6647 【2.0】【开发】查看聊天信息、广播信息和掉落记录里的装备需求(增加查询广播装备详细信息支持)
| | |
| | | PacketSubCMD_4=0x04
|
| | | PacketCallFunc_4=OnQueryBossInfo
|
| | |
|
| | | [GameWorldItem]
|
| | | ScriptName = GameWorldLogic\GameWorldItem.py
|
| | | Writer = hxp
|
| | | Releaser = hxp
|
| | | RegType = 0
|
| | | RegisterPackCount = 1
|
| | |
|
| | | PacketCMD_1=0xA9
|
| | | PacketSubCMD_1=0x05
|
| | | PacketCallFunc_1=OnQueryNotifyEquipDetailInfo
|
| | |
|
| | | [CrossRealmPK]
|
| | | ScriptName = GameWorldLogic\CrossRealmPK.py
|
| | | Writer = hxp
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A9 05 查询广播装备详细信息 #tagCGQueryNotifyEquipDetailInfo
|
| | |
|
| | | class tagCGQueryNotifyEquipDetailInfo(Structure):
|
| | | Head = tagHead()
|
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ItemGUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | self.ItemGUID = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 40
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteString(data, 40, self.ItemGUID)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ItemGUID:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ItemGUID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagCGQueryNotifyEquipDetailInfo=tagCGQueryNotifyEquipDetailInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGQueryNotifyEquipDetailInfo.Head.Cmd,m_NAtagCGQueryNotifyEquipDetailInfo.Head.SubCmd))] = m_NAtagCGQueryNotifyEquipDetailInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A9 A3 查看推荐好友 #tagCGQueryRecommendFriends
|
| | |
|
| | | class tagCGQueryRecommendFriends(Structure):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A9 05 通知广播装备详细信息 #tagGCNotifyEquipDetailInfo
|
| | |
|
| | | class tagGCNotifyEquipClassEquip(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ItemID", c_int), |
| | | ("Star", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.ItemID = 0
|
| | | self.Star = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagGCNotifyEquipClassEquip)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A9 05 通知广播装备详细信息 //tagGCNotifyEquipDetailInfo:
|
| | | ItemID:%d,
|
| | | Star:%d
|
| | | '''\
|
| | | %(
|
| | | self.ItemID,
|
| | | self.Star
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagGCNotifyEquipDetailInfo(Structure):
|
| | | Head = tagHead()
|
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | ItemID = 0 #(DWORD ItemID)
|
| | | Star = 0 #(BYTE Star)//星级
|
| | | PlusLV = 0 #(WORD PlusLV)//强化等级
|
| | | EvolveLV = 0 #(BYTE EvolveLV)//进化等级
|
| | | WashLV = 0 #(BYTE WashLV)//洗练等级
|
| | | WashValueCount = 0 #(BYTE WashValueCount)
|
| | | WashValueList = list() #(vector<WORD> WashValueList)//洗练值
|
| | | StoneIDCount = 0 #(BYTE StoneIDCount)
|
| | | StoneIDList = list() #(vector<DWORD> StoneIDList)//宝石
|
| | | ClassEquipCount = 0 #(BYTE ClassEquipCount)
|
| | | ClassEquipList = list() #(vector<tagGCNotifyEquipClassEquip> ClassEquipList)//本境界穿戴的装备
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ItemGUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
|
| | | self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Star,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlusLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.EvolveLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.WashLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.WashValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.WashValueCount):
|
| | | value,_pos=CommFunc.ReadWORD(_lpData,_pos)
|
| | | self.WashValueList.append(value)
|
| | | self.StoneIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.StoneIDCount):
