ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -26,6 +26,7 @@ import NPCCommon import GameLogic_SealDemon import GameLogic_ZhuXianBoss import GameLogic_ZhuXianTower ## GM命令执行入口 # @param curPlayer 当前玩家 @@ -45,7 +46,10 @@ lineID = gameWorld.GetPropertyID() - 1 gameWorld.SetGameWorldDict(GameLogic_ZhuXianBoss.FBDict_RemainHP % lineID, 1) return if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianTower: #诛仙塔击杀怪 GameWorld.GetGameFB().SetGameFBDict(GameLogic_ZhuXianTower.FBDict_RemainHP, 1) return isMapAllNPC = 0 if len(playerList) > 0: isMapAllNPC = playerList[0] ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -76,7 +76,7 @@ return IpyGameDataPY.GetIpyGameData('ZhuXianTower', level) def OnFBPlayerLogin(curPlayer): def OnFBPlayerOnLogin(curPlayer): SyncZhuXianLevelInfo(curPlayer) return