| | |
| | | MissionID = curMission.GetMissionID()
|
| | | #获得任务状态
|
| | | MissionState =curMission.GetState()
|
| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("玩家任务ID:%d 任务状态:%d"%(MissionID,MissionState)))
|
| | | DescriptionIndex = curMission.GetDescriptionIndex()
|
| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("玩家任务ID:%d 任务状态:%d 描述索引:%d"%(MissionID,MissionState, DescriptionIndex)))
|
| | | return
|
| | |
|
| | | missionID = playerList[0]
|
| | |
| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("无此任务:%d"%missionID))
|
| | | return
|
| | | MissionState =curMission.GetState()
|
| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("玩家任务ID:%d 任务状态:%d"%(missionID,MissionState))) |
| | | DescriptionIndex = curMission.GetDescriptionIndex()
|
| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("玩家任务ID:%d 任务状态:%d 描述索引:%d"%(missionID,MissionState, DescriptionIndex))) |
| | | for i in range(curMission.GetPropertyCount()):
|
| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("玩家任务ID:%d state = %d key = %s value = %d"%(missionID,curMission.GetState(),
|
| | | curMission.GetPropertyNameByIndex(i),
|