|
| | | value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
|
| | | self.StoneIDList.append(value)
|
| | | self.ClassEquipCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.ClassEquipCount):
|
| | | temClassEquipList = tagGCNotifyEquipClassEquip()
|
| | | _pos = temClassEquipList.ReadData(_lpData, _pos)
|
| | | self.ClassEquipList.append(temClassEquipList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | self.ItemGUID = ""
|
| | | self.ItemID = 0
|
| | | self.Star = 0
|
| | | self.PlusLV = 0
|
| | | self.EvolveLV = 0
|
| | | self.WashLV = 0
|
| | | self.WashValueCount = 0
|
| | | self.WashValueList = list()
|
| | | self.StoneIDCount = 0
|
| | | self.StoneIDList = list()
|
| | | self.ClassEquipCount = 0
|
| | | self.ClassEquipList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 40
|
| | | length += 4
|
| | | length += 1
|
| | | length += 2
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2 * self.WashValueCount
|
| | | length += 1
|
| | | length += 4 * self.StoneIDCount
|
| | | length += 1
|
| | | for i in range(self.ClassEquipCount):
|
| | | length += self.ClassEquipList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteString(data, 40, self.ItemGUID)
|
| | | data = CommFunc.WriteDWORD(data, self.ItemID)
|
| | | data = CommFunc.WriteBYTE(data, self.Star)
|
| | | data = CommFunc.WriteWORD(data, self.PlusLV)
|
| | | data = CommFunc.WriteBYTE(data, self.EvolveLV)
|
| | | data = CommFunc.WriteBYTE(data, self.WashLV)
|
| | | data = CommFunc.WriteBYTE(data, self.WashValueCount)
|
| | | for i in range(self.WashValueCount):
|
| | | data = CommFunc.WriteWORD(data, self.WashValueList[i])
|
| | | data = CommFunc.WriteBYTE(data, self.StoneIDCount)
|
| | | for i in range(self.StoneIDCount):
|
| | | data = CommFunc.WriteDWORD(data, self.StoneIDList[i])
|
| | | data = CommFunc.WriteBYTE(data, self.ClassEquipCount)
|
| | | for i in range(self.ClassEquipCount):
|
| | | data = CommFunc.WriteString(data, self.ClassEquipList[i].GetLength(), self.ClassEquipList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ItemGUID:%s,
|
| | | ItemID:%d,
|
| | | Star:%d,
|
| | | PlusLV:%d,
|
| | | EvolveLV:%d,
|
| | | WashLV:%d,
|
| | | WashValueCount:%d,
|
| | | WashValueList:%s,
|
| | | StoneIDCount:%d,
|
| | | StoneIDList:%s,
|
| | | ClassEquipCount:%d,
|
| | | ClassEquipList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ItemGUID,
|
| | | self.ItemID,
|
| | | self.Star,
|
| | | self.PlusLV,
|
| | | self.EvolveLV,
|
| | | self.WashLV,
|
| | | self.WashValueCount,
|
| | | "...",
|
| | | self.StoneIDCount,
|
| | | "...",
|
| | | self.ClassEquipCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagGCNotifyEquipDetailInfo=tagGCNotifyEquipDetailInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCNotifyEquipDetailInfo.Head.Cmd,m_NAtagGCNotifyEquipDetailInfo.Head.SubCmd))] = m_NAtagGCNotifyEquipDetailInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | #A9 03 开服活动奖励数量刷新#tagGCOpenServerCampaignAwardCount
|
| | |
|
| | | class tagGCOpenServerCampaignAwardCount(Structure):
|
New file |
| | |
| | | #!/usr/bin/python
|
| | | # -*- coding: GBK -*-
|
| | | #-------------------------------------------------------------------------------
|
| | | #
|
| | | ##@package GameWorldItem
|
| | | #
|
| | | # @todo:世界物品管理
|
| | | # @author hxp
|
| | | # @date 2019-05-11
|
| | | # @version 1.0
|
| | | #
|
| | | # 详细描述: 世界物品管理
|
| | | #
|
| | | #-------------------------------------------------------------------------------
|
| | | #"""Version = 2019-05-11 10:30"""
|
