xdh
2018-10-29 f1d500ffa61d5b71fd64080d471d6002f30d629a
4395 【1.1】【1.2】增加境界升级流向
2个文件已修改
17 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -1581,4 +1581,17 @@
    
    #发送封包
    SendEventPack("CheckOldPlayerSuccess", dataDict, curPlayer)
    return
## 玩家境界升级
#  @param tagObjType: 攻击方类型
#  @param tagObj: 攻击方ID
#  @param mapID: 死亡玩家所在地图ID
#  @return
def DR_RealmLVUp(curPlayer, realmlv, realmPoint):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'realmlv':realmlv, 'realmPoint':realmPoint}
    #发送封包
    SendEventPack("RealmLVUp", dataDict, curPlayer)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -30,6 +30,7 @@
import OpenServerCampaign
import PlayerBillboard
import EventShell
import DataRecordPack
#------------------------------------------------------------------------------
(
@@ -184,7 +185,8 @@
    
    curPlayer.SetOfficialRank(nextRealmLv)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmFBIsOpen, 0)
    realmPoint = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_RealmPoint)
    DataRecordPack.DR_RealmLVUp(curPlayer, nextRealmLv, realmPoint)
    #realmIpyData = GetRealmIpyData(curRealmLV)
    #if realmIpyData and realmIpyData.GetIsBigRealm():
    PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), nextRealmLv])