10261 【越南】【砍树】【英文】【tqxbqy】头像框,头像(补充通知:A922、A923、A927、A928、B920、B922、B033、B035)

# Conflicts:
# ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
# ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
# ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMineArea.py
# ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
6个文件已修改
467 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py 172 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py 99 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMineArea.py 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 172 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -2996,7 +2996,6 @@
    Job = 0    #(BYTE Job)
    LV = 0    #(WORD LV)//等级
    RealmLV = 0    #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
    Face = 0    #(DWORD Face)//基本脸型
    FightPower = 0    #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
    FightPowerEx = 0    #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
    Score = 0    #(DWORD Score)//积分
@@ -3004,6 +3003,8 @@
    AddScore = ""    #(String AddScore)//本次对战增加的积分,有正负
    IsWin = 0    #(BYTE IsWin)//是否获胜
    Time = 0    #(DWORD Time)//时间戳
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3017,7 +3018,6 @@
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -3025,6 +3025,8 @@
        self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
        self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3033,7 +3035,6 @@
        self.Job = 0
        self.LV = 0
        self.RealmLV = 0
        self.Face = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Score = 0
@@ -3041,6 +3042,8 @@
        self.AddScore = ""
        self.IsWin = 0
        self.Time = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3053,10 +3056,11 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 1
        length += len(self.AddScore)
        length += 1
        length += 4
        length += 4
        length += 4
        return length
@@ -3068,7 +3072,6 @@
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Score)
@@ -3076,6 +3079,8 @@
        data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
        data = CommFunc.WriteBYTE(data, self.IsWin)
        data = CommFunc.WriteDWORD(data, self.Time)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3085,14 +3090,15 @@
                                Job:%d,
                                LV:%d,
                                RealmLV:%d,
                                Face:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Score:%d,
                                AddScoreLen:%d,
                                AddScore:%s,
                                IsWin:%d,
                                Time:%d
                                Time:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3100,14 +3106,15 @@
                                self.Job,
                                self.LV,
                                self.RealmLV,
                                self.Face,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Score,
                                self.AddScoreLen,
                                self.AddScore,
                                self.IsWin,
                                self.Time
                                self.Time,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -3187,10 +3194,11 @@
    Job = 0    #(BYTE Job)
    LV = 0    #(WORD LV)//等级
    RealmLV = 0    #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
    Face = 0    #(DWORD Face)//基本脸型
    FightPower = 0    #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
    FightPowerEx = 0    #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
    Score = 0    #(DWORD Score)//积分
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3204,10 +3212,11 @@
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3216,10 +3225,11 @@
        self.Job = 0
        self.LV = 0
        self.RealmLV = 0
        self.Face = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Score = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3229,6 +3239,7 @@
        length += 1
        length += 2
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
@@ -3243,10 +3254,11 @@
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Score)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3256,10 +3268,11 @@
                                Job:%d,
                                LV:%d,
                                RealmLV:%d,
                                Face:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Score:%d
                                Score:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3267,10 +3280,11 @@
                                self.Job,
                                self.LV,
                                self.RealmLV,
                                self.Face,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Score
                                self.Score,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -5845,6 +5859,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    EquipShowSwitch = 0    #(DWORD EquipShowSwitch)
    EquipShowIDCount = 0    #(BYTE EquipShowIDCount)
    EquipShowID = list()    #(vector<DWORD> EquipShowID)
@@ -5864,6 +5880,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.EquipShowIDCount):
@@ -5880,6 +5898,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.EquipShowSwitch = 0
        self.EquipShowIDCount = 0
        self.EquipShowID = list()
@@ -5896,6 +5916,8 @@
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 1
        length += 4 * self.EquipShowIDCount
@@ -5911,6 +5933,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
        data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
        for i in range(self.EquipShowIDCount):
@@ -5927,6 +5951,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                EquipShowSwitch:%d,
                                EquipShowIDCount:%d,
                                EquipShowID:%s
@@ -5940,6 +5966,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.EquipShowSwitch,
                                self.EquipShowIDCount,
                                "..."
@@ -6032,6 +6060,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -6048,6 +6078,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -6059,6 +6091,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -6071,6 +6105,8 @@
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        return length
@@ -6084,6 +6120,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -6095,7 +6133,9 @@
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.AddTime,
@@ -6105,7 +6145,9 @@
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV
                                self.RealmLV,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -8525,7 +8567,9 @@
    RobPlayerID = 0    #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
    RobWorkerCount = 0    #(BYTE RobWorkerCount)// 抢夺工人个数
    RobPlayerName = ""    #(char RobPlayerName[33])
    RobJob = 0    #(BYTE RobJob)
    RobFace = 0    #(DWORD RobFace)
    RobFacePic = 0    #(DWORD RobFacePic)
    data = None
    def __init__(self):
@@ -8547,7 +8591,9 @@
        self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8564,7 +8610,9 @@
        self.RobPlayerID = 0
        self.RobWorkerCount = 0
        self.RobPlayerName = ""
        self.RobJob = 0
        self.RobFace = 0
        self.RobFacePic = 0
