4762 【后端】增加助战排行榜;增加离线玩家助战信息处理;
| | |
| | | ShareDefine.Def_BT_Campaign_FightPower : 100, #战力排行(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_RuneLV : 100, #符印等级(开服活动榜)
|
| | | ShareDefine.Def_BT_FCCostGold : 5, #消费排行榜(仙界盛典)
|
| | | ShareDefine.Def_BT_FBHelpBattle : 100, #助战次数榜
|
| | |
|
| | | ShareDefine.Def_BT_HighLadder : 1000, #玩家天梯竞技场排行
|
| | | ShareDefine.Def_BT_HighLadder_Yester : 1000, #玩家天梯竞技场昨日排行
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("IsOK", c_ubyte), #是否成功
|
| | | ("IsLogin", c_ubyte), #是否登录同步已登记
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Cmd = 0xB2
|
| | | self.SubCmd = 0x05
|
| | | self.IsOK = 0
|
| | | self.IsLogin = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | DumpString = '''// B2 05 助战登记结果 //tagMCHelpBattleCheckInResult:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | IsOK:%d
|
| | | IsOK:%d,
|
| | | IsLogin:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.IsOK
|
| | | self.IsOK,
|
| | | self.IsLogin
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | #import ReloadModule
|
| | | import MergeChildMsg
|
| | | #import MergePlayer
|
| | | import PlayerFBHelpBattle
|
| | | import PlayerFamilyRedPacket
|
| | | import IpyGameDataPY
|
| | | import PlayerFamilyParty
|
| | |
| | | PlayerXMZZ.OnGameServerInitOK()
|
| | | #加载活跃玩家等级信息
|
| | | ChPlayer.LoadPlayerLVData()
|
| | | #加载助战信息
|
| | | PlayerFBHelpBattle.OnServerStart()
|
| | | #世界boss被杀次数重置
|
| | | #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
|
| | | #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
|
| | |
| | | def BeforeClose(tick):
|
| | | PlayerTeam.OnServerClose(tick)
|
| | | ChPlayer.SavePlayerLVData()
|
| | | PlayerFBHelpBattle.OnServerClose()
|
| | | GameWorld.Log("通知C++关服!")
|
| | | GameWorld.GetGameWorld().OnServerClose()
|
| | |
|
| | |
| | | GameWorldActionControl.OnPlayerLogin(curPlayer)
|
| | | #玩家等级记录
|
| | | PyGameData.g_todayPlayerLVDict[curPlayer.GetID()] = curPlayer.GetLV()
|
| | | #副本助战
|
| | | PlayerFBHelpBattle.OnHelpPlayerLogin(curPlayer)
|
| | |
|
| | | GMShell.OnPlayerLogin(curPlayer)
|
| | | GMT_CTG.OnPlayerLogin(curPlayer)
|
| | |
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | | import PlayerFriend
|
| | | import PlayerViewCache
|
| | | import IpyGameDataPY
|
| | | import PlayerViewCache
|
| | | import IPY_GameServer
|
| | | import PlayerControl
|
| | | import ShareDefine
|
| | | import PyGameData
|
| | | import GameWorld
|
| | | import ChConfig
|
| | |
|
| | | import random
|
| | | import time
|
| | | import IPY_GameServer
|
| | | import PlayerControl
|
| | | import ChConfig
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | |
|
| | | MaxRobotID = 100 # 最大机器人NPC定义ID
|
| | | |
| | |
|
| | | Def_RecType_CheckInPlayer = ShareDefine.Def_UniversalGameRecType_FBHelpBattleCheckInPlayer
|
| | | Def_RecType_HelpRecord = ShareDefine.Def_UniversalGameRecType_FBHelpBattleRecord
|
| | |
|
| | | ## 助战玩家简要信息
|
| | | class HelpBattlePlayer():
|
| | |
|
| | |
| | | self.vipLV = 0 # 当时的VIP等级
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| | | self.recordTime = 0 # 记录的时间
|
| | | return
|
| | |
|
| | | def OnServerStart():
|
| | | GameWorld.Log("开服加载助战相关信息...")
