8650 【主干】【BT2】活动规则优化(限时礼包支持多活动编号同时开启);
# Conflicts:
# ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py
| | |
| | | struct tagActFlashGiftbag
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char ActMark; //活动组标记
|
| | | list PlatformList; //活动平台列表["平台A", "平台A", ...],配[]代表所有
|
| | | list ServerGroupIDList; //服务器ID列表
|
| | | BYTE ActNum; //活动分组编号, 活动类型 * 10 + 不同界面编号
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | list StartTimeList; //开启时间列表, 支持多个时段
|
| | |
| | | Head = tagHead()
|
| | | Type = 0 #(BYTE Type)//类型
|
| | | Count = 0 #(WORD Count)//数量
|
| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | FamilyID = 0 #(DWORD FamilyID)//家族ID
|
| | | ActionType = 0 #(BYTE ActionType)//类型
|
| | | Count = 0 #(WORD Count)//数量
|
| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | IsAlive = 0 #(BYTE IsAlive)// 是否存活
|
| | | RecordLen = 0 #(WORD RecordLen)// 长度
|
| | | KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
|
| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | Count = 0 #(DWORD Count)//数量
|
| | | IsBind = 0 #(BYTE IsBind)//是否绑定
|
| | | UserDataLen = 0 #(DWORD UserDataLen)
|
| | | UserData = "" #(String UserData)//自定义数据 |
| | | UserData = "" #(String UserData)//自定义数据 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | Name = "" #(char Name[33])
|
| | | LV = 0 #(DWORD LV)//等级
|
| | | Job = 0 #(BYTE Job)
|
| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagFamilyArrestOverStateInfo(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(WORD Count)
|
| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PlayerID", c_int),
|
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("Value", c_int),
|
| | | ]
|
| | |
|
| | |
| | |
|
| | | class tagGCVoiceChat(Structure):
|
| | | Head = tagHead()
|
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | SrcNameLen = 0 #(BYTE SrcNameLen)
|
| | | SrcName = "" #(String SrcName)//size = SrcNameLen
|
| | | PlayerID = 0 #(DWORD PlayerID)
|
| | |
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
|
| | | AddTime = "" #(char AddTime[19])//上架时间
|
| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
|
| | | BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
|
| | | data = None
|
| | |
| | |
|
| | | class tagGCCrossRealmPKBillboardInfo(Structure):
|
| | | Head = tagHead()
|
| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | Count = 0 #(WORD Count)
|
| | | PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
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| | | data = None
|
| | |
| | | BackpackLV = 0 #(BYTE BackpackLV)//背包等级
|
| | | WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
|
| | | TeamID = 0 #(DWORD TeamID)//队伍ID
|
| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
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| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
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| | | UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
|
| | | AttackMode = 0 #(BYTE AttackMode)//攻击模式
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| | | LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
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| | |
| | |
|
| | |
|
| | | class tagMCEquipPartXLAttr(Structure):
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| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
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| | | XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
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| | | XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ]
|
| | |
|
| | | def __init__(self):
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| | |
| | | PlayerID = 0 #(DWORD PlayerID)//玩家ID
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| | | EquipClassLV = 0 #(BYTE EquipClassLV)
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| | | ItemDataSize = 0 #(WORD ItemDataSize)
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| | | ItemData = "" #(String ItemData)//物品记录 |
| | | ItemData = "" #(String ItemData)//物品记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
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| | |
| | | ItemDataSize = 0 #(DWORD ItemDataSize)
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| | | ItemData = "" #(String ItemData)//物品记录
|
| | | PlusDataSize = 0 #(DWORD PlusDataSize)
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| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
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| | | ("Result", c_ubyte), #是否成功
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| | | ("MakeItemID", c_int), #合成的物品ID
|
| | | ]
|
| | |
| | |
|
| | | class tagMCFlashGiftbagInfo(Structure):
|
| | | Head = tagHead()
|
| | | ActNum = 0 #(BYTE ActNum)//活动编号
|
| | | StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
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| | | EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