        return
    def GetLength(self):
@@ -8582,6 +8630,8 @@
        length += 4
        length += 1
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8601,7 +8651,9 @@
        data = CommFunc.WriteDWORD(data, self.RobPlayerID)
        data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
        data = CommFunc.WriteString(data, 33, self.RobPlayerName)
        data = CommFunc.WriteBYTE(data, self.RobJob)
        data = CommFunc.WriteDWORD(data, self.RobFace)
        data = CommFunc.WriteDWORD(data, self.RobFacePic)
        return data
    def OutputString(self):
@@ -8619,7 +8671,9 @@
                                RobPlayerID:%d,
                                RobWorkerCount:%d,
                                RobPlayerName:%s,
                                RobFace:%d
                                RobJob:%d,
                                RobFace:%d,
                                RobFacePic:%d
                                '''\
                                %(
                                self.Index,
@@ -8635,7 +8689,9 @@
                                self.RobPlayerID,
                                self.RobWorkerCount,
                                self.RobPlayerName,
                                self.RobFace
                                self.RobJob,
                                self.RobFace,
                                self.RobFacePic
                                )
        return DumpString
@@ -8643,7 +8699,9 @@
class  tagGCMineArea(Structure):
    PlayerID = 0    #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
    PlayerName = ""    #(char PlayerName[33])// 可能为空,如自己或假人
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)
    FacePic = 0    #(DWORD FacePic)
    MineCount = 0    #(BYTE MineCount)
    MineItemList = list()    #(vector<tagGCMineItem> MineItemList)// 矿物列表
    data = None
@@ -8656,7 +8714,9 @@
        self.Clear()
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MineCount):
            temMineItemList = tagGCMineItem()
@@ -8667,7 +8727,9 @@
    def Clear(self):
        self.PlayerID = 0
        self.PlayerName = ""
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.MineCount = 0
        self.MineItemList = list()
        return
@@ -8676,6 +8738,8 @@
        length = 0
        length += 4
        length += 33
        length += 1
        length += 4
        length += 4
        length += 1
        for i in range(self.MineCount):
@@ -8687,7 +8751,9 @@
        data = ''
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteString(data, 33, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteBYTE(data, self.MineCount)
        for i in range(self.MineCount):
            data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8697,14 +8763,18 @@
        DumpString = '''
                                PlayerID:%d,
                                PlayerName:%s,
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                MineCount:%d,
                                MineItemList:%s
                                '''\
                                %(
                                self.PlayerID,
                                self.PlayerName,
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.MineCount,
                                "..."
                                )
@@ -8800,7 +8870,9 @@
    RecordTime = 0    #(DWORD RecordTime)// 记录时间戳
    MineID = 0    #(WORD MineID)// 矿物ID,对应福地采集表中ID
    TagPlayerName = ""    #(char TagPlayerName[33])
    TagJob = 0    #(BYTE TagJob)
    TagFace = 0    #(DWORD TagFace)
    TagFacePic = 0    #(DWORD TagFacePic)
    data = None
    def __init__(self):
@@ -8814,7 +8886,9 @@
        self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8823,7 +8897,9 @@
        self.RecordTime = 0
        self.MineID = 0
        self.TagPlayerName = ""
        self.TagJob = 0
        self.TagFace = 0
        self.TagFacePic = 0
        return
    def GetLength(self):
@@ -8833,6 +8909,8 @@
        length += 4
        length += 2
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8844,7 +8922,9 @@
        data = CommFunc.WriteDWORD(data, self.RecordTime)
        data = CommFunc.WriteWORD(data, self.MineID)
        data = CommFunc.WriteString(data, 33, self.TagPlayerName)
        data = CommFunc.WriteBYTE(data, self.TagJob)
        data = CommFunc.WriteDWORD(data, self.TagFace)
        data = CommFunc.WriteDWORD(data, self.TagFacePic)
        return data
    def OutputString(self):
@@ -8854,7 +8934,9 @@
                                RecordTime:%d,
                                MineID:%d,
                                TagPlayerName:%s,
                                TagFace:%d
                                TagJob:%d,
                                TagFace:%d,
                                TagFacePic:%d
                                '''\
                                %(
                                self.RecordType,
@@ -8862,7 +8944,9 @@
                                self.RecordTime,
                                self.MineID,
                                self.TagPlayerName,
                                self.TagFace
                                self.TagJob,
                                self.TagFace,
                                self.TagFacePic
                                )
        return DumpString
@@ -13225,6 +13309,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    Value1 = 0    #(DWORD Value1)//ֵ1
@@ -13244,6 +13330,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13258,6 +13346,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Value1 = 0
@@ -13277,6 +13367,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13289,6 +13381,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Value1)
@@ -13304,6 +13398,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Value1:%d,
@@ -13317,6 +13413,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Value1,
@@ -13623,6 +13721,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    data = None
@@ -13640,6 +13740,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
@@ -13652,6 +13754,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
@@ -13667,6 +13771,8 @@
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13679,6 +13785,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        return data
@@ -13692,6 +13800,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
@@ -13703,6 +13813,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx
                                )
@@ -13717,6 +13829,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    OfflineValue = 0    #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
@@ -13737,6 +13851,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13752,6 +13868,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.OfflineValue = 0
@@ -13773,6 +13891,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13785,6 +13905,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.OfflineValue)
@@ -13801,6 +13923,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                OfflineValue:%d,
@@ -13815,6 +13939,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.OfflineValue,
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
@@ -57,6 +57,8 @@
        self.tagLV = 0
        self.tagJob = 0
        self.tagScore = 0
        self.tagFace = 0
        self.tagFacePic = 0
        return
    
