| | |
| | | #当天已完成跑环数
|
| | | RunQuestEvent(curPlayer, "runtaskallcnt", '%s_%s'%(tastType, allcnt), Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_RealmUp(curPlayer, realmlv):
|
| | | #境界升级
|
| | | RunQuestEvent(curPlayer, "realmup", realmlv, Def_RunQuestType_RunAll)
|
| | | return
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #================================================================================
|
| | |
| | | alchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV)
|
| | | return alchemyLV >= stoveLV
|
| | |
|
| | | ##境界是否达到X级
|
| | | # @param None
|
| | | # @return None <Realmlv value="Realmlv"/>
|
| | | def ConditionType_Realmlv(curPlayer, curMission, curActionNode):
|
| | | realmlv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
|
| | | return curPlayer.GetOfficialRank() >= realmlv
|
| | |
|
| | | ##激活法宝,确认与成就逻辑后使用
|
| | | # @param None
|
| | | # @return None <Active_Magicweapon id="法宝ID"/>
|
| | |
| | | import PlayerSuccess
|
| | | import OpenServerCampaign
|
| | | import PlayerBillboard
|
| | | import EventShell
|
| | |
|
| | | #------------------------------------------------------------------------------
|
| | | (
|
| | |
| | | PlayerBillboard.UpdateRealmBillboard(curPlayer)
|
| | | # 记录开服活动
|
| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
|
| | | EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
|
| | | return True
|
| | |
|
| | | def DologicDujieFBPass(curPlayer, realmLV, star):
|