hch
2025-02-16 37fc9706385e420b6131cf8e6b56e939b4dd0e68
0312 GM版本 醉西游 别sdk名:gmgame
1个文件已修改
18个文件已添加
445 ■■■■■ 已修改文件
Channel/Android/gmgame/AndroidManifest.xml 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/LauncherManifest.xml 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/baseProjectTemplate.gradle 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/debug/libs/library-debug-gmgame.aar 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/deps.gradle 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/google-services.json 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/gradleTemplate.properties 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/launcherTemplate.gradle 64 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/mainTemplate.gradle 44 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/release/libs/library-release-gmgame.aar 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/settingsTemplate.gradle 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/AndroidManifest.xml 52 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/build.gradle 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/config.properties 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/deps.gradle 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/java/com/secondworld/sdk/BtGameApp.java 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/java/com/secondworld/sdk/BtGameMain.java 104 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/channel/gmgame/java/com/secondworld/sdk/BtGamePlatform.java 67 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SdkProject/gradle.properties 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/Android/gmgame/AndroidManifest.xml
New file
@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN-->
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.unity3d.player"
    xmlns:tools="http://schemas.android.com/tools">
    <application>
        <activity android:name="com.secondworld.sdk.SplashActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
         <activity android:name="com.secondworld.sdk.GameActivity"
                  android:theme="@style/UnityThemeSelector">
            <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
         </activity>
    </application>
</manifest>
Channel/Android/gmgame/LauncherManifest.xml
New file
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.unity3d.player"
    xmlns:tools="http://schemas.android.com/tools"
    android:installLocation="preferExternal">
    <supports-screens
        android:smallScreens="true"
        android:normalScreens="true"
        android:largeScreens="true"
        android:xlargeScreens="true"
        android:anyDensity="true"/>
    <application android:label="@string/app_name"
                 android:icon="@mipmap/app_icon"/>
</manifest>
Channel/Android/gmgame/baseProjectTemplate.gradle
New file
@@ -0,0 +1,13 @@
plugins {
    // If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity
    // See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
    // See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
    // To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
    id 'com.android.application' version '7.1.2' apply false
    id 'com.android.library' version '7.1.2' apply false
    **BUILD_SCRIPT_DEPS**
}
task clean(type: Delete) {
    delete rootProject.buildDir
}
Channel/Android/gmgame/debug/libs/library-debug-gmgame.aar
Binary files differ
Channel/Android/gmgame/deps.gradle
New file
@@ -0,0 +1,4 @@
//此脚本为渠道的第三方远程依赖库配置,会复制到unity中用于构建
dependencies {
}
Channel/Android/gmgame/google-services.json
Channel/Android/gmgame/gradleTemplate.properties
New file
@@ -0,0 +1,7 @@
org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M
org.gradle.parallel=true
android.useAndroidX=false
## Automatically convert third-party libraries to use AndroidX
android.enableJetifier=false
unityStreamingAssets=.unity3d
**ADDITIONAL_PROPERTIES**
Channel/Android/gmgame/launcherTemplate.gradle
New file
@@ -0,0 +1,64 @@
apply plugin: 'com.android.application'
dependencies {
    implementation project(':unityLibrary')
    }
android {
    ndkPath "**NDKPATH**"
    compileSdkVersion 30
    buildToolsVersion '30.0.0'
    compileOptions {
        sourceCompatibility JavaVersion.VERSION_11
        targetCompatibility JavaVersion.VERSION_11
    }
    packagingOptions {exclude 'META-INF/rxjava.properties'}
    defaultConfig {
        minSdkVersion 21
        targetSdkVersion 28
        applicationId '**APPLICATIONID**'
        ndk {
            abiFilters **ABIFILTERS**
        }
        versionCode **VERSIONCODE**
        versionName '**VERSIONNAME**'
    }
    aaptOptions {
        noCompress = ['.unity3d', '.ress', '.resource', '.obb'] + unityStreamingAssets.tokenize(', ')
        ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
    }**SIGN**
    lintOptions {
        abortOnError false
        checkReleaseBuilds false
    }
    buildTypes {
        debug {
            minifyEnabled **MINIFY_DEBUG**
            proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG**
            jniDebuggable true
        }
        release {
            minifyEnabled **MINIFY_RELEASE**
            proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG**
        }
    }**PACKAGING_OPTIONS****PLAY_ASSET_PACKS****SPLITS**
**BUILT_APK_LOCATION**
    bundle {
        language {
            enableSplit = false
        }
        density {
            enableSplit = false
        }
        abi {
            enableSplit = true
        }
    }
}**SPLITS_VERSION_CODE****LAUNCHER_SOURCE_BUILD_SETUP**
Channel/Android/gmgame/mainTemplate.gradle
New file
@@ -0,0 +1,44 @@
apply plugin: 'com.android.library'
**APPLY_PLUGINS**
dependencies {
    implementation fileTree(dir: 'libs', include: ['*.jar'])
**DEPS**}
android {
    ndkPath "**NDKPATH**"
    compileSdkVersion 30
    buildToolsVersion '30.0.0'
    compileOptions {
        sourceCompatibility JavaVersion.VERSION_11
        targetCompatibility JavaVersion.VERSION_11
    }
    packagingOptions {exclude 'META-INF/rxjava.properties'}
    defaultConfig {
        minSdkVersion 21
        targetSdkVersion 28
        ndk {
            abiFilters **ABIFILTERS**
        }
        versionCode **VERSIONCODE**
        versionName '**VERSIONNAME**'
        consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
    }
    lintOptions {
        abortOnError false
        checkReleaseBuilds false
    }
    aaptOptions {
        noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
        ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
    }**PACKAGING_OPTIONS**
}
**IL_CPP_BUILD_SETUP**
**SOURCE_BUILD_SETUP**
**EXTERNAL_SOURCES**
Channel/Android/gmgame/release/libs/library-release-gmgame.aar
Binary files differ
Channel/Android/gmgame/settingsTemplate.gradle
New file
@@ -0,0 +1,25 @@
pluginManagement {
    repositories {
        **ARTIFACTORYREPOSITORY**
        maven { url "https://jitpack.io" }
        gradlePluginPortal()
        google()
        mavenCentral()
    }
}
include ':launcher', ':unityLibrary'
**INCLUDES**
dependencyResolutionManagement {
    repositoriesMode.set(RepositoriesMode.PREFER_SETTINGS)
    repositories {
        **ARTIFACTORYREPOSITORY**
        maven { url "https://jitpack.io" }
        google()
        mavenCentral()
        flatDir {
            dirs "${project(':unityLibrary').projectDir}/libs"
        }
    }
}
SdkProject/channel/gmgame/AndroidManifest.xml
New file
@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    package="com.secondworld.sdk">
    <uses-permission android:name="android.permission.GET_TASKS" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="android.permission.READ_PHONE_STATE" />
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
    <uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
    <uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES" />
    <application
        android:name=".BtGameApp"
        android:allowBackup="true"
        android:usesCleartextTraffic="true"
        android:label="@string/app_name"
        tools:replace="android:name">
        <meta-data
            android:name="unityplayer.ForwardNativeEventsToDalvik"
            android:value="true" />
        <meta-data android:name="channelID" android:value="quicksdk_channel"/>
        <activity android:name="com.secondworld.sdk.SplashActivity"
            android:label="@string/app_name"
            android:screenOrientation="sensorLandscape">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>
                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
        <provider
            android:name="android.support.v4.content.FileProvider"
            android:authorities="quicksdk_packName.Provider"
            android:exported="false"
            android:grantUriPermissions="true">
            <meta-data
                android:name="android.support.FILE_PROVIDER_PATHS"
                android:resource="@xml/filepaths" />
        </provider>
    </application>
</manifest>
SdkProject/channel/gmgame/build.gradle
New file
@@ -0,0 +1,4 @@
//当前脚本为渠道的差异化配置
dependencies {
//    implementation project(path: ':quick')
}
SdkProject/channel/gmgame/config.properties
New file
@@ -0,0 +1 @@
PLUGINS=quick
SdkProject/channel/gmgame/deps.gradle
New file
@@ -0,0 +1 @@
//此脚本为渠道的第三方远程依赖库配置,会复制到unity中用于构建
SdkProject/channel/gmgame/java/com/secondworld/sdk/BtGameApp.java
New file
@@ -0,0 +1,21 @@
package com.secondworld.sdk;
public class BtGameApp extends QuickApp {
    @Override
    public void onCreate() {
        super.onCreate();
    }
    @Override
    protected PlatformDiff getPlatform() {
        return new BtGamePlatform();
    }
    @Override
    protected Class<? extends GameActivityProxy> getMainProxy() {
        return BtGameMain.class;
    }
}
SdkProject/channel/gmgame/java/com/secondworld/sdk/BtGameMain.java
New file
@@ -0,0 +1,104 @@
package com.secondworld.sdk;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.content.Intent;
import android.support.annotation.NonNull;
import android.view.KeyEvent;
import com.quicksdk.QuickSDK;
import com.quicksdk.Sdk;
import com.secondworld.sdk.utils.LogUtil;
public class BtGameMain extends GameActivityProxy {
    @Override
    public void onCreate(Activity activity) {
        super.onCreate(activity);
//        LogUtil.i("SdkManager", "BtGameMain onCreate");
//        QuickSdkMgr.I.requestPermissions(activity);
        //QuickSdkMgr.I.init(activity);
        com.quicksdk.Sdk.getInstance().onCreate(activity);
        LogUtil.d("BtGameMain", "启动的是 BtGameMain!");
        PlatformDiff.I.OnCreate(GameAppProxy.app.getApplicationContext());
    }
    @Override
    public void onStart() {
        super.onStart();
        com.quicksdk