class ArenaBattleRec():
@@ -74,6 +76,8 @@
        self.tagPlayerID = 0 # 小于10000的为机器人ID
        self.tagLV = 0
        self.tagJob = 0
        self.tagFace = 0
        self.tagFacePic = 0
        self.tagScore = 0
        
        self.addScore = 0
@@ -92,6 +96,7 @@
value4        tagScore        目标积分,非实时积分,一般机器人时有用
strValue1    resultInfo    isWin,addScore
strValue2    updInfo    isDispose,updScore
strValue3    faceInfo    face,facePic
'''
''' 榜单数据 '''
@@ -103,70 +108,16 @@
def SetArenaBillRealmLV(billData, realmLV): return billData.SetValue1(realmLV)
def GetArenaBillLV(billData): return billData.GetValue2()
def SetArenaBillLV(billData, lv): billData.SetValue2(lv)
def GetArenaBillFace(billData): return billData.GetValue3()
def SetArenaBillFace(billData, face): billData.SetValue3(face)
def GetArenaBillFacePic(billData): return billData.GetValue4()
def SetArenaBillFacePic(billData, facePic): billData.SetValue4(facePic)
def GetArenaBillScore(billData): return billData.GetCmpValue()
def SetArenaBillScore(billData, score): return billData.SetCmpValue(score)
def GetArenaBillFightPower(billData): return billData.GetCmpValue2() * ShareDefine.Def_PerPointValue + billData.GetCmpValue3()
def SetArenaBillFightPower(billData, fightPower):
    billData.SetCmpValue2(fightPower / ShareDefine.Def_PerPointValue)
    billData.SetCmpValue3(fightPower % ShareDefine.Def_PerPointValue)
    return
def RepairArenaBillboardFightPower():
    ## 修正竞技场榜单的战力数据,支持20亿,bt3_1.100.1 下次大版本更新后可删除
    repairStateKey = "RepairArenaBillboardFightPower"
    repairState = PlayerDBGSEvent.GetDBGSTrig_ByKey(repairStateKey)
    if repairState:
        GameWorld.DebugLog("=== 已经修正竞技场榜单数据  ===")
        return
    GameWorld.Log("=== 修正竞技场榜单数据 Start ===")
    worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ArenaWorldLV, worldLV)
    GameWorld.Log("    SetDBGSTrig_ByKey %s=%s" % (PlayerDBGSEvent.Def_ArenaWorldLV, worldLV))
    robotMaxCount = IpyGameDataPY.GetFuncCfg("ArenaRobot", 1)
    __RandRobotLVList(robotMaxCount)
    GameWorld.Log("    PyGameData.g_arenaRobotLVList len=%s, %s" % (len(PyGameData.g_arenaRobotLVList), PyGameData.g_arenaRobotLVList))
    billBoard = GameWorld.GetBillboard().FindBillboard(ShareDefine.Def_BT_Arena)
    if not billBoard:
        return
    for index in xrange(billBoard.GetCount()):
        order = index + 1
        billBoardData = billBoard.At(index)
        if not billBoardData:
            continue
        playerID = billBoardData.GetID()
        fightPower = billBoardData.GetCmpValue2() # 旧战力只存在比较值2
        if playerID <= MaxRobotID:
            curLV = GetArenaBillLV(billBoardData)
            updLV = curLV
            if index < len(PyGameData.g_arenaRobotLVList):
                updLV = PyGameData.g_arenaRobotLVList[index]
            GameWorld.Log("    修正机器人等级: order=%s,playerID=%s,curLV=%s,updLV=%s"
                          % (order, playerID, curLV, updLV))
            SetArenaBillLV(billBoardData, updLV)
            SetArenaBillFightPower(billBoardData, 0)
            continue
        curCache = PlayerViewCache.FindViewCache(playerID)
        if curCache:
            cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
            fightPower = cacheDict["FightPower"]
        SetArenaBillFightPower(billBoardData, fightPower)
        GameWorld.Log("    修正真玩家战力: order=%s,playerID=%s,fightPower=%s,cmpValue2=%s,cmpValue3=%s"
                      % (order, playerID, fightPower, billBoardData.GetCmpValue2(), billBoardData.GetCmpValue3()))
    billBoard.Sort()
    PlayerDBGSEvent.SetDBGSTrig_ByKey(repairStateKey, 1)
    GameWorld.Log("=== 修正竞技场榜单的战力数据 OK ===")
    return
def OnServerStart():
@@ -194,6 +145,11 @@
        battleRec.isDispose = int(updInfo[0] if len(updInfo) > 0 else 0)
        battleRec.updScore = int(updInfo[1] if len(updInfo) > 1 else 0)
        
