Channel/Android/hyx7game/debug/libs/library-debug-hyx7game.aarBinary files differ
Channel/Android/hyx7game/release/libs/library-release-hyx7game.aarBinary files differ
Channel/IOS/hyx7game/Plugins/The2thWorldSDK/UniversalSDK.mm
@@ -417,7 +417,9 @@ gameRoleInfo.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]]; gameRoleInfo.partyId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyID"]]; gameRoleInfo.fightPower = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"fightPower"]]; gameRoleInfo.professionId = @"-1"; gameRoleInfo.profession = @"-1"; [[SMPCQuickSDK defaultInstance] updateRoleInfoWith:gameRoleInfo isCreate:YES];//如果这个角色是刚刚创建的,这里isCreate可以传YES break; } @@ -436,7 +438,9 @@ gameRoleInfo.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]]; gameRoleInfo.partyId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyID"]]; gameRoleInfo.fightPower = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"fightPower"]]; gameRoleInfo.professionId = @"-1"; gameRoleInfo.profession = @"-1"; [[SMPCQuickSDK defaultInstance] updateRoleInfoWith:gameRoleInfo isCreate:NO];//如果这个角色是刚刚创建的,这里isCreate可以传YES break; } @@ -456,6 +460,8 @@ gameRoleInfo.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]]; gameRoleInfo.partyId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyID"]]; gameRoleInfo.fightPower = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"fightPower"]]; gameRoleInfo.professionId = @"-1"; gameRoleInfo.profession = @"-1"; [[SMPCQuickSDK defaultInstance] updateRoleInfoWith:gameRoleInfo isCreate:NO];//如果这个角色是刚刚创建的,这里isCreate可以传YES break; @@ -476,7 +482,9 @@ role.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]]; role.partyId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyID"]]; role.fightPower = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"fightPower"]]; role.professionId = @"-1"; role.profession = @"-1"; order.goodsID = [NSString stringWithFormat:@"%@", [_dict objectForKey:@"cpInfo"]]; //必填 iap时注意和苹果开发者后台一致,或者渠道映射的 order.productName = [NSString stringWithFormat:@"%@", [_dict objectForKey:@"title"]];//必填 order.cpOrderID = [NSString stringWithFormat:@"%@", [_dict objectForKey:@"orderId"]]; //必填 游戏订单号 SdkProject/plugins/quick/java/com/secondworld/sdk/command/CmdCreateRole.java
@@ -30,8 +30,8 @@ roleInfo.setGameRolePower(json.getString("fightPower")); //设置角色战力,必须为整型字符串 roleInfo.setPartyRoleId("11"); //设置角色在帮派中的id roleInfo.setPartyRoleName("帮主"); //设置角色在帮派中的名称 roleInfo.setProfessionId("38"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("法师"); //设置角色职业名称 roleInfo.setProfessionId("-1"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("-1"); //设置角色职业名称 roleInfo.setFriendlist("无"); //设置好友关系列表,格式请参考:http://open.quicksdk.net/help/detail/aid/190 QuickSdkMgr.I.setGameRoleInfo(roleInfo, true); } SdkProject/plugins/quick/java/com/secondworld/sdk/command/CmdPlatformPay.java
@@ -43,8 +43,8 @@ roleInfo.setGameRolePower(json.getString("fightPower")); //设置角色战力,必须为整型字符串 roleInfo.setPartyRoleId("11"); //设置角色在帮派中的id roleInfo.setPartyRoleName("帮主"); //设置角色在帮派中的名称 roleInfo.setProfessionId("38"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("法师"); //设置角色职业名称 roleInfo.setProfessionId("-1"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("-1"); //设置角色职业名称 roleInfo.setFriendlist("无"); //设置好友关系列表,格式请参考:http://open.quicksdk.net/help/detail/aid/190 SdkProject/plugins/quick/java/com/secondworld/sdk/command/CmdRoleLevelUp.java
@@ -30,8 +30,8 @@ roleInfo.setGameRolePower(json.getString("fightPower")); //设置角色战力,必须为整型字符串 roleInfo.setPartyRoleId("11"); //设置角色在帮派中的id roleInfo.setPartyRoleName("帮主"); //设置角色在帮派中的名称 roleInfo.setProfessionId("38"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("法师"); //设置角色职业名称 roleInfo.setProfessionId("-1"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("-1"); //设置角色职业名称 roleInfo.setFriendlist("无"); //设置好友关系列表,格式请参考:http://open.quicksdk.net/help/detail/aid/190 QuickSdkMgr.I.setGameRoleInfo(roleInfo, false); SdkProject/plugins/quick/java/com/secondworld/sdk/command/CmdRoleLogin.java
@@ -30,8 +30,8 @@ roleInfo.setGameRolePower(json.getString("fightPower")); //设置角色战力,必须为整型字符串 roleInfo.setPartyRoleId("11"); //设置角色在帮派中的id roleInfo.setPartyRoleName("帮主"); //设置角色在帮派中的名称 roleInfo.setProfessionId("38"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("法师"); //设置角色职业名称 roleInfo.setProfessionId("-1"); //设置角色职业id,必须为整型字符串 roleInfo.setProfession("-1"); //设置角色职业名称 roleInfo.setFriendlist("无"); //设置好友关系列表,格式请参考:http://open.quicksdk.net/help/detail/aid/190 QuickSdkMgr.I.setGameRoleInfo(roleInfo, false);