ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -302,7 +302,7 @@ #打boss中不增加 2018/7/18改为只要在野外地图被其他玩家杀死都增加疲劳 #if not PlayerState.IsInBossState(curPlayer): if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull: if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull or curPlayer.GetMapID() == ChConfig.Def_FBMapID_BossHome: PlayerControl.NomalDictSetProperty(defender, ChConfig.Def_PDict_IsAddReviveTired, 1) return