        strValue3 = recData.GetStrValue3()
        faceInfo = strValue3.split(",") if strValue3 else []
        battleRec.tagFace = int(faceInfo[0] if len(faceInfo) > 0 else 0)
        battleRec.tagFacePic = int(faceInfo[1] if len(faceInfo) > 1 else 0)
        battleRecList = GetPlayerArenaBattleRecList(playerID)
        battleRecList.append(battleRec)
        
@@ -216,7 +172,6 @@
            else:
                __ResetArenaRobotBillboard()
                
    RepairArenaBillboardFightPower()
    return
def OnServerClose():
@@ -237,6 +192,7 @@
            
            recData.SetStrValue1("%s,%s" % (int(battleRec.isWin), battleRec.addScore))
            recData.SetStrValue2("%s,%s" % (int(battleRec.isDispose), battleRec.updScore))
            recData.SetStrValue3("%s,%s" % (battleRec.tagFace, battleRec.tagFacePic))
            
    return
@@ -598,7 +554,7 @@
        return
    tagPlayerID = valueList[0]
    
    isFindTag, tagLV, tagJob, tagScore = __findBattleTag(playerID, tagPlayerID)
    isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic = __findBattleTag(playerID, tagPlayerID)
    if not isFindTag:
        GameWorld.ErrLog("找不到对战对手,不在匹配列表或对战记录里!不能战斗!tagPlayerID=%s" % tagPlayerID, playerID)
        return
@@ -833,6 +789,8 @@
                        SetArenaBillRealmLV(billData, cacheDict["RealmLV"])
                        SetArenaBillLV(billData, cacheDict["LV"])
                        SetArenaBillFightPower(billData, cacheDict["FightPower"])
                        SetArenaBillFace(billData, cacheDict.get("Face", 0))
                        SetArenaBillFacePic(billData, cacheDict.get("FacePic", 0))
                else:
                    if matchIndex < len(PyGameData.g_arenaRobotLVList):
                        robotLV = PyGameData.g_arenaRobotLVList[matchIndex] # 同步更新机器人榜单变化等级
@@ -841,6 +799,8 @@
                matchPlayer.tagLV = GetArenaBillLV(billData)
                matchPlayer.tagJob = GetArenaBillJob(billData)
                matchPlayer.tagScore = GetArenaBillScore(billData)
                matchPlayer.tagFace = GetArenaBillFace(billData)
                matchPlayer.tagFacePic = GetArenaBillFacePic(billData)
                
                GameWorld.DebugLog("    %s 匹配在榜单上的: tagPlayerID=%s,tagLV=%s,tagScore=%s,matchOrder=%s" 
                                   % (i + 1, matchPlayer.tagPlayerID, matchPlayer.tagLV, matchPlayer.tagScore, matchOrder), playerID)
@@ -872,6 +832,8 @@
        matchInfo.Job = matchPlayer.tagJob
        matchInfo.LV = matchPlayer.tagLV
        matchInfo.Score = matchPlayer.tagScore
        matchInfo.Face = matchPlayer.tagFace
        matchInfo.FacePic = matchPlayer.tagFacePic
        
        # 玩家读取额外信息, 机器人其他信息不处理,这里直接读最新的查看缓存,防止刷新不及时(并不是实时数据,只是相对实时,前端可自行控制刷新频率)
        if matchInfo.PlayerID > MaxRobotID:
@@ -885,6 +847,7 @@
                matchInfo.FightPower = fightPower % ShareDefine.Def_PerPointValue
                matchInfo.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
                matchInfo.Face = cacheDict.get("Face", 0)
                matchInfo.FacePic = cacheDict.get("FacePic", 0)
        else:
            # 此处机器人的暂忽略等级变化的同步,仅在刷新、更新积分时同步,此处省略查询机器人所属榜单排名
            pass
@@ -898,14 +861,14 @@
    ## 检查查找要战斗的对象是否合法
    
    isFindTag = False
    tagLV, tagJob, tagScore = 0, 0, 0
    tagLV, tagJob, tagScore, tagFace, tagFacePic = 0, 0, 0, 0, 0
        
