ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -452,8 +452,8 @@ continue succType = succData.succType condition = succData.condition if not GetSuccFinishValue(curPlayer, succType, condition): continue #if not GetSuccFinishValue(curPlayer, succType, condition): # continue SetSuccFinishValue(curPlayer, succType, condition, 0) SetSuccFinish(curPlayer, succID, False) SetSuccHasGot(curPlayer, succID, False)