hxp
2018-12-27 f8cbb085900ff5959d302879b8073e5cf79aa322
5424 【后端】【1.4】跨服竞技场开发(修复无法领奖bug)
2个文件已修改
37 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
@@ -68,6 +68,7 @@
def DoEnterCrossRealm(curPlayer):
    ## 玩家进入跨服处理,本服的逻辑处理
    curPlayer.SetVisible(False)
    curPlayer.SetSight(0)
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
        curPet.SetVisible(False)
@@ -77,6 +78,7 @@
    ## 玩家退出跨服处理,本服的逻辑处理
    GameWorld.Log("DoExitCrossRealm...", curPlayer.GetPlayerID())
    curPlayer.SetVisible(True)
    curPlayer.SetSight(ChConfig.Def_PlayerSight_Default)
    curPlayer.RefreshView()
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -389,14 +389,15 @@
            return
        dayPKCountAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 1, {}) # {"次数":[[物品ID,个数,是否绑定], ...], ...}
        awardPKCountList = dayPKCountAwardDict.keys()
        awardPKCountList = [int(k) for k in awardPKCountList]
        awardPKCountList.sort()
        awardPKCountStr = str(awardPKCount)
        if awardPKCountStr not in awardPKCountList:
        GameWorld.DebugLog("    awardPKCountList=%s" % awardPKCountList, playerID)
        if awardPKCount not in awardPKCountList:
            GameWorld.DebugLog("    没有该PK次数奖励!")
            return
        awardIndex = awardPKCountList.index(awardPKCountStr)
        awardIndex = awardPKCountList.index(awardPKCount)
        awardStateDictName = ChConfig.Def_PDict_CrossPK_DayPKCountAwardState
        awardItemList = dayPKCountAwardDict[awardPKCountStr]
        awardItemList = dayPKCountAwardDict[str(awardPKCount)]
        eventName = "PKCount"
        drDataDict = {"awardPKCount":awardPKCount}
        
@@ -409,14 +410,15 @@
            return
        dayWinCountAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 2, {}) # {"次数":[[物品ID,个数,是否绑定], ...], ...}
        awardWinCountList = dayWinCountAwardDict.keys()
        awardWinCountList = [int(k) for k in awardWinCountList]
        awardWinCountList.sort()
        awardWinCountStr = str(awardWinCount)
        if awardWinCountStr not in awardWinCountList:
        GameWorld.DebugLog("    awardWinCountList=%s" % awardWinCountList, playerID)
        if awardWinCount not in awardWinCountList:
            GameWorld.DebugLog("    没有该胜利次数奖励!", playerID)
            return
        awardIndex = awardWinCountList.index(awardWinCountStr)
        awardIndex = awardWinCountList.index(awardWinCount)
        awardStateDictName = ChConfig.Def_PDict_CrossPK_DayWinCountAwardState
        awardItemList = dayWinCountAwardDict[awardWinCountStr]
        awardItemList = dayWinCountAwardDict[str(awardWinCount)]
        eventName = "WinCount"
        drDataDict = {"awardWinCount":awardWinCount}
        
@@ -483,16 +485,17 @@
    ## 邮件发放未领取的每日奖励
    playerID = curPlayer.GetPlayerID()
    awardCountList = awardItemDict.keys()
    awardCountList = [int(k) for k in awardCountList]
    awardCountList.sort()
    for i, awardCountStr in enumerate(awardCountList):
        awardCount = int(awardCountStr)
    GameWorld.DebugLog("    awardCountList=%s" % awardCountList, playerID)
    for i, awardCount in enumerate(awardCountList):
        if dataCount < awardCount:
            GameWorld.DebugLog("跨服PK每日奖励次数不足: eventName=%s,i=%s,awardCount=%s > dataCount=%s" % (eventName, i, awardCount, dataCount), playerID)
            break
        if pow(2, i) & awardState:
            GameWorld.DebugLog("已领取该跨服PK每日奖励: eventName=%s,i=%s,awardCount=%s" % (eventName, i, awardCount), playerID)
            continue
        awardItemList = awardItemDict[awardCountStr]
        awardItemList = awardItemDict[str(awardCount)]
        GameWorld.Log("邮件发放跨服PK未领取的每日奖励: zoneID=%s,seasonID=%s,eventName=%s,i=%s,awardCount=%s,dataCount=%s,awardState=%s,awardItemList=%s" 
                      % (zoneID, seasonID, eventName, i, awardCount, dataCount, awardState, awardItemList), playerID)
        
@@ -536,13 +539,15 @@
    if order > 0:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
        seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...}
        awardOrderList = seasonOrderAwardDict.keys()
        awardOrderList = [int(k) for k in awardOrderList]
        awardOrderList.sort()
        GameWorld.DebugLog("    awardOrderList=%s" % awardOrderList, playerID)
        fromOrder, toOrder = 1, 1
        awardOrderList = sorted(seasonOrderAwardDict.keys())
        for i, awardOrderStr in enumerate(awardOrderList):
            awardOrder = int(awardOrderStr)
        for i, awardOrder in enumerate(awardOrderList):
            if order <= awardOrder:
                toOrder = awardOrder
                awardItemList = seasonOrderAwardDict[awardOrderStr]
                awardItemList = seasonOrderAwardDict[str(awardOrder)]
                maxDanLV = IpyGameDataPY.IPY_Data().GetCrossRealmPKDanCount() - 1 # 因为段位等级从0开始,所以最大段位等级要减1
                seasonAwardLV = maxDanLV + (len(awardOrderList) - i)
                GameWorld.Log("获得排名奖励, 更新奖励等级: awardOrderList=%s,i=%s,maxDanLV=%s,seasonAwardLV=%s" % (awardOrderList, i, maxDanLV, seasonAwardLV), playerID)