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| | | AdvanceMinutes = 0 #(WORD AdvanceMinutes)// 提前显示分钟
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| | |
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
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| | | self.Clear()
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| | | _pos = self.Head.ReadData(_lpData, _pos)
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| | | self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
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| | | self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
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| | | self.AdvanceMinutes,_pos = CommFunc.ReadWORD(_lpData, _pos)
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| | |
| | | self.Head.Clear()
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| | | self.Head.Cmd = 0xAA
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| | | self.Head.SubCmd = 0x12
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| | | self.ActNum = 0
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| | | self.StartDate = ""
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| | | self.EndtDate = ""
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| | | self.AdvanceMinutes = 0
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| | |
| | | def GetLength(self):
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| | | length = 0
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| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 10
|
| | | length += 10
|
| | | length += 2
|
| | |
| | | def GetBuffer(self):
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| | | data = ''
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| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
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| | | data = CommFunc.WriteBYTE(data, self.ActNum)
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| | | data = CommFunc.WriteString(data, 10, self.StartDate)
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| | | data = CommFunc.WriteString(data, 10, self.EndtDate)
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| | | data = CommFunc.WriteWORD(data, self.AdvanceMinutes)
|
| | |
| | | def OutputString(self):
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| | | DumpString = '''
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| | | Head:%s,
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| | | ActNum:%d,
|
| | | StartDate:%s,
|
| | | EndtDate:%s,
|
| | | AdvanceMinutes:%d,
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| | |
| | | '''\
|
| | | %(
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| | | self.Head.OutputString(),
|
| | | self.ActNum,
|
| | | self.StartDate,
|
| | | self.EndtDate,
|
| | | self.AdvanceMinutes,
|
| | |
| | |
|
| | | class tagMCFlashGiftbagPlayerInfo(Structure):
|
| | | Head = tagHead()
|
| | | ActNum = 0 #(BYTE ActNum)//活动编号
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| | | Count = 0 #(BYTE Count)
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| | | BuyCountList = list() #(vector<tagMCFlashGiftbagBuyCount> BuyCountList)//礼包购买次数信息
|
| | | data = None
|
| | |
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
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| | | self.Clear()
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| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | for i in range(self.Count):
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| | | temBuyCountList = tagMCFlashGiftbagBuyCount()
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| | |
| | | self.Head.Clear()
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| | | self.Head.Cmd = 0xAA
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| | | self.Head.SubCmd = 0x13
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| | | self.ActNum = 0
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| | | self.Count = 0
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| | | self.BuyCountList = list()
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| | | return
|
| | |
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 1
|
| | | for i in range(self.Count):
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| | | length += self.BuyCountList[i].GetLength()
|
| | |
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.ActNum)
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| | | data = CommFunc.WriteBYTE(data, self.Count)
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| | | for i in range(self.Count):
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| | | data = CommFunc.WriteString(data, self.BuyCountList[i].GetLength(), self.BuyCountList[i].GetBuffer())
|
| | |
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ActNum:%d,
|
| | | Count:%d,
|
| | | BuyCountList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ActNum,
|
| | | self.Count,
|
| | | "..."
