xdh
2018-09-19 d98dfeda28b7249e815cfb46b80a6343af631c19
fix:3623 子 任务修改 / 【后端】新增任务接口
2个文件已修改
9 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1837,6 +1837,11 @@
    #穿戴某部位装备(非时效)
    RunQuestEvent(curPlayer, "equipbyplace", equipplace, Def_RunQuestType_Normal)
    return
def EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality):
    #装备合成某品质某星级
    RunQuestEvent(curPlayer, "compoundequip", '%s_%s'%(itemColor, itemQuality), Def_RunQuestType_Normal)
    return
#---------------------------------------------------------------------
#================================================================================
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,9 +28,11 @@
import DataRecordPack
import PlayerWing
import PlayerDogz
import EventShell
import random
import math
#//A3 03 物品合成 #tagCMItemCompound
@@ -216,7 +218,7 @@
        itemColor = makeItemData.GetItemColor()
        itemQuality = makeItemData.GetItemQuality()
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
        EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
    # 合成失败
    else:
        GameWorld.DebugLog("合成失败!")