10297 【越南】【英语】【砍树】【tqxbqy】轮回殿-服务端(奖励类型增加类型3 - 消耗物品,目前支持坐骑经验丹、灵宠经验丹)
3个文件已修改
5 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLunhuidian.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLunhuidian.py
@@ -37,6 +37,7 @@
# 轮回奖励类型
AwardType_PayMoney = 1
AwardType_Treasure = 2
AwardType_UseItem = 3
def OnPlayerLogin(curPlayer):
    
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -36,6 +36,7 @@
import IpyGameDataPY
import CrossPlayerData
import PlayerSuccess
import PlayerActLunhuidian
import PlayerActHorsePetTrain
import PlayerActTask
import PlayerPet
@@ -657,6 +658,7 @@
    
    PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
    PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_HorseUpItem, costItemCount)
    PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_UseItem, costItemID, costItemCount)
    return
#// A5 31 坐骑培养 #tagCMHorseTrain
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -45,6 +45,7 @@
import PlayerActivity
import ChPyNetSendPack
import NetPackCommon
import PlayerActLunhuidian
import PlayerActHorsePetTrain
import PlayerActTask
import PlayerHorse
@@ -772,6 +773,7 @@
    
    PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {autoBuyItemID:costItemCount})
    PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_PetUpItem, costItemCount)
    PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_UseItem, autoBuyItemID, costItemCount)
    return
def GetTotalPetLV(curPlayer):