|
| | | universalRecMgr = GameWorld.GetUniversalRecMgr()
|
| | | checkInPlayerRecList = universalRecMgr.GetTypeList(Def_RecType_CheckInPlayer)
|
| | | for index in xrange(checkInPlayerRecList.Count()):
|
| | | recData = checkInPlayerRecList.At(index)
|
| | | playerID = recData.GetValue1()
|
| | | helpBattlePlayer = HelpBattlePlayer(playerID)
|
| | | helpBattlePlayer.checkInTime = recData.GetTime()
|
| | | helpBattlePlayer.fightPower = recData.GetValue2()
|
| | | helpBattlePlayer.familyID = recData.GetValue3()
|
| | | helpBattlePlayer.checkInCount = recData.GetValue4()
|
| | | value5 = recData.GetValue5()
|
| | | helpBattlePlayer.playerLV = value5 / 100000
|
| | | helpBattlePlayer.vipLV = int(str(value5)[-5:-3])
|
| | | helpBattlePlayer.realmLV = int(str(value5)[-3:-1])
|
| | | helpBattlePlayer.job = value5 % 10
|
| | | helpBattlePlayer.playerName = recData.GetStrValue1()
|
| | | helpBattlePlayer.todayXianyuanCoin = int(recData.GetStrValue2())
|
| | | helpCountDictStr = recData.GetStrValue3()
|
| | | if helpCountDictStr.startswith("{") and helpCountDictStr.endswith("{"):
|
| | | helpBattlePlayer.todayHelpCountDict = eval(helpCountDictStr)
|
| | | else:
|
| | | GameWorld.ErrLog("LoadCheckInPlayerError: helpCountDictStr=%s" % helpCountDictStr, playerID)
|
| | | PyGameData.g_fbHelpBattleCheckInPlayerDict[playerID] = helpBattlePlayer
|
| | | GameWorld.Log("加载助战登记玩家记录: %s" % len(PyGameData.g_fbHelpBattleCheckInPlayerDict))
|
| | |
|
| | | helpRecordRecList = universalRecMgr.GetTypeList(Def_RecType_HelpRecord)
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| | | for index in xrange(helpRecordRecList.Count()):
|
| | | recData = helpRecordRecList.At(index)
|
| | | playerID = recData.GetValue1()
|
| | | |
| | | helpRecord = FBHelpBattleRecord()
|
| | | helpRecord.callPlayerID = int(recData.GetStrValue2())
|
| | | helpRecord.callPlayerName = recData.GetStrValue1()
|
| | | helpRecord.mapID = recData.GetValue2()
|
| | | helpRecord.funcLineID = recData.GetValue3()
|
| | | helpRecord.xianyuanCoinAdd = recData.GetValue4()
|
| | | helpRecord.relation = recData.GetValue5() % 10
|
| | | helpRecord.vipLV = recData.GetValue5() / 10
|
| | | helpRecord.recordTime = recData.GetTime()
|
| | | |
| | | unNotifyRecordList = PyGameData.g_fbHelpBattleRecord.get(playerID, [])
|
| | | unNotifyRecordList.append(helpRecord)
|
| | | PyGameData.g_fbHelpBattleRecord[playerID] = unNotifyRecordList
|
| | | |
| | | GameWorld.Log("加载玩家未同步助战: %s" % len(PyGameData.g_fbHelpBattleRecord))
|
| | | for playerID, helpList in PyGameData.g_fbHelpBattleRecord.items():
|
| | | GameWorld.Log("加载玩家未同步助战记录: %s" % (len(helpList)), playerID)
|
| | | return
|
| | |
|
| | | def OnServerClose():
|
| | | GameWorld.Log("关服保存助战相关信息...")
