6374 【后端】【2.0】删除无用功能代码、封包、配置(删除修复代码)
10个文件已修改
226 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 16 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py 36 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3464,7 +3464,6 @@
Def_PDict_DailyGoldChargeState = "DailyGoldChargeState"  # 天天首充活动状态,0-未开启;1-已开启
Def_PDict_DailyChargeState = "DailyChargeState"  # 当日是否已充值
Def_PDict_SuperGiftStartTime = "SuperGiftStartTime"  # 超值礼包开始时间
Def_PDict_SuperGiftHasOpen = "SuperGiftHasOpen"  # 超值礼包是否开过
Def_PDict_DailyGoldChargePrizeRecord = "DailyGoldChargePrizeRecord"  # 天天首充领奖记录,0-不可领;1-可领;2-已领
Def_PDict_DailyGoldChargeCnt = "DailyGoldChargeCnt"  # 当日已充值数
Def_PDict_IsReBorn = "Def_PDict_IsReBorn"  # 是否回城复活
@@ -4594,18 +4593,9 @@
}
#版本修正标记, 使用key格式 Def_Player_Dict_VersionFix
(
Def_VerFix_ChatBubbleBox, # 1.2版本购买VIP礼包可获得激活气泡框道具,针对已购买过VIP礼包的老号处理;
Def_VerFix_CTGDoublePrize, # 1.2版本开放首充双倍,重置老号充值ID对应累计充值次数;
Def_VerFix_RuneSource, # 修复老号双属性符印的获取途径;
Def_VerFix_FMTDouble, # 1.3版本VIP特权变更,记录切换版本前的VIP特权(封魔坛双倍挑战);
Def_VerFix_SuperGift, # 超值礼包开启变更,原领取首充开启,改成等级到开启;
Def_VerFix_Horse, # 坐骑等级上限修改,对应技能触发修改;
Def_VerFix_Pet, # 灵宠等级上限修改,对应技能触发修改;
Def_VerFix_AddPoint, # 老号属性点修复;
Def_VerFix_GodWeaponItem, # 1.5删除中级神兵石;
Def_VerFix_ZXTower, # 诛仙塔奖励变更补偿;
) = range(10)
#(
#
#) = range(0)
##==================================================================================================
#游戏消费点类型定义
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -194,14 +194,7 @@
    return
## 登录
def ShopItemOnLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_SuperGift):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_SuperGift, 1)
        isGet = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldGiftFirstRecord)
        if isGet:#首充奖励已领取则代表超值礼包已开启过,
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftHasOpen, 1)
def ShopItemOnLogin(curPlayer):
    SyncMysticalLimitShopInfo(curPlayer)
    SyncShopItemTodayBuyCount(curPlayer)
    SyncSuperGiftInfo(curPlayer)
@@ -861,10 +854,7 @@
            #活动结束 重置
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftStartTime, 0)
    else:
        if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftHasOpen):
            #老号已开启过超值礼包则不再开启
            return
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftStartTime, curTime)
        addItemList = IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList', 2)
        PlayerControl.SendMailByKey('SellMail2', [curPlayer.GetID()], addItemList)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -53,12 +53,6 @@
def OnFBPlayerOnLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_FMTDouble):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_FMTDouble, 1)
        needViplv = IpyGameDataPY.GetFuncCfg('DemonJarSpecial')
        if curPlayer.GetVIPLv() >= needViplv:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FMTOldDouble, 1)
            GameWorld.DebugLog('1.3版本前可以双倍挑战')
    NotifyFMTDouble(curPlayer)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -78,28 +78,6 @@
def OnFBPlayerOnLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_ZXTower):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_ZXTower, 1)
        #奖励变更补偿 s级通关奖励里的宝石
        curFloor = __GetZhuXianTowerCurPassLV(curPlayer)
        if curFloor:
            giveItemList = []
            for floor in xrange(1, curFloor+1):
                ipyData = GetTowerIpyData(floor)
                if not ipyData:
                    continue
                for itemInfo in ipyData.GetFirstAward():
                    itemID = itemInfo[0]
                    itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
                    if not itemData:
                        continue
                    if itemData.GetType() == ChConfig.Def_ItemType_ZhuXianStone:
                        giveItemList.append(itemInfo)
            if giveItemList:
                PlayerControl.SendMailByKey('KillGodTowerCompensation', [curPlayer.GetID()], giveItemList)
    SyncZhuXianLevelInfo(curPlayer)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -477,10 +477,7 @@
    SyncGuideState(curPlayer)
    
    #上线检查一次装备属性
    ItemControler.PlayerItemControler(curPlayer).CheckRolePackEquipAttr()
    #上线检查加点属性点
    PlayerControl.FixOldAddPoint(curPlayer)
    ItemControler.PlayerItemControler(curPlayer).CheckRolePackEquipAttr()
    #更新服务器组ID
    PlayerControl.UpdPlayerServerGroupID(curPlayer)
    
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -534,41 +534,6 @@
            __RefreshAndSyncPetInfo(rolePet)
            #自动出战宠物
            __AutoSummonPet_OnLogin(curPlayer, rolePet)
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Pet):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Pet, 1)
        #等级不能超上限,技能删了重新学
        petPackIndex = ShareDefine.rptPet
        petPack = curPlayer.GetItemManager().GetPack(petPackIndex)
        for i in range(petPack.GetCount()):
            petItem = petPack.GetAt(i)
            if petItem.IsEmpty():
                continue
            petItemNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
            curClassLV = petItem.GetUserAttr(ShareDefine.Def_IudetPet_ClassLV) + 1
            petIpyData = PlayerPet.GetPetIpydata(petItemNPCID)
            if not petIpyData:
                continue
            maxLV = petIpyData.GetMaxRank()
            if curClassLV > maxLV:
                petItem.SetUserAttr(ShareDefine.Def_IudetPet_ClassLV, max(0, maxLV - 1))
                petItem.SetUserAttr(ShareDefine.Def_IudetPet_Exp, 0)
                GameWorld.Log('   老号宠物等级超过上限,宠物ID=%s,原LV=%s,重置为=%s'%(petItemNPCID, curClassLV, maxLV))
                curClassLV = maxLV
            petItem.ClearUserAttr(ShareDefine.Def_IudetPet_Skill)
            petSkillList = petIpyData.GetSkillID()
            petSkillUnLockList = petIpyData.GetSkillUnLock()
            for i, skillid in enumerate(petSkillList):
                limitPetClassLV = petSkillUnLockList[i] # 学习此技能所需宠物阶级
                if curClassLV < limitPetClassLV:
                    continue
                petItem.AddUserAttr(ShareDefine.Def_IudetPet_Skill, skillid)
        if ReCallFightPet(curPlayer):
            PlayerPet.AutoSummonPet(curPlayer)
        # 重刷战力
        PlayerPet.SetPetSkillFightPower(curPlayer)    # 技能战力重算
        PlayerPet.RefreshPetItemAddAttr(curPlayer, True)
    return
#---------------------------------------------------------------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3434,30 +3434,6 @@
    GameWorld.DebugLog('    加点功能开启处理  beforeFreePoint=%s,curLV=%s, setFreePoint=%s'%(beforeFreePoint, curLV, setFreePoint), curPlayer.GetID())
    return
def FixOldAddPoint(curPlayer):
    ##老号加点处理 重置已加点数,
    if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_AddPoint):
        return
    GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_AddPoint, 1)
    baseSTR, basePNE, basePHY, baseCON = GetPlayerBasePoint(curPlayer.GetJob())
    addPoint = curPlayer.GetFreePoint()
    attrInfoDict = {'BaseSTR':baseSTR,'BasePNE':basePNE,'BasePHY':basePHY,'BaseCON':baseCON}
    for attrKey, basePoint in attrInfoDict.items():
        addPoint += (getattr(curPlayer, 'Get%s'%attrKey)() - basePoint)
    fixFreePoint = GetAllPointByLV(curPlayer)
    if addPoint != fixFreePoint:
        for attrKey, basePoint in attrInfoDict.items():
            getattr(curPlayer, 'Set%s'%attrKey)(basePoint)
        curPlayer.SetFreePoint(fixFreePoint)
        #重置天赋
        PlayerGreatMaster.DoResetMasterSkillPoint(curPlayer)
        #邮件补偿
        SendMailByKey('PointCompensation', [curPlayer.GetID()], [], goldPaper=200)
        addDataDict = {'beforeTotalPoint':addPoint}
        DataRecordPack.DR_Freepoint(curPlayer, "FixOldAddPoint", fixFreePoint, addDataDict)
        GameWorld.Log('老号加点处理 重置已加点数 addPoint=%s, fixFreePoint=%s' % (addPoint, fixFreePoint))
    return
    
#---------------------------------------------------------------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -789,52 +789,6 @@
# @param curPlayer 玩家
# @return None
def PlayerHorseLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Horse):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Horse, 1)
        #等级不能超上限,技能删了重新学
        skillManager = curPlayer.GetSkillManager()
        delCnt = 0
        for i in xrange(skillManager.GetSkillCount()):
            dataIndex = i-delCnt
            skill = skillManager.GetSkillByIndex(dataIndex)
            if skill == None:
                continue
            if skill.GetFuncType() != ChConfig.Def_SkillFuncType_HorseSkill:
                continue
            skillTypeID = skill.GetSkillTypeID()
            skillManager.DeleteSkillBySkillTypeID(skillTypeID)
            delCnt += 1
        tick = GameWorld.GetGameWorld().GetTick()
        ipyDataMgr = IpyGameDataPY.IPY_Data()
        for i in xrange(ipyDataMgr.GetHorseCount()):
            ipyData = ipyDataMgr.GetHorseByIndex(i)
            horseID = ipyData.GetHorseID()
            curlv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Horser_LV % horseID, 0, ChConfig.Def_PDictType_Horse)
            if not curlv:
                continue
            maxLV = ipyData.GetMaxLV()
            if curlv > maxLV:
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_LV % horseID, maxLV, ChConfig.Def_PDictType_Horse)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_Exp % horseID, 0, ChConfig.Def_PDictType_Horse)
                GameWorld.Log('   老号坐骑等级超过上限,坐骑ID=%s,原LV=%s,重置为=%s'%(horseID, curlv, maxLV))
                curlv = maxLV
            for lv in xrange(1, curlv + 1):
                upIpyData = IpyGameDataPY.GetIpyGameData("HorseUp", horseID, lv)
                if not upIpyData:
                    break
                skillIDList = upIpyData.GetSkillID()
                if not skillIDList:
                    continue
                for skillID in skillIDList:
                    __GiveSkill(curPlayer, skillID, tick)
        # 重刷战力
        curControl = PlayerControl.PlayerControl(curPlayer)
        curControl.RefreshAllSkill()
        RefreshHorseAttr(curPlayer)
    Sync_HorseClassData(curPlayer)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -38,42 +38,6 @@
# @param curPlayer 玩家
# @return None
def PlayerRuneLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1)
        runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
        for RuneNum in xrange(1, runeHoleCnt + 1):
            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
            if not RuneData:
                continue
            RuneItemID = ItemControler.GetRuneItemID(RuneData)
            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
            if not ipyData:
                continue
            RuneSource = ItemControler.GetRuneItemSource(RuneData)
            if RuneSource != ChConfig.Item_Source_Compound:
                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData)
                GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData))
        packIndex = ShareDefine.rptRune
        for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
            if not RuneData:
                continue
            RuneItemID = ItemControler.GetRuneItemID(RuneData)
            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
            if not ipyData:
                continue
            RuneSource = ItemControler.GetRuneItemSource(RuneData)
            if RuneSource != ChConfig.Item_Source_Compound:
                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
                ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData)
                GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData))
    DoUnlockRuneHole(curPlayer, False)
    Sync_RuneInfo(curPlayer)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py
@@ -216,28 +216,6 @@
#  @return None
def DoOnLogin(curPlayer, tick):
    #记录登陆时间
    # VIP礼包聊天气泡框
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_ChatBubbleBox):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_ChatBubbleBox, 1)
        ipyDataMgr = IpyGameDataPY.IPY_Data()
        for i in xrange(ipyDataMgr.GetChatBubbleBoxCount()):
            ipyData = ipyDataMgr.GetChatBubbleBoxByIndex(i)
            needVIPLVGift = ipyData.GetNeedVIPLVGift()
            if not needVIPLVGift:
                continue
            record = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipAwardRecord)
            hasBuy = record & pow(2, needVIPLVGift)
            if not hasBuy:
                continue
            boxID = ipyData.GetBoxID()
            ChPlayer.DoActivateChatBubbleBox(curPlayer, boxID)
            drDict = {"PlayerID":curPlayer.GetPlayerID(),"AccID":curPlayer.GetAccID(), "needVIPLVGift":needVIPLVGift, "BoxID":boxID}
            DataRecordPack.SendEventPack("VIPGiftActChatBubbleBox", drDict, curPlayer)
            GameWorld.Log("老号激活VIP礼包聊天气泡框: boxID=%s,needVIPLVGift=%s" % (boxID, needVIPLVGift), curPlayer.GetPlayerID())
    else:
        GameWorld.DebugLog("已经激活过老号VIP气泡框")
    Sycn_VIPMsg(curPlayer)
    Sycn_VIPAwardRecord(curPlayer)
    Sycn_VIPTime(curPlayer, True)