ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -414,7 +414,7 @@ baseCnt = IpyGameDataPY.GetFuncCfg('ElderBattlefieldSys', 2) perCnt = IpyGameDataPY.GetFuncCfg('ElderBattlefieldSys', 3) if contKillCntEx >= baseCnt and contKillCntEx % perCnt == 0: sysIndex = min((contKillCntEx - baseCnt) / perCnt, len(ckillSysList)) sysIndex = min((contKillCntEx - baseCnt) / perCnt, len(ckillSysList)-1) PlayerControl.FBNotify(ckillSysList[sysIndex], [curPlayer.GetName(), contKillCntEx])