|
| | | universalRecMgr = GameWorld.GetUniversalRecMgr()
|
| | | universalRecMgr.Delete(Def_RecType_CheckInPlayer)
|
| | | universalRecMgr.Delete(Def_RecType_HelpRecord)
|
| | | |
| | | GameWorld.Log("保存助战登记玩家记录: %s" % len(PyGameData.g_fbHelpBattleCheckInPlayerDict))
|
| | | checkInPlayerRecList = universalRecMgr.GetTypeList(Def_RecType_CheckInPlayer)
|
| | | for playerID, checkInPlayer in PyGameData.g_fbHelpBattleCheckInPlayerDict.items():
|
| | | recData = checkInPlayerRecList.AddRec()
|
| | | recData.SetTime(checkInPlayer.checkInTime)
|
| | | recData.SetValue1(playerID)
|
| | | recData.SetValue2(checkInPlayer.fightPower)
|
| | | recData.SetValue3(checkInPlayer.familyID)
|
| | | recData.SetValue4(checkInPlayer.checkInCount)
|
| | | recData.SetValue5(int("%d%02d%02d%d" % (checkInPlayer.playerLV, checkInPlayer.vipLV, checkInPlayer.realmLV, checkInPlayer.job)))
|
| | | recData.SetStrValue1(checkInPlayer.playerName)
|
| | | recData.SetStrValue2(str(checkInPlayer.todayXianyuanCoin))
|
| | | recData.SetStrValue3(str(checkInPlayer.todayHelpCountDict).replace(" ", ""))
|
| | | |
| | | GameWorld.Log("保存助战未同步记录: %s" % len(PyGameData.g_fbHelpBattleRecord))
|
| | | helpRecordRecList = universalRecMgr.GetTypeList(Def_RecType_HelpRecord)
|
| | | for playerID, helpList in PyGameData.g_fbHelpBattleRecord.items():
|
| | | GameWorld.Log("玩家未同步助战记录: %s" % (len(helpList)), playerID)
|
| | | for helpRecord in helpList:
|
| | | recData = helpRecordRecList.AddRec()
|
| | | recData.SetTime(helpRecord.recordTime)
|
| | | recData.SetValue1(playerID)
|
| | | recData.SetValue2(helpRecord.mapID)
|
| | | recData.SetValue3(helpRecord.funcLineID)
|
| | | recData.SetValue4(helpRecord.xianyuanCoinAdd)
|
| | | recData.SetValue5(helpRecord.vipLV*10+helpRecord.relation)
|
| | | recData.SetStrValue1(helpRecord.callPlayerName)
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| | | recData.SetStrValue2(str(helpRecord.callPlayerID))
|
| | | return
|
| | |
|
| | | def HelpBattleOnDay():
|
| | | curTime = int(time.time())
|
| | | checkInValidHours = IpyGameDataPY.GetFuncCfg("HelpBattleCheckIn", 1) # 登记有效时长,小时
|
| | | # 这里延长30分钟清除,防止已经被召唤还没结算的导致找不到登记信息
|
| | | checkInValidSeconds = checkInValidHours * 3600 + 30 * 60
|
| | | |
| | | # 清超时登记,重置信息
|
| | | for playerID, checkInPlayer in PyGameData.g_fbHelpBattleCheckInPlayerDict.items():
|
| | | checkInTime = checkInPlayer.checkInTime
|
| | | if curTime - checkInTime > checkInValidSeconds:
|
| | | PyGameData.g_fbHelpBattleCheckInPlayerDict.pop(playerID)
|
| | | GameWorld.Log("清除超时助战登记玩家: curTime=%s,checkInTime=%s" % (curTime, checkInTime), playerID)
|
| | | continue
|
| | | checkInPlayer.todayHelpCountDict = {}
|
| | | checkInPlayer.todayXianyuanCoin = 0
|
| | | return
|
| | |
|
| | | def OnHelpPlayerLogin(curPlayer):
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | if playerID not in PyGameData.g_fbHelpBattleRecord:
|
| | | return
|
| | | unNotifyRecordList = PyGameData.g_fbHelpBattleRecord.pop(playerID)
|
| | | SendMapServer_FBHelpBattleRecord(curPlayer, unNotifyRecordList)
|
| | | return
|
| | |
|
| | | ## 是否在助战登记列表里
|
| | | def IsInHelpBattleCheckInList(playerID): return playerID in PyGameData.g_fbHelpBattleCheckInPlayerDict
|
| | |
|
| | |
| | | if not fbFuncIpyData or not fbHelpIpyData or not calledPlayerDict:
|
| | | return
|
| | |
|
| | | helpCountLineID = funcLineID # 助战次数所属lineID,当所有层通用时,默认为0
|
| | | dayFreeHelpCountInfo = fbHelpIpyData.GetDayFreeHelpCount()
|
| | | if dayFreeHelpCountInfo and len(dayFreeHelpCountInfo) == 2:
|
| | | isAllLineCount = dayFreeHelpCountInfo[1]
|
| | | if isAllLineCount:
|
| | | helpCountLineID = 0