    # 先找匹配列表
    matchList = PyGameData.g_arenaPlayerMatchDict.get(playerID, [])
    for matchPlayer in matchList:
        if matchPlayer.tagPlayerID == tagPlayerID:
            isFindTag = True
            tagLV, tagJob, tagScore = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore
            tagLV, tagJob, tagScore, tagFace, tagFacePic = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore, matchPlayer.tagFace, matchPlayer.tagFacePic
            GameWorld.DebugLog("    对手在匹配列表中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
            break
        
@@ -915,11 +878,11 @@
        for battleRec in curBattleRecList:
            if battleRec.tagPlayerID == tagPlayerID:
                isFindTag = True
                tagLV, tagJob, tagScore = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore
                tagLV, tagJob, tagScore, tagFace, tagFacePic = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore, battleRec.tagFace, battleRec.tagFacePic
                GameWorld.DebugLog("    对手在对战记录中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
                break
            
    return isFindTag, tagLV, tagJob, tagScore
    return isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic
def __DoArenaBattleResult(curPlayer, cmdDict):
    ## 地图玩家同步战斗结果
@@ -952,7 +915,7 @@
    curScore = playerScore
    tagRealmLV, tagFightPower, tagAccID = 0, 0, "" # 机器人无值
    
    isFindTag, tagLV, tagJob, tagScore = __findBattleTag(playerID, tagPlayerID)
    isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic = __findBattleTag(playerID, tagPlayerID)
    if not isFindTag:
        GameWorld.ErrLog("找不到对战对手,不在匹配列表或对战记录里!不处理结算!tagPlayerID=%s" % tagPlayerID, playerID)
        return retDict
@@ -1059,6 +1022,8 @@
    battleRec.addScore = addScore
    battleRec.isDispose = 1
    battleRec.updScore = updScore
    battleRec.tagFace = tagFace
    battleRec.tagFacePic = tagFacePic
    curBattleRecList.append(battleRec)
    if len(curBattleRecList) > battleRecMaxCount:
        curBattleRecList = curBattleRecList[len(curBattleRecList) - battleRecMaxCount:]
@@ -1077,6 +1042,8 @@
        tagBattleRec.addScore = tagAddScore
        tagBattleRec.isDispose = 1 if tagOnline else 0
        tagBattleRec.updScore = updTagScore
        tagBattleRec.tagFace = face
        tagBattleRec.tagFacePic = facePic
        tagBattleRecList.append(tagBattleRec)
        if len(tagBattleRecList) > battleRecMaxCount:
            tagBattleRecList = tagBattleRecList[len(tagBattleRecList) - battleRecMaxCount:]
@@ -1163,6 +1130,8 @@
        recInfo.AddScoreLen = len(recInfo.AddScore)
        recInfo.IsWin = battleRec.isWin
        recInfo.Time = battleRec.battleTime
        recInfo.Face = battleRec.tagFace
        recInfo.FacePic = battleRec.tagFacePic
        
        if recInfo.PlayerID > MaxRobotID:
            curCache = PlayerViewCache.FindViewCache(recInfo.PlayerID)
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMineArea.py
@@ -1350,7 +1350,9 @@
        if areaPlayerID > Def_FakeAreaCount:
            cacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(areaPlayerID))
            areaInfo.PlayerName = cacheDict.get("Name", "")
            areaInfo.Job = cacheDict.get("Job", 0)
            areaInfo.Face = cacheDict.get("Face", 0)
            areaInfo.FacePic = cacheDict.get("FacePic", 0)
                    
        areaInfo.MineItemList = []
        if not mineIndexList:
@@ -1373,7 +1375,9 @@
            if mineItemData.RobPlayerID:
                robCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(mineItemData.RobPlayerID))
                mineItem.RobPlayerName = robCacheDict.get("Name", "")
                mineItem.RobJob = robCacheDict.get("Job", 0)
                mineItem.RobFace = robCacheDict.get("Face", 0)
                mineItem.RobFacePic = robCacheDict.get("FacePic", 0)
            areaInfo.MineItemList.append(mineItem)
        areaInfo.MineCount = len(areaInfo.MineItemList)
        
@@ -1397,7 +1401,9 @@
        if playerID != recordInfo.TagPlayerID and recordInfo.TagPlayerID > Def_FakeAreaCount:
            tagCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(recordInfo.TagPlayerID))
            recordInfo.TagPlayerName = tagCacheDict.get("Name", "")
            recordInfo.TagJob = tagCacheDict.get("Job", 0)
            recordInfo.TagFace = tagCacheDict.get("Face", 0)
            recordInfo.TagFacePic = tagCacheDict.get("FacePic", 0)
        clientPack.AreaRecordList.append(recordInfo)
    clientPack.RecordCount = len(clientPack.AreaRecordList)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py
@@ -65,7 +65,7 @@
    
