ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -3944,7 +3944,7 @@ # @remarks 自定义函数, 读数据库任务删除表, 删除任务 def __DoLogic_DeleteMission(curPlayer, curMission): missionID = curMission.GetMissionID() GameWorld.Log("__DoLogic_DeleteMission---%s"%missionID) GameWorld.Log("__DoLogic_DeleteMission---%s"%missionID, curPlayer.GetID()) delMissionData = GameWorld.GetGameData().GetMissionDeleteByID(missionID) #任务删除表中无此任务 if not delMissionData: ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
@@ -329,7 +329,7 @@ # @return 返回值,新增的任务实例 # @remarks 添加新任务 def AddNewMission(curPlayer, curMissionID): GameWorld.Log("AddNewMission----%s"%curMissionID) GameWorld.Log("AddNewMission----%s"%curMissionID, curPlayer.GetID()) curMission = curPlayer.AddMission(curMissionID) #等级触发OSS记录 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -4890,7 +4890,7 @@ # @return 无 # @remarks 跑环任务结束处理,删除或者随机下一个 def __RunAroundMission(curPlayer, missionID, curMissionData, curActionNode): GameWorld.Log("__RunAroundMission----%s"%missionID) GameWorld.Log("__RunAroundMission----%s"%missionID, curPlayer.GetID()) #任务完成,触发随机跑环 run_event = GameWorld.ToIntDef(curActionNode.GetAttribute("run_around"), 0) firstMissionID = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0) @@ -5438,7 +5438,7 @@ # @remarks 设置跑环任务奖励 <set_run_around_reward multiple="指定倍数" id_name="任务ID存储key" /> def DoType_Set_Run_Around_Reward(curPlayer, curMission, curActionNode): curMissionID = curMission.GetMissionID() GameWorld.Log("DoType_Set_Run_Around_Reward---%s"%curMissionID) GameWorld.Log("DoType_Set_Run_Around_Reward---%s"%curMissionID, curPlayer.GetID()) idNameStr = curActionNode.GetAttribute("id_name") if curMission and idNameStr != "": questID = GameWorld.ToIntDef(curMission.GetProperty(idNameStr), 0)