|
| | | helpCountKey = (mapID, helpCountLineID)
|
| | | |
| | | curTime = int(time.time())
|
| | | tagPlayerID = curPlayer.GetPlayerID()
|
| | | tagPlayerName = curPlayer.GetName()
|
| | |
| | | xianyuanCoinUpper = IpyGameDataPY.GetFuncCfg("HelpBattlePoint", 1) # 每日仙缘币上限
|
| | | baseHelpPoint = fbFuncIpyData.GetHelpPoint() # 助战 - 基础仙缘币
|
| | | relationCoinAddDict = IpyGameDataPY.GetFuncEvalCfg("HelpBattlePoint", 2, {}) # 社交关系加成 {"社交关系":[过关加成, 助战加成], ...}
|
| | | GameWorld.DebugLog("召唤助战: mapID=%s, funcLineID=%s, calledPlayerDict=%s" % (mapID, funcLineID, calledPlayerDict), tagPlayerID)
|
| | | GameWorld.DebugLog("召唤助战: mapID=%s, funcLineID=%s, helpCountKey=%s, calledPlayerDict=%s" % (mapID, funcLineID, helpCountKey, calledPlayerDict), tagPlayerID)
|
| | |
|
| | | for calledPlayerID, relation in calledPlayerDict.items():
|
| | | if calledPlayerID not in PyGameData.g_fbHelpBattleCheckInPlayerDict:
|
| | |
| | | relationAdd = relationAddList[1] if len(relationAddList) == 2 else 0
|
| | |
|
| | | helpBattlePlayer = PyGameData.g_fbHelpBattleCheckInPlayerDict[calledPlayerID]
|
| | | todayMapHelpCount = helpBattlePlayer.todayHelpCountDict.get(helpCountKey, 0) + 1
|
| | | helpBattlePlayer.todayHelpCountDict[helpCountKey] = todayMapHelpCount
|
| | | todayXianyuanCoin = helpBattlePlayer.todayXianyuanCoin # 今日已获得仙缘币
|
| | | vipLV = helpBattlePlayer.vipLV
|
| | | if vipLV:
|
| | |
| | | coinAdd = int((baseHelpPoint + relationAdd) * addCoinRate / 10000.0)
|
| | | canAddMax = max(playerXianyuanCoinUpper - todayXianyuanCoin, 0)
|
| | | coinAddReal = min(coinAdd, canAddMax) # 实际加仙缘币
|
| | | GameWorld.DebugLog(" 助战增加仙缘币: coinAddReal=%s" % (coinAddReal), calledPlayerID)
|
| | | GameWorld.DebugLog(" 助战增加仙缘币: coinAddReal=%s, todayMapHelpCount=%s" % (coinAddReal, todayMapHelpCount), calledPlayerID)
|
| | |
|
| | | # GameServer 直接先加
|
| | | helpBattlePlayer.todayXianyuanCoin += coinAddReal
|
| | |
| | | g_dogzNPCRefreshTimeDict = {} # 神兽副本NPC刷新时间{npcid:剩余刷新时间}
|
| | | g_bourseItemTradingTimeDict = {} # 物品开始交易的时间记录 {guid:tick}
|
| | |
|
| | | g_fbHelpBattleCheckInPlayerDict = {} # 副本助战玩家登记缓存
|
| | | g_fbHelpBattleRecord = {} # 未同步的副本助战记录
|
| | | g_fbHelpBattleCheckInPlayerDict = {} # 副本助战玩家登记缓存 {playerID:HelpBattlePlayer, ...}
|
| | | g_fbHelpBattleRecord = {} # 未同步的副本助战记录 {playerID:[FBHelpBattleRecord, ...], ...}
|
| | |
|
| | |
| | |
|
| | | Def_BT_FCCostGold, #消费排行榜(仙界盛典)
|
| | | Def_BT_Campaign_RuneLV, #符印等级(开服活动榜)
|
| | | Def_BT_FBHelpBattle, #助战次数排行榜
|
| | |
|
| | | Def_BT_HighLadder, #天梯竞技场排行
|
| | | Def_BT_HighLadder_Yester, #天梯竞技场昨日排行
|
| | | Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录 20
|
| | | Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录
|
| | | Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录
|
| | |
|
| | | Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动)
|
| | | Def_BT_MixCampaign_Recharge, #累计充值(合服活动)
|
| | | Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动)
|
| | | Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动) 25
|
| | | Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动)
|
| | |
|
| | | Def_BT_CostTeHui, #消费特惠排行榜
|
| | | Def_BT_CostTeHuiLast, #消费特惠排行榜上一期
|
| | |
| | | Def_BT_MergePKWeek, #跨服PK周积分榜
|
| | |
|
| | | Def_BT_Max, #排行榜最大类型
|
| | | ) = range(0, 30 + 2) |
| | | ) = range(0, 31 + 2) |
| | |
|
| | | #职业对应战力排行榜类型
|
| | | JobFightPowerBillboardDict = {
|
| | |
| | | Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6
|
| | | Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
|
| | | Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8,
|
| | | Def_UniversalGameRecType_9,
|
| | | Def_UniversalGameRecType_10,
