| | |
| | | curPlayer = self.__Player
|
| | | if GetProDefHPPer(curPlayer) == 0:
|
| | | return
|
| | | SetMaxProDef(curPlayer, curPlayer.GetMaxHP()*GetProDefHPPer(curPlayer)/ChConfig.Def_MaxRateValue)
|
| | | maxHP = curPlayer.GetMaxHP()
|
| | | proDefPer = GetProDefHPPer(curPlayer)
|
| | | |
| | | #获取策划配置的表格
|
| | | GodWeapon4 = IpyGameDataPY.GetFuncCfg("GodWeapon4", 2)
|
| | | maxProDef = eval(FormulaControl.GetCompileFormula("GodWeapon4", GodWeapon4))
|
| | | |
| | | SetMaxProDef(curPlayer, int(maxProDef))
|
| | |
|
| | | afterMaxProDef = GetMaxProDef(curPlayer)
|
| | | addValue = max(0, afterMaxProDef - beforeMaxProDef)
|