    gameRecMgr = PyDataManager.GetDBGameRecDataManager()
    recData = gameRecMgr.AddGameRecData(ShareDefine.Def_GameRecType_Xiangong, xiangongID, [playerID])
    playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "ServerID")
    playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "ServerID", "Face", "FacePic")
    
    serverID = playerInfo.get("ServerID", 0)
    saveServerIDList = [] + serverIDList # 重新创建一份存储,不改变传入值
@@ -140,7 +140,7 @@
                GameWorld.DebugLog("    xgPlayerID=%s,playerServerID=%s not in %s" % (xgPlayerID, playerServerID, serverIDList))
                continue
            
        playerInfo = PlayerViewCache.GetShotCacheDict(xgPlayerID, "PlayerID", "ServerID", "Model")
        playerInfo = PlayerViewCache.GetShotCacheDict(xgPlayerID, "PlayerID", "ServerID", "Model", "Face", "FacePic")
        if not playerInfo:
            GameWorld.Log("找不到玩家缓存的暂不同步仙宫新晋仙官! xgPlayerID=%s" % xgPlayerID)
            continue
@@ -275,6 +275,8 @@
        newP.LV = playerInfo["LV"]
        newP.Job = playerInfo["Job"]
        newP.RealmLV = playerInfo["RealmLV"]
        newP.Face = playerInfo.get("Face", 0)
        newP.FacePic = playerInfo.get("FacePic", 0)
        newP.EquipShowSwitch = playerInfo["EquipShowSwitch"]
        newP.EquipShowID = playerInfo["EquipShowID"]
        newP.EquipShowIDCount = len(newP.EquipShowID)
@@ -354,6 +356,8 @@
        recP.LV = playerInfo["LV"]
        recP.Job = playerInfo["Job"]
        recP.RealmLV = playerInfo["RealmLV"]
        recP.Face = playerInfo.get("Face", 0)
        recP.FacePic = playerInfo.get("FacePic", 0)
        recPlayerList.append(recP)
        
    clientPack = ChPyNetSendPack.tagGCXiangongRecPlayerInfo()
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py
@@ -70,7 +70,7 @@
    def GetSyncDict(self):
        # Value 暂时只同步1~2
        syncDict = {"PlayerID":self.GetPlayerID(), "Value1":self.GetValue1(), "Value2":self.GetValue2()}
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue"))
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue", "Face", "FacePic"))
        return syncDict
    