|
| | | Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
|
| | | Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
|
| | | Def_UniversalGameRecType_11,
|
| | | Def_UniversalGameRecType_MergeRegister, # 上传数据报名信息12
|
| | | Def_UniversalGameRecType_13,
|
| | |
| | |
|
| | | #助战
|
| | | Def_PDict_HelpBattleCheckInCount = "HelpBattleCheckInCount" #助战登记次数, 登记次数*10+今日是否登记过
|
| | | Def_PDict_HelpBattleTotalCount = "HelpBattleTotalCount" #累计助战次数
|
| | | #-------------------------------------------------------------------------------
|
| | | #类型 Def_PDictType_OnlinePrize
|
| | | Def_PDict1_OnlinePrizeCnt = "OnlinePrizeCnt" # 新手在线已领取奖励次数
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("IsOK", c_ubyte), #是否成功
|
| | | ("IsLogin", c_ubyte), #是否登录同步已登记
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Cmd = 0xB2
|
| | | self.SubCmd = 0x05
|
| | | self.IsOK = 0
|
| | | self.IsLogin = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | DumpString = '''// B2 05 助战登记结果 //tagMCHelpBattleCheckInResult:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | IsOK:%d
|
| | | IsOK:%d,
|
| | | IsLogin:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.IsOK
|
| | | self.IsOK,
|
| | | self.IsLogin
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | import GameWorld
|
| | | import ChConfig
|
| | | import PlayerControl
|
| | | import PlayerBillboard
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | | import PlayerViewCacheTube
|
| | |
| | | def DoPlayerOnDay(curPlayer):
|
| | | checkInInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HelpBattleCheckInCount)
|
| | | checkInCount = checkInInfo / 10 # 累计登记
|
| | | checkInInfo = (checkInCount + 1) * 10 + 0
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HelpBattleCheckInCount, checkInInfo)
|
| | | todayIsCheckIn = checkInInfo % 10 # 今天是否已登记
|
| | | if todayIsCheckIn:
|
| | | checkInInfo = (checkInCount + 1) * 10 + 0
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HelpBattleCheckInCount, checkInInfo)
|
| | | SyncCheckInState(curPlayer, 0, False)
|
| | | return
|
| | |
|
| | | def DoPlayerLogin(curPlayer):
|
| | | checkInInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HelpBattleCheckInCount)
|
| | | todayIsCheckIn = checkInInfo % 10 # 今天是否已登记
|
| | | if todayIsCheckIn:
|
| | | SyncCheckInState(curPlayer, 1, True)
|
| | | return
|
| | |
|
| | | def SyncCheckInState(curPlayer, checkInState, isLogin):
|
| | | ## 同步登记状态
|
| | | checkInPack = ChPyNetSendPack.tagMCHelpBattleCheckInResult()
|
| | | checkInPack.IsOK = checkInState
|
| | | checkInPack.IsLogin = int(isLogin)
|
| | | NetPackCommon.SendFakePack(curPlayer, checkInPack)
|
| | | return
|
| | |
|
| | | def GameServer_FBHelpBattleResult(curPlayer, msgList, tick):
|
| | |
| | | if not haveViewCache:
|
| | | PlayerViewCacheTube.UpdateGameServerPlayerCache(curPlayer, tick, False)
|
| | |
|
| | | checkInPack = ChPyNetSendPack.tagMCHelpBattleCheckInResult()
|
| | | checkInPack.IsOK = isOK
|
| | | NetPackCommon.SendFakePack(curPlayer, checkInPack)
|
| | | SyncCheckInState(curPlayer, 1, False)
|
| | |
|
| | | GameWorld.DebugLog("FBHelpBattleResult: %s,checkInCount=%s,fightPower=%s,isOK=%s,haveViewCache=%s"
|
| | | % (cmd, checkInCount, fightPower, isOK, haveViewCache), curPlayer.GetPlayerID())
|
| | |
| | | return
|
| | |
|
| | | def __OnHelpBattleRecord(curPlayer, msgList, tick):
|
| | | ## 助战记录同步
|
| | | cmd, helpRecordList = msgList
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | GameWorld.DebugLog("__OnHelpBattleRecord %s,helpRecordList=%s" % (cmd, helpRecordList), playerID)
|
| | |
| | | addXianyuanCoinTotalTotay = 0 # 累计需要增加的今日仙缘币
