10318 【英文】【越南】【BT】【砍树】统一增加奖励获得封包(增加每日礼包事件DailyGiftbag;屏蔽多余的CTG事件下发;)
| | |
| | | else:
|
| | | if notifyMark:
|
| | | PlayerControl.WorldNotify(0, notifyMark, [curPlayer.GetName()])
|
| | | if giveItemList or addGold or prizeGold:
|
| | | ItemControler.NotifyGiveAwardInfo(curPlayer, giveItemList, ChConfig.ItemGive_CTG, moneyInfo={moneyType:addGold+prizeGold},
|
| | | dataEx={"orderInfo":orderInfo, "ctgID":ctgID})
|
| | |
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyGiftbagBuyCount % giftbagID, buyCount + 1)
|
| | |
|
| | | if giftItemList:
|
| | | ItemControler.GivePlayerItemOrMail(curPlayer, giftItemList, "", event=[ChConfig.ItemGive_CTG, True, addDRDict])
|
| | | eventName = "DailyGiftbag" if not isCTG else ChConfig.ItemGive_CTG
|
| | | ItemControler.GivePlayerItemOrMail(curPlayer, giftItemList, "", event=[eventName, True, addDRDict])
|
| | |
|
| | | SyncDailyGiftbagBuyCount(curPlayer, giftbagType)
|
| | | return True
|