class PyFuncTeam():
@@ -127,7 +127,7 @@
        ApplyList = []
        if applyDetail:
            for applyID in ApplyIDList[::-1]:
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID")
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID", "Face", "FacePic")
                if not applyPlayerDict:
                    ApplyIDList.remove(applyID)
                else:
@@ -827,6 +827,8 @@
            mem.LV = memberInfo.get("LV", 0)
            mem.Job = memberInfo.get("Job", 0)
            mem.RealmLV = memberInfo.get("RealmLV", 0)
            mem.Face = memberInfo.get("Face", 0)
            mem.FacePic = memberInfo.get("FacePic", 0)
            mem.FightPower = memberInfo.get("FightPower", 0) % ChConfig.Def_PerPointValue
            mem.FightPowerEx = memberInfo.get("FightPower", 0) / ChConfig.Def_PerPointValue
            mem.Value1 = memberInfo["Value1"]
@@ -888,6 +890,8 @@
        mem.LV = memberInfo.get("LV", 0)
        mem.Job = memberInfo.get("Job", 0)
        mem.RealmLV = memberInfo.get("RealmLV", 0)
        mem.Face = memberInfo.get("Face", 0)
        mem.FacePic = memberInfo.get("FacePic", 0)
        mem.FightPower = memberInfo.get("FightPower", 0) % ChConfig.Def_PerPointValue
        mem.FightPowerEx = memberInfo.get("FightPower", 0) / ChConfig.Def_PerPointValue
        mem.OfflineValue = memberInfo.get("OfflineValue", 0)
@@ -905,6 +909,8 @@
        applyP.LV = applyInfo["LV"]
        applyP.Job = applyInfo["Job"]
        applyP.RealmLV = applyInfo["RealmLV"]
        applyP.Face = applyInfo.get("Face", 0)
        applyP.FacePic = applyInfo.get("FacePic", 0)
        applyP.FightPower = applyInfo["FightPower"] % ChConfig.Def_PerPointValue
        applyP.FightPowerEx = applyInfo["FightPower"] / ChConfig.Def_PerPointValue
        applyList.append(applyP)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -2996,7 +2996,6 @@
    Job = 0    #(BYTE Job)
    LV = 0    #(WORD LV)//等级
    RealmLV = 0    #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
    Face = 0    #(DWORD Face)//基本脸型
    FightPower = 0    #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
    FightPowerEx = 0    #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
    Score = 0    #(DWORD Score)//积分
@@ -3004,6 +3003,8 @@
    AddScore = ""    #(String AddScore)//本次对战增加的积分,有正负
    IsWin = 0    #(BYTE IsWin)//是否获胜
    Time = 0    #(DWORD Time)//时间戳
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3017,7 +3018,6 @@
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -3025,6 +3025,8 @@
        self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
        self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3033,7 +3035,6 @@
        self.Job = 0
        self.LV = 0
        self.RealmLV = 0
        self.Face = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Score = 0
@@ -3041,6 +3042,8 @@
        self.AddScore = ""
        self.IsWin = 0
        self.Time = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3053,10 +3056,11 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 1
        length += len(self.AddScore)
        length += 1
        length += 4
        length += 4
        length += 4
        return length
@@ -3068,7 +3072,6 @@
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Score)
@@ -3076,6 +3079,8 @@
        data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
        data = CommFunc.WriteBYTE(data, self.IsWin)
        data = CommFunc.WriteDWORD(data, self.Time)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3085,14 +3090,15 @@
                                Job:%d,
                                LV:%d,
                                RealmLV:%d,
                                Face:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Score:%d,
                                AddScoreLen:%d,
                                AddScore:%s,
                                IsWin:%d,
                                Time:%d
                                Time:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3100,14 +3106,15 @@
                                self.Job,
                                self.LV,
                                self.RealmLV,
                                self.Face,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Score,
                                self.AddScoreLen,
                                self.AddScore,
                                self.IsWin,
                                self.Time
                                self.Time,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -3187,10 +3194,11 @@
    Job = 0    #(BYTE Job)
    LV = 0    #(WORD LV)//等级
    RealmLV = 0    #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
    Face = 0    #(DWORD Face)//基本脸型
    FightPower = 0    #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
    FightPowerEx = 0    #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
    Score = 0    #(DWORD Score)//积分
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3204,10 +3212,11 @@
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3216,10 +3225,11 @@
        self.Job = 0
        self.LV = 0
        self.RealmLV = 0
        self.Face = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Score = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3229,6 +3239,7 @@
        length += 1
        length += 2
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
@@ -3243,10 +3254,11 @@
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Score)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3256,10 +3268,11 @@
                                Job:%d,
                                LV:%d,
                                RealmLV:%d,
                                Face:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Score:%d
                                Score:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3267,10 +3280,11 @@
                                self.Job,
                                self.LV,
                                self.RealmLV,
                                self.Face,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Score
                                self.Score,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -5845,6 +5859,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    EquipShowSwitch = 0    #(DWORD EquipShowSwitch)
    EquipShowIDCount = 0    #(BYTE EquipShowIDCount)
    EquipShowID = list()    #(vector<DWORD> EquipShowID)
@@ -5864,6 +5880,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.EquipShowIDCount):
@@ -5880,6 +5898,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.EquipShowSwitch = 0
        self.EquipShowIDCount = 0
        self.EquipShowID = list()
@@ -5896,6 +5916,8 @@
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 1
        length += 4 * self.EquipShowIDCount
@@ -5911,6 +5933,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
        data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
        for i in range(self.EquipShowIDCount):
@@ -5927,6 +5951,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                EquipShowSwitch:%d,
                                EquipShowIDCount:%d,
                                EquipShowID:%s
@@ -5940,6 +5966,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.EquipShowSwitch,
                                self.EquipShowIDCount,
                                "..."
@@ -6032,6 +6060,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -6048,6 +6078,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -6059,6 +6091,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -6071,6 +6105,8 @@
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        return length
@@ -6084,6 +6120,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -6095,7 +6133,9 @@
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.AddTime,
@@ -6105,7 +6145,9 @@
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV
                                self.RealmLV,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -8525,7 +8567,9 @@
    RobPlayerID = 0    #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
    RobWorkerCount = 0    #(BYTE RobWorkerCount)// 抢夺工人个数
    RobPlayerName = ""    #(char RobPlayerName[33])
    RobJob = 0    #(BYTE RobJob)
    RobFace = 0    #(DWORD RobFace)
    RobFacePic = 0    #(DWORD RobFacePic)
    data = None
    def __init__(self):
@@ -8547,7 +8591,9 @@
        self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8564,7 +8610,9 @@
        self.RobPlayerID = 0
        self.RobWorkerCount = 0
        self.RobPlayerName = ""
        self.RobJob = 0
        self.RobFace = 0
        self.RobFacePic = 0
        return
    def GetLength(self):
@@ -8582,6 +8630,8 @@
        length += 4
        length += 1
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8601,7 +8651,9 @@
        data = CommFunc.WriteDWORD(data, self.RobPlayerID)
        data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
        data = CommFunc.WriteString(data, 33, self.RobPlayerName)
        data = CommFunc.WriteBYTE(data, self.RobJob)
        data = CommFunc.WriteDWORD(data, self.RobFace)
        data = CommFunc.WriteDWORD(data, self.RobFacePic)
        return data
    def OutputString(self):
@@ -8619,7 +8671,9 @@
                                RobPlayerID:%d,
                                RobWorkerCount:%d,
                                RobPlayerName:%s,
                                RobFace:%d
                                RobJob:%d,
                                RobFace:%d,
                                RobFacePic:%d
                                '''\
                                %(
                                self.Index,
@@ -8635,7 +8689,9 @@
                                self.RobPlayerID,
                                self.RobWorkerCount,
                                self.RobPlayerName,
                                self.RobFace
                                self.RobJob,
                                self.RobFace,
                                self.RobFacePic
                                )
        return DumpString
@@ -8643,7 +8699,9 @@
class  tagGCMineArea(Structure):
    PlayerID = 0    #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
    PlayerName = ""    #(char PlayerName[33])// 可能为空,如自己或假人
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)
    FacePic = 0    #(DWORD FacePic)
    MineCount = 0    #(BYTE MineCount)
    MineItemList = list()    #(vector<tagGCMineItem> MineItemList)// 矿物列表
    data = None
@@ -8656,7 +8714,9 @@
        self.Clear()
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MineCount):
            temMineItemList = tagGCMineItem()
@@ -8667,7 +8727,9 @@
    def Clear(self):
        self.PlayerID = 0
        self.PlayerName = ""
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.MineCount = 0
        self.MineItemList = list()
        return
@@ -8676,6 +8738,8 @@
        length = 0
        length += 4
        length += 33
        length += 1
        length += 4
        length += 4
        length += 1
        for i in range(self.MineCount):
@@ -8687,7 +8751,9 @@
        data = ''
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteString(data, 33, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteBYTE(data, self.MineCount)
        for i in range(self.MineCount):
            data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8697,14 +8763,18 @@
        DumpString = '''
                                PlayerID:%d,
                                PlayerName:%s,
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                MineCount:%d,
                                MineItemList:%s
                                '''\
                                %(
                                self.PlayerID,
                                self.PlayerName,
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.MineCount,
                                "..."
                                )
@@ -8800,7 +8870,9 @@
    RecordTime = 0    #(DWORD RecordTime)// 记录时间戳
    MineID = 0    #(WORD MineID)// 矿物ID,对应福地采集表中ID
    TagPlayerName = ""    #(char TagPlayerName[33])
    TagJob = 0    #(BYTE TagJob)
    TagFace = 0    #(DWORD TagFace)
    TagFacePic = 0    #(DWORD TagFacePic)
    data = None
    def __init__(self):
@@ -8814,7 +8886,9 @@
        self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8823,7 +8897,9 @@
        self.RecordTime = 0
        self.MineID = 0
        self.TagPlayerName = ""
        self.TagJob = 0
        self.TagFace = 0
        self.TagFacePic = 0
        return
    def GetLength(self):
@@ -8833,6 +8909,8 @@
        length += 4
        length += 2
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8844,7 +8922,9 @@
        data = CommFunc.WriteDWORD(data, self.RecordTime)
        data = CommFunc.WriteWORD(data, self.MineID)
        data = CommFunc.WriteString(data, 33, self.TagPlayerName)
        data = CommFunc.WriteBYTE(data, self.TagJob)
        data = CommFunc.WriteDWORD(data, self.TagFace)
        data = CommFunc.WriteDWORD(data, self.TagFacePic)
        return data
    def OutputString(self):
@@ -8854,7 +8934,9 @@
                                RecordTime:%d,
                                MineID:%d,
                                TagPlayerName:%s,
                                TagFace:%d
                                TagJob:%d,
                                TagFace:%d,
                                TagFacePic:%d
                                '''\
                                %(
                                self.RecordType,
@@ -8862,7 +8944,9 @@
                                self.RecordTime,
                                self.MineID,
                                self.TagPlayerName,
                                self.TagFace
                                self.TagJob,
                                self.TagFace,
                                self.TagFacePic
                                )
        return DumpString
@@ -13225,6 +13309,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    Value1 = 0    #(DWORD Value1)//ֵ1
@@ -13244,6 +13330,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13258,6 +13346,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Value1 = 0
@@ -13277,6 +13367,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13289,6 +13381,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Value1)
@@ -13304,6 +13398,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Value1:%d,
@@ -13317,6 +13413,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Value1,
@@ -13623,6 +13721,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    data = None
@@ -13640,6 +13740,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
@@ -13652,6 +13754,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
@@ -13667,6 +13771,8 @@
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13679,6 +13785,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        return data
@@ -13692,6 +13800,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
@@ -13703,6 +13813,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx
                                )
@@ -13717,6 +13829,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    OfflineValue = 0    #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
@@ -13737,6 +13851,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13752,6 +13868,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.OfflineValue = 0
@@ -13773,6 +13891,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13785,6 +13905,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.OfflineValue)
@@ -13801,6 +13923,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                OfflineValue:%d,
@@ -13815,6 +13939,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.OfflineValue,