|
| | | )
|
| | |
| | |
|
| | | "ActFlashGiftbag":(
|
| | | ("DWORD", "CfgID", 1),
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| | | ("char", "ActMark", 0),
|
| | | ("list", "PlatformList", 0),
|
| | | ("list", "ServerGroupIDList", 0),
|
| | | ("BYTE", "ActNum", 0),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("list", "StartTimeList", 0),
|
| | |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.ActMark = ""
|
| | | self.PlatformList = []
|
| | | self.ServerGroupIDList = []
|
| | | self.ActNum = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.StartTimeList = []
|
| | |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetActMark(self): return self.ActMark # 活动组标记
|
| | | def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
|
| | | def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器ID列表
|
| | | def GetActNum(self): return self.ActNum # 活动分组编号, 活动类型 * 10 + 不同界面编号
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
|
| | |
| | | ]
|
| | |
|
| | | #支持多活动分组编号的活动名
|
| | | MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords]
|
| | | MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
|
| | | OperationActionName_FlashGiftbag,
|
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
|
| | | CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
|
| | |
| | | Def_PDict_SpringSaleMailState = "SpringSaleMailState" # 玩家身上的活动更新提醒邮件状态
|
| | |
|
| | | #限时礼包活动
|
| | | Def_PDict_FlashGiftbagID = "FlashGiftbagID" # 玩家身上的限时礼包活动ID,唯一标识,取活动开始日期time
|
| | | Def_PDict_FlashGiftbagBuyCount = "FlashGiftbagBuyCount_%s" # 限时礼包已购买次数,参数(礼包ID)
|
| | | Def_PDict_FlashGiftbagMailState = "FlashGiftbagMailState" # 玩家身上的活动更新提醒邮件状态
|
| | | Def_PDict_FlashGiftbagID = "FlashGiftbagID_%s" # 玩家身上的限时礼包活动ID,唯一标识,取活动开始日期time,参数(活动编号)
|
| | | Def_PDict_FlashGiftbagBuyCount = "FlashGiftbagBuy_%s_%s" # 限时礼包已购买次数,参数(活动编号, 礼包ID)
|
| | | Def_PDict_FlashGiftbagMailState = "FlashGiftbagMail_%s" # 玩家身上的活动更新提醒邮件状态,参数(活动编号)
|
| | |
|
| | | #每日礼包活动
|
| | | Def_PDict_DailyGiftbagID = "DailyGiftbagID" # 玩家身上的每日礼包活动ID,唯一标识,取活动开始日期time
|
| | |
| | | Head = tagHead()
|
| | | Type = 0 #(BYTE Type)//类型
|
| | | Count = 0 #(WORD Count)//数量
|
| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | FamilyID = 0 #(DWORD FamilyID)//家族ID
|
| | | ActionType = 0 #(BYTE ActionType)//类型
|
| | | Count = 0 #(WORD Count)//数量
|
| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | IsAlive = 0 #(BYTE IsAlive)// 是否存活
|
| | | RecordLen = 0 #(WORD RecordLen)// 长度
|
| | | KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
|
| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | Count = 0 #(DWORD Count)//数量
|
| | | IsBind = 0 #(BYTE IsBind)//是否绑定
|
| | | UserDataLen = 0 #(DWORD UserDataLen)
|
| | | UserData = "" #(String UserData)//自定义数据 |
| | | UserData = "" #(String UserData)//自定义数据 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | Name = "" #(char Name[33])
|
| | | LV = 0 #(DWORD LV)//等级
|
| | | Job = 0 #(BYTE Job)
|
| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagFamilyArrestOverStateInfo(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(WORD Count)
|
| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PlayerID", c_int),
|
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("Value", c_int),
|
| | | ]
|
| | |
|
| | |
| | |
|
| | | class tagGCVoiceChat(Structure):
|
| | | Head = tagHead()
|
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | SrcNameLen = 0 #(BYTE SrcNameLen)
|
| | | SrcName = "" #(String SrcName)//size = SrcNameLen
|
| | | PlayerID = 0 #(DWORD PlayerID)
|
| | |
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
|
| | | AddTime = "" #(char AddTime[19])//上架时间
|
| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
|
| | | BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
|
| | | data = None
|
| | |
| | |
|
| | | class tagGCCrossRealmPKBillboardInfo(Structure):
|
| | | Head = tagHead()
|
| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | Count = 0 #(WORD Count)
|
| | | PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
|
| | | data = None
|
| | |
| | | BackpackLV = 0 #(BYTE BackpackLV)//背包等级
|
| | | WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
|
| | | TeamID = 0 #(DWORD TeamID)//队伍ID
|
| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
|
| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
|
| | | UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
|
| | | AttackMode = 0 #(BYTE AttackMode)//攻击模式
|
| | | LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
|
| | |
| | |
|
| | |
|
| | | class tagMCEquipPartXLAttr(Structure):
|