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | | import GameWorld
|
| | | import PlayerControl
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | |
|
| | | MaxCacheNotifyEquipCount = 100 # 最大缓存个数
|
| | | g_notifyEquipDetailInfoCache = {} # 装备广播详细信息缓存
|
| | | g_notifyEquipDetailGUIDList = []
|
| | |
|
| | | def OnCacheNotifyEquipDetailInfo(cacheInfo, tick):
|
| | | ## 装备广播详细信息缓存
|
| | | global g_notifyEquipDetailGUIDList
|
| | | global g_notifyEquipDetailInfoCache
|
| | | |
| | | guid = cacheInfo[0]
|
| | | if guid in g_notifyEquipDetailGUIDList:
|
| | | g_notifyEquipDetailGUIDList.remove(guid)
|
| | | g_notifyEquipDetailGUIDList.append(guid)
|
| | | g_notifyEquipDetailInfoCache[guid] = cacheInfo[1:]
|
| | | |
| | | if len(g_notifyEquipDetailGUIDList) > MaxCacheNotifyEquipCount:
|
| | | removeGUID = g_notifyEquipDetailGUIDList[0]
|
| | | g_notifyEquipDetailGUIDList.remove(removeGUID)
|
| | | g_notifyEquipDetailInfoCache.pop(removeGUID, None)
|
| | | |
| | | return
|
| | |
|
| | | #// A9 05 查询广播装备详细信息 #tagCGQueryNotifyEquipDetailInfo
|
| | | #
|
| | | #struct tagCGQueryNotifyEquipDetailInfo
|
| | | #{
|
| | | # tagHead Head;
|
| | | # char ItemGUID[40];
|
| | | #};
|
| | | def OnQueryNotifyEquipDetailInfo(index, clientData, tick):
|
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
| | | guid = clientData.ItemGUID
|
| | | if guid not in g_notifyEquipDetailInfoCache:
|
| | | PlayerControl.NotifyCode(curPlayer, "CheckEquip")
|
| | | return
|
| | | itemID, equipStar, plusLV, plusEvolveLV, washLV, washValueList, stoneIDList, classItems = g_notifyEquipDetailInfoCache[guid]
|
| | | equipDetail = ChPyNetSendPack.tagGCNotifyEquipDetailInfo()
|
| | | equipDetail.ItemGUID = guid
|
| | | equipDetail.ItemID = itemID
|
| | | equipDetail.Star = equipStar
|
| | | equipDetail.PlusLV = plusLV
|
| | | equipDetail.EvolveLV = plusEvolveLV
|
| | | equipDetail.WashLV = washLV
|
| | | equipDetail.WashValueList = washValueList
|
| | | equipDetail.WashValueCount = len(equipDetail.WashValueList)
|
| | | equipDetail.StoneIDList = stoneIDList
|
| | | equipDetail.StoneIDCount = len(equipDetail.StoneIDList)
|
| | | for classItemID, classStar in classItems:
|
| | | classEquip = ChPyNetSendPack.tagGCNotifyEquipClassEquip()
|
| | | classEquip.ItemID = classItemID
|
| | | classEquip.Star = classStar
|
| | | equipDetail.ClassEquipList.append(classEquip)
|
| | | equipDetail.ClassEquipCount = len(equipDetail.ClassEquipList)
|
| | | NetPackCommon.SendFakePack(curPlayer, equipDetail)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | import NetPackCommon
|
| | | import AuctionHouse
|
| | | import PlayerFairyDomain
|
| | | import GameWorldItem
|
| | |
|
| | | import time
|
| | | import datetime
|
| | | import json
|
| | | #---------------------------------------------------------------------
|
| | | #全局变量
|
| | | #---------------------------------------------------------------------
|
| | |
| | | GameWorldProcess.UpdGlobalKillCount(eval(resultName))
|
| | | return
|
| | |
|
| | | # 缓存装备广播信息中的装备明细信息
|
| | | if callName == "NotifyEquipDetailInfo":
|
| | | GameWorldItem.OnCacheNotifyEquipDetailInfo(json.loads(resultName), tick)
|
| | | return
|
| | | |
| | | #生成仙盟红包
|
| | | if callName == "MapServer_CreatRedPacket":
|
| | | PlayerFamilyRedPacket.MapServer_CreatRedPacket(eval(resultName))
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A9 05 查询广播装备详细信息 #tagCGQueryNotifyEquipDetailInfo
|
| | |
|
| | | class tagCGQueryNotifyEquipDetailInfo(Structure):
|
| | | Head = tagHead()
|
