xdh
2018-08-21 e3c7ec85ea4fae097926a6e424ce9de94dcd1090
fix:【2742】 混乱妖域物品奖励根据评价变化
1个文件已修改
2 ■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ChaosDemon.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ChaosDemon.py
@@ -336,7 +336,7 @@
#        cnt = int(itemCnt*rate/100)
#        if cnt:
        prizeItemList.append([itemID, itemCnt, 1])
    prizeItemList += IpyGameDataPY.GetFuncEvalCfg('ChaosDemonReward', 4, {}).get(star, [])
    exitTime = FBCommon.GetFBLineStepTime(mapID)[Def_ExitTime] * 1000
    playerManager = GameWorld.GetMapCopyPlayerManager()
    playerCount = playerManager.GetPlayerCount()