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
|
| | | XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
|
| | | XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | PlayerID = 0 #(DWORD PlayerID)//玩家ID
|
| | | EquipClassLV = 0 #(BYTE EquipClassLV)
|
| | | ItemDataSize = 0 #(WORD ItemDataSize)
|
| | | ItemData = "" #(String ItemData)//物品记录 |
| | | ItemData = "" #(String ItemData)//物品记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ItemDataSize = 0 #(DWORD ItemDataSize)
|
| | | ItemData = "" #(String ItemData)//物品记录
|
| | | PlusDataSize = 0 #(DWORD PlusDataSize)
|
| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("Result", c_ubyte), #是否成功
|
| | | ("MakeItemID", c_int), #合成的物品ID
|
| | | ]
|
| | |
| | |
|
| | | class tagMCFlashGiftbagInfo(Structure):
|
| | | Head = tagHead()
|
| | | ActNum = 0 #(BYTE ActNum)//活动编号
|
| | | StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
|
| | | EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
|
| | | AdvanceMinutes = 0 #(WORD AdvanceMinutes)// 提前显示分钟
|
| | |
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
|
| | | self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
|
| | | self.AdvanceMinutes,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | |
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xAA
|
| | | self.Head.SubCmd = 0x12
|
| | | self.ActNum = 0
|
| | | self.StartDate = ""
|
| | | self.EndtDate = ""
|
| | | self.AdvanceMinutes = 0
|
| | |
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 10
|
| | | length += 10
|
| | | length += 2
|
| | |
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.ActNum)
|
| | | data = CommFunc.WriteString(data, 10, self.StartDate)
|
| | | data = CommFunc.WriteString(data, 10, self.EndtDate)
|
| | | data = CommFunc.WriteWORD(data, self.AdvanceMinutes)
|
| | |
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ActNum:%d,
|
| | | StartDate:%s,
|
| | | EndtDate:%s,
|
| | | AdvanceMinutes:%d,
|
| | |
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ActNum,
|
| | | self.StartDate,
|
| | | self.EndtDate,
|
| | | self.AdvanceMinutes,
|
| | |
| | |
|
| | | class tagMCFlashGiftbagPlayerInfo(Structure):
|
| | | Head = tagHead()
|
| | | ActNum = 0 #(BYTE ActNum)//活动编号
|
| | | Count = 0 #(BYTE Count)
|
| | | BuyCountList = list() #(vector<tagMCFlashGiftbagBuyCount> BuyCountList)//礼包购买次数信息
|
| | | data = None
|
| | |
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.Count):
|
| | | temBuyCountList = tagMCFlashGiftbagBuyCount()
|
| | |
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xAA
|
| | | self.Head.SubCmd = 0x13
|
| | | self.ActNum = 0
|
| | | self.Count = 0
|
| | | self.BuyCountList = list()
|
| | | return
|
| | |
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 1
|
| | | for i in range(self.Count):
|
| | | length += self.BuyCountList[i].GetLength()
|
| | |
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.ActNum)
|
| | | data = CommFunc.WriteBYTE(data, self.Count)
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteString(data, self.BuyCountList[i].GetLength(), self.BuyCountList[i].GetBuffer())
|
| | |
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ActNum:%d,
|
| | | Count:%d,
|
| | | BuyCountList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ActNum,
|
| | | self.Count,
|
| | | "..."
|
| | | )
|
| | |
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | def GetActInfo(actName, actNum):
|
| | | if actName not in PyGameData.g_operationActionDict:
|
| | | return {}
|
| | | actNumDict = PyGameData.g_operationActionDict[actName]
|
| | | if actNum not in actNumDict:
|
| | | return {}
|
| | | return actNumDict[actNum]
|
| | |
|
| | | def GetOperationActionDateStr(dateInfo, openServerDay):
|
| | | '''获取运营活动对应日期,存数字代表开服天配置,需要转化为对应的日期
|
| | | @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天
|
| | |
| | | PlayerBossReborn.RefreshOperationAction_BossReborn()
|
| | |
|
| | | elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
|
| | | PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo()
|
| | | PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
|
| | |
|
| | | elif actionName == ShareDefine.OperationActionName_DailyGiftbag:
|
| | | PlayerDailyGiftbag.RefreshDailyGiftbagActionInfo()
|
| | |
| | | ]
|
| | |
|
| | | #支持多活动分组编号的活动名
|
| | | MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords]
|
| | | MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
|
| | | OperationActionName_FlashGiftbag,
|
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
|
| | | CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
|