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ItemGUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | self.ItemGUID = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 40
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteString(data, 40, self.ItemGUID)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ItemGUID:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ItemGUID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagCGQueryNotifyEquipDetailInfo=tagCGQueryNotifyEquipDetailInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGQueryNotifyEquipDetailInfo.Head.Cmd,m_NAtagCGQueryNotifyEquipDetailInfo.Head.SubCmd))] = m_NAtagCGQueryNotifyEquipDetailInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A9 A3 查看推荐好友 #tagCGQueryRecommendFriends
|
| | |
|
| | | class tagCGQueryRecommendFriends(Structure):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A9 05 通知广播装备详细信息 #tagGCNotifyEquipDetailInfo
|
| | |
|
| | | class tagGCNotifyEquipClassEquip(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ItemID", c_int), |
| | | ("Star", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.ItemID = 0
|
| | | self.Star = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagGCNotifyEquipClassEquip)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A9 05 通知广播装备详细信息 //tagGCNotifyEquipDetailInfo:
|
| | | ItemID:%d,
|
| | | Star:%d
|
| | | '''\
|
| | | %(
|
| | | self.ItemID,
|
| | | self.Star
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagGCNotifyEquipDetailInfo(Structure):
|
| | | Head = tagHead()
|
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | ItemID = 0 #(DWORD ItemID)
|
| | | Star = 0 #(BYTE Star)//星级
|
| | | PlusLV = 0 #(WORD PlusLV)//强化等级
|
| | | EvolveLV = 0 #(BYTE EvolveLV)//进化等级
|
| | | WashLV = 0 #(BYTE WashLV)//洗练等级
|
| | | WashValueCount = 0 #(BYTE WashValueCount)
|
| | | WashValueList = list() #(vector<WORD> WashValueList)//洗练值
|
| | | StoneIDCount = 0 #(BYTE StoneIDCount)
|
| | | StoneIDList = list() #(vector<DWORD> StoneIDList)//宝石
|
| | | ClassEquipCount = 0 #(BYTE ClassEquipCount)
|
| | | ClassEquipList = list() #(vector<tagGCNotifyEquipClassEquip> ClassEquipList)//本境界穿戴的装备
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ItemGUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
|
| | | self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Star,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlusLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.EvolveLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.WashLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.WashValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.WashValueCount):
|
| | | value,_pos=CommFunc.ReadWORD(_lpData,_pos)
|
| | | self.WashValueList.append(value)
|
| | | self.StoneIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.StoneIDCount):
|
| | | value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
|
| | | self.StoneIDList.append(value)
|
| | | self.ClassEquipCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.ClassEquipCount):
|
| | | temClassEquipList = tagGCNotifyEquipClassEquip()
|
| | | _pos = temClassEquipList.ReadData(_lpData, _pos)
|
| | | self.ClassEquipList.append(temClassEquipList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA9
|
| | | self.Head.SubCmd = 0x05
|
| | | self.ItemGUID = ""
|
| | | self.ItemID = 0
|
| | | self.Star = 0
|
| | | self.PlusLV = 0
|
| | | self.EvolveLV = 0
|
| | | self.WashLV = 0
|
| | | self.WashValueCount = 0
|
| | | self.WashValueList = list()
|
| | | self.StoneIDCount = 0
|
| | | self.StoneIDList = list()
|
| | | self.ClassEquipCount = 0
|
| | | self.ClassEquipList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 40
|
| | | length += 4
|
| | | length += 1
|
| | | length += 2
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2 * self.WashValueCount
|
| | | length += 1
|
| | | length += 4 * self.StoneIDCount
|
| | | length += 1
|
| | | for i in range(self.ClassEquipCount):
|
| | | length += self.ClassEquipList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteString(data, 40, self.ItemGUID)
|
| | | data = CommFunc.WriteDWORD(data, self.ItemID)
|
| | | data = CommFunc.WriteBYTE(data, self.Star)
|
| | | data = CommFunc.WriteWORD(data, self.PlusLV)
|
| | | data = CommFunc.WriteBYTE(data, self.EvolveLV)
|
| | | data = CommFunc.WriteBYTE(data, self.WashLV)
|
| | | data = CommFunc.WriteBYTE(data, self.WashValueCount)
|
| | | for i in range(self.WashValueCount):
|
| | | data = CommFunc.WriteWORD(data, self.WashValueList[i])
|
| | | data = CommFunc.WriteBYTE(data, self.StoneIDCount)
|
| | | for i in range(self.StoneIDCount):
|
| | | data = CommFunc.WriteDWORD(data, self.StoneIDList[i])
|
| | | data = CommFunc.WriteBYTE(data, self.ClassEquipCount)
|
| | | for i in range(self.ClassEquipCount):
|
| | | data = CommFunc.WriteString(data, self.ClassEquipList[i].GetLength(), self.ClassEquipList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ItemGUID:%s,
|
| | | ItemID:%d,
|
| | | Star:%d,
|
| | | PlusLV:%d,
|
| | | EvolveLV:%d,
|
| | | WashLV:%d,
|
| | | WashValueCount:%d,
|
| | | WashValueList:%s,
|
| | | StoneIDCount:%d,
|
| | | StoneIDList:%s,
|
| | | ClassEquipCount:%d,
|
| | | ClassEquipList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ItemGUID,
|
| | | self.ItemID,
|
| | | self.Star,
|
| | | self.PlusLV,
|
| | | self.EvolveLV,
|
| | | self.WashLV,
|
| | | self.WashValueCount,
|
| | | "...",
|
| | | self.StoneIDCount,
|
| | | "...",
|
| | | self.ClassEquipCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagGCNotifyEquipDetailInfo=tagGCNotifyEquipDetailInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCNotifyEquipDetailInfo.Head.Cmd,m_NAtagGCNotifyEquipDetailInfo.Head.SubCmd))] = m_NAtagGCNotifyEquipDetailInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | #A9 03 开服活动奖励数量刷新#tagGCOpenServerCampaignAwardCount
|
| | |
|
| | | class tagGCOpenServerCampaignAwardCount(Structure):
|
| | |
| | | #GameWorld.DebugLog("PlusLVChange index=%s,updPlusLV=%s,broadCastLVList=%s" % (index, updPlusLV, broadCastLVList))
|
| | | if updPlusLV in broadCastLVList:
|
| | | itemID = curEquip.GetItemTypeID()
|
| | | superItemInfo = ItemCommon.GetNotifySuperItemInfo(curPlayer, curEquip, index)
|
| | | msgParamList = [curPlayer.GetPlayerName(), itemID, superItemInfo, updPlusLV]
|
| | | userData = curEquip.GetUserData()
|
| | | guid = ItemCommon.CacheNotifyEquipDetailInfo(curPlayer, curEquip)
|
| | | msgParamList = [curPlayer.GetPlayerName(), itemID, userData, guid, updPlusLV]
|
| | | PlayerControl.WorldNotify(0, "StrengthenCongratulation", msgParamList)
|
| | |
|
| | | # 成就
|
| | |
| | | def NotifyItemDropByKill(curPlayer, curItem, npcID, notifyMark='', mapID=0):
|
| | | return #吕超说此处屏蔽
|
| | |
|
| | | def GetNotifySuperItemInfo(curPlayer, curEquip, place=None):
|
| | | '''装备提示超链接信息汇总
|
| | | <a><Word info=item id=%s0/>|showitem=%s0 itemPlus=%s0</a>
|
| | | {"ItemID":物品ID, "UserData":..., "Star":星级, "EvolveLV":进化等级,"PlusLV":强化等级,"Stone":[宝石ID,...], "Wash":{"LV":洗练等级,"Value":[洗练值, ...]}, "Equips":[itemID, itemID, ...]}
|
| | | def CacheNotifyEquipDetailInfo(curPlayer, curEquip):
|
| | | ''' 缓存装备广播信息中的装备明细信息
|
| | | 因为本版本需要的查看的内容相对较多,为了减少全服广播流量消耗,所以先进行缓存,玩家点击查看时再进行查询
|
| | | '''
|
| | |
|
| | | guid = curEquip.GetGUID()
|
| | | packType = curEquip.GetItemPlaceType()
|
| | | packIndex = curEquip.GetItemPlaceIndex()
|
| | | if packType != IPY_GameWorld.rptEquip:
|
| | | return "{}"
|
| | | return guid
|
| | |
|
| | | classLV = GetItemClassLV(curEquip)
|
| | | if not classLV:
|
| | | return "{}"
|
| | | return guid
|
| | |
|
| | | packType = IPY_GameWorld.rptEquip
|
| | | itemDict = {}
|
| | | itemDict["ItemID"] = curEquip.GetItemTypeID()
|
| | | userData = curEquip.GetUserData()
|
| | | if userData and userData != "{}":
|
| | | itemDict["UserData"] = userData
|
| | | |
| | | #部位升星数据
|
| | | itemID = curEquip.GetItemTypeID()
|
| | | #部位星级
|
| | | equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, packIndex, curEquip)
|
| | | if equipStar:
|
| | | itemDict["Star"] = equipStar
|
| | | |
| | | |
| | | #部位强化数据
|
| | | equipPartPlusLV = ChEquip.GetEquipPartPlusLVByRank(curPlayer, packType, packIndex, curEquip)
|
| | | equipPartPlusEvolveLV = ChEquip.GetEquipPartPlusEvolveLVByEquip(curPlayer, packType, packIndex, curEquip)
|
| | | if equipPartPlusLV:
|
| | | itemDict["PlusLV"] = equipPartPlusLV
|
| | | if equipPartPlusEvolveLV:
|
| | | itemDict["EvolveLV"] = equipPartPlusEvolveLV
|
| | | plusLV = ChEquip.GetEquipPartPlusLVByRank(curPlayer, packType, packIndex, curEquip)
|
| | | plusEvolveLV = ChEquip.GetEquipPartPlusEvolveLVByEquip(curPlayer, packType, packIndex, curEquip)
|
| | | |
| | | #部位洗练数据
|
| | | washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % packIndex)
|
| | | washValueList = []
|
| | | for attrNum in xrange(1, Operate_EquipWash.Def_EquipWashMaxAttrCount + 1):
|
| | | value = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashValue % (packIndex, attrNum))
|
| | | washValueList.append(value)
|
| | |
|
| | | #部位宝石数据
|
| | | stoneIDList = Operate_EquipStone.GetEquipIndexStoneIDList(curPlayer, packIndex)
|
| | | if stoneIDList and stoneIDList.count(0) != len(stoneIDList):
|
| | | itemDict["Stone"] = stoneIDList
|
| | | |
| | | #部位洗练数据
|
| | | washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % packIndex)
|
| | | valueList = []
|
| | | for attrNum in xrange(1, Operate_EquipWash.Def_EquipWashMaxAttrCount + 1):
|
| | | value = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashValue % (packIndex, attrNum))
|
| | | valueList.append(value)
|
| | | if valueList and valueList.count(0) != len(valueList):
|
| | | itemDict["Wash"] = {"LV":washLV, "Value":valueList}
|
| | | |
| | | classItems = [] # 本阶已穿装备ID
|
| | | |
| | | #本阶已穿装备ID [[itemID,star], ...]
|
| | | classItems = [] |
| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('EquipPlaceIndexMap', {'ClassLV':classLV}, True)
|
| | | if ipyDataList:
|
| | | equipPack = curPlayer.GetItemManager().GetPack(packType)
|
| | |
| | | equipID = classEquip.GetItemTypeID()
|
| | | equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, index, classEquip)
|
| | | classItems.append([equipID, equipStar])
|
| | | if classItems:
|
| | | itemDict["Equips"] = classItems
|
| | | |
| | | return json.dumps(itemDict, ensure_ascii=False).replace(" ", "")
|
| | |
|
| | | |
| | | cacheInfo = [guid, itemID, equipStar, plusLV, plusEvolveLV, washLV, washValueList, stoneIDList, classItems]
|
| | | cacheInfo = json.dumps(cacheInfo, ensure_ascii=False)
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "NotifyEquipDetailInfo", cacheInfo, len(cacheInfo))
|
| | | return guid
|
| | |
|
| | | ## 使用物品的特殊提示
|
| | | # @param curPlayer 当前玩家
|