|
| | | drList = []
|
| | |
|
| | | totalHelpCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HelpBattleTotalCount)
|
| | | recordPack = ChPyNetSendPack.tagMCHelpBattleRecordList()
|
| | | recordPack.RecordList = []
|
| | | for recordInfo in helpRecordList:
|
| | |
| | | addXianyuanCoinTotal += xianyuanCoinAdd
|
| | | if isSameDay:
|
| | | addXianyuanCoinTotalTotay += xianyuanCoinAdd
|
| | | |
| | | totalHelpCount += 1
|
| | | |
| | | recordPack.RecordCount = len(recordPack.RecordList)
|
| | | NetPackCommon.SendFakePack(curPlayer, recordPack)
|
| | |
|
| | | addDataDict = {"HelpList":drList}
|
| | | GameWorld.DebugLog(" addXianyuanCoinTotal=%s,addXianyuanCoinTotalTotay=%s" % (addXianyuanCoinTotal, addXianyuanCoinTotalTotay), playerID)
|
| | | GameWorld.DebugLog(" addXianyuanCoinTotal=%s,addXianyuanCoinTotalTotay=%s,totalHelpCount=%s" |
| | | % (addXianyuanCoinTotal, addXianyuanCoinTotalTotay, totalHelpCount), playerID)
|
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_XianyuanCoin, addXianyuanCoinTotal, addDataDict=addDataDict, isSysHint=False)
|
| | | if addXianyuanCoinTotalTotay:
|
| | | PlayerControl.AddTodayXianyuanCoin(curPlayer, addXianyuanCoinTotalTotay)
|
| | | |
| | | |
| | | # 更新总助战次数,更新排行榜
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HelpBattleTotalCount, totalHelpCount)
|
| | | if totalHelpCount >= IpyGameDataPY.GetFuncCfg("HelpBattleRefresh", 4):
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FBHelpBattle, totalHelpCount)
|
| | | return
|
| | |
|
| | | def DoSingleFBAddXianyuanCoin(curPlayer, mapID, lineID):
|
| | |
| | | import PlayerFairyCeremony
|
| | | import ChNetSendPack
|
| | | import FamilyRobBoss
|
| | | import FBHelpBattle
|
| | | import PyGameData
|
| | | import PlayerCoin
|
| | | import PlayerGeTui
|
| | |
| | | SyncLittleHelper(curPlayer)
|
| | | # 聊天气泡框
|
| | | SyncChatBubbleBoxState(curPlayer)
|
| | | # 副本助战
|
| | | FBHelpBattle.DoPlayerLogin(curPlayer)
|
| | |
|
| | | curPlayer.SetState(0) # 脱机挂恢复为正常上线
|
| | | curPlayer.SetFacePic(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
|
| | |
| | |
|
| | | Def_BT_FCCostGold, #消费排行榜(仙界盛典)
|
| | | Def_BT_Campaign_RuneLV, #符印等级(开服活动榜)
|
| | | Def_BT_FBHelpBattle, #助战次数排行榜
|
| | |
|
| | | Def_BT_HighLadder, #天梯竞技场排行
|
| | | Def_BT_HighLadder_Yester, #天梯竞技场昨日排行
|
| | | Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录 20
|
| | | Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录
|
| | | Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录
|
| | |
|
| | | Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动)
|
| | | Def_BT_MixCampaign_Recharge, #累计充值(合服活动)
|
| | | Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动)
|
| | | Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动) 25
|
| | | Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动)
|
| | |
|
| | | Def_BT_CostTeHui, #消费特惠排行榜
|
| | | Def_BT_CostTeHuiLast, #消费特惠排行榜上一期
|
| | |
| | | Def_BT_MergePKWeek, #跨服PK周积分榜
|
| | |
|
| | | Def_BT_Max, #排行榜最大类型
|
| | | ) = range(0, 30 + 2) |
| | | ) = range(0, 31 + 2) |
| | |
|
| | | #职业对应战力排行榜类型
|
| | | JobFightPowerBillboardDict = {
|
| | |
| | | Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6
|
| | | Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
|
| | | Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8,
|
| | | Def_UniversalGameRecType_9,
|
| | | Def_UniversalGameRecType_10,
|
| | | Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
|
| | | Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
|
| | | Def_UniversalGameRecType_11,
|
| | | Def_UniversalGameRecType_MergeRegister, # 上传数据报名信息12
|
| | | Def_UniversalGameRecType_13,
|