xdh
2018-09-11 e22ca247b7ec972e7647c827dc023c8e89e8c389
fix:3459 【后端】【1.0.15】【主干】符印新增仙玉开启新符印孔位
6个文件已修改
164 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py 52 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py 52 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py 46 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
@@ -10299,6 +10299,58 @@
#------------------------------------------------------
# A5 13 解锁符印孔 #tagCMUnlockRuneHole
class  tagCMUnlockRuneHole(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("HoleIndex", c_ubyte),    # 孔索引
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xA5
        self.SubCmd = 0x13
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xA5
        self.SubCmd = 0x13
        self.HoleIndex = 0
        return
    def GetLength(self):
        return sizeof(tagCMUnlockRuneHole)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A5 13 解锁符印孔 //tagCMUnlockRuneHole:
                                Cmd:%s,
                                SubCmd:%s,
                                HoleIndex:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.HoleIndex
                                )
        return DumpString
m_NAtagCMUnlockRuneHole=tagCMUnlockRuneHole()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMUnlockRuneHole.Cmd,m_NAtagCMUnlockRuneHole.SubCmd))] = m_NAtagCMUnlockRuneHole
#------------------------------------------------------
#A5 10 使用新手卡 #tagUseNewGuyCard
class  tagUseNewGuyCard(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -500,7 +500,7 @@
Writer = xdh
Releaser = xdh
RegType = 0
RegisterPackCount = 4
RegisterPackCount = 5
PacketCMD_1=0xA5
PacketSubCMD_1=0x65
@@ -518,6 +518,10 @@
PacketSubCMD_4=0x78
PacketCallFunc_4=OnRuneCompound
PacketCMD_5=0xA5
PacketSubCMD_5=0x13
PacketCallFunc_5=OnUnlockRuneHole
;领地争夺战
[GameLogic_ManorWar]
ScriptName = GameWorldLogic\FBProcess\GameLogic_ManorWar.py
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4430,6 +4430,7 @@
Def_Cost_GameServer, # GameServer 30
Def_Cost_FreeGoods, # 极品白拿
Def_Cost_DogzEquipPlus, # 神兽装备强化
Def_Cost_RuneHole, # 符印孔解锁
#-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
Def_Cost_RefreshArrestTask, # 刷新悬赏任务
Def_Cost_OffLineExp, # 兑换离线经验
@@ -4451,7 +4452,7 @@
Def_Cost_Trade, # 交易
Def_Cost_Rename, # 改名
Def_Cost_SkillLvUp, # 技能升级
) = range(2000, 2000 + 53)
) = range(2000, 2000 + 54)
Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
@@ -4532,6 +4533,7 @@
Def_Cost_FamilyRedPacket:"FamilyRedPacket",
Def_Cost_FreeGoods:"FreeGoods",
Def_Cost_DogzEquipPlus:"DogzEquipPlus",
Def_Cost_RuneHole:"RuneHole",
}
## -----------------------------------------------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -10299,6 +10299,58 @@
#------------------------------------------------------
# A5 13 解锁符印孔 #tagCMUnlockRuneHole
class  tagCMUnlockRuneHole(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("HoleIndex", c_ubyte),    # 孔索引
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xA5
        self.SubCmd = 0x13
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xA5
        self.SubCmd = 0x13
        self.HoleIndex = 0
        return
    def GetLength(self):
        return sizeof(tagCMUnlockRuneHole)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A5 13 解锁符印孔 //tagCMUnlockRuneHole:
                                Cmd:%s,
                                SubCmd:%s,
                                HoleIndex:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.HoleIndex
                                )
        return DumpString
m_NAtagCMUnlockRuneHole=tagCMUnlockRuneHole()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMUnlockRuneHole.Cmd,m_NAtagCMUnlockRuneHole.SubCmd))] = m_NAtagCMUnlockRuneHole
#------------------------------------------------------
#A5 10 使用新手卡 #tagUseNewGuyCard
class  tagUseNewGuyCard(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -27,6 +27,7 @@
import IpyGameDataPY
import PlayerSuccess
import PlayerMagicWeapon
import IPY_GameWorld
g_runeLVExpDict = {}
@@ -114,6 +115,32 @@
    runeMaxLV = runeMaxLVDict.get(itemColor, 0)
    return runeMaxLV
#// A5 13 解锁符印孔 #tagCMUnlockRuneHole
#
#struct    tagCMUnlockRuneHole
#{
#    tagHead        Head;
#    BYTE        HoleIndex; // 孔索引
#};
def OnUnlockRuneHole(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    holeIndex = clientData.HoleIndex
    runeUnlockDict = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock", 2, {})
    if holeIndex not in runeUnlockDict:
        return
    runeOpenState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_HoleOpenState, 0)
    if runeOpenState & pow(2, holeIndex):
        return
    if curPlayer.GetLV() < IpyGameDataPY.GetFuncEvalCfg("RuneUnlock", 3, {}).get(holeIndex, 0):
        return
    costMoney = runeUnlockDict[holeIndex]
    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_RuneHole, {'holeIndex':holeIndex}):
        return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_HoleOpenState, runeOpenState |pow(2, holeIndex))
    Sync_RuneInfo(curPlayer)
    PlayerControl.WorldNotify(0, 'RuneSpecialHoleGet', [curPlayer.GetName(), costMoney])
    return
def DoUnlockRuneHole(curPlayer, isSycn=True):
    # 解锁符印孔, 符印塔过关时调用
    runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
@@ -158,9 +185,8 @@
            or (srcBackpack == ShareDefine.rptRune and desBackPack == ShareDefine.rptTempSwap)):
        return False
    
    runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
    maxRuneHole = len(runeUnlockList)
    maxRuneHole = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
    # 穿
    if desBackPack == ShareDefine.rptTempSwap:
        desRuneNum = destIndex + 1
@@ -325,8 +351,8 @@
    #清掉#镶嵌X枚X品质符印的成就信息
    PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayRune)
    totalLV = 0
    runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
    for holeNum in xrange(1, len(runeUnlockList) + 1):
    runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
    for holeNum in xrange(1, runeHoleCnt + 1):
        runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
        if not runeData:
            continue
@@ -550,8 +576,8 @@
## 刷符印属性
def RefreshRuneAttr(curPlayer):
    allAttrList = [{} for _ in range(4)]
    runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
    for holeNum in xrange(1, len(runeUnlockList) + 1):
    runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
    for holeNum in xrange(1, runeHoleCnt + 1):
        runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
        if not runeData:
            continue
@@ -574,14 +600,14 @@
## 同步客户端
def Sync_RuneInfo(curPlayer):
    runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
    if not runeUnlockList:
    runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
    if not runeHoleCnt:
        return
    RuneInfoPack = ChPyNetSendPack.tagMCRuneInfo()
    RuneInfoPack.Clear()
    RuneInfoPack.RuneHoleOpenState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_HoleOpenState, 0)
    RuneInfoPack.RuneDataList = []
    for RuneNum in xrange(1, len(runeUnlockList) + 1):
    for RuneNum in xrange(1, runeHoleCnt + 1):
        RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
        RuneInfoPack.RuneDataList.append(RuneData)
    RuneInfoPack.Count = len(RuneInfoPack.RuneDataList)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -269,8 +269,8 @@
## 符印信息
def __GetRuneInfo(curPlayer):
    runeDict = {}
    runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock", 1)
    for holeNum in xrange(1, len(runeUnlockList) + 1):
    runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
    for holeNum in xrange(1, runeHoleCnt + 1):
        runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
        if not runeData:
            continue