ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -232,6 +232,7 @@ # mapID = FBCommon.GetRecordMapID(GameWorld.GetMap().GetMapID()) # if mapID == ChConfig.Def_FBMapID_ClearDevil2: # GameWorldProcess.CloseFB(tick) GameWorldProcess.CloseFB(tick) return ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -33,6 +33,7 @@ import PlayerBillboard import PlayerSuccess import GameObj import GameWorldProcess g_runeTypeDict = {} @@ -185,7 +186,7 @@ # @remarks 玩家主动离开副本. def DoExitFB(curPlayer, tick): # 玩家退出默认关闭副本 #GameWorldProcess.CloseFB(tick) GameWorldProcess.CloseFB(tick) return