42,7 +42,7 @@
    theSkillID = mark if mark > 10 else 0
    cleanCnt = mark if 0< mark <= 10 else 1
    if theSkillID:
        if curSkill.GetEffect(0).GetEffectValue(1):
        if not curSkill.GetEffect(0).GetEffectValue(2):
            findBuff = SkillCommon.FindBuffByID(defender, theSkillID)
        else:
            findBuff = SkillCommon.FindBuffByOwner(defender, theSkillID, attacker.GetID(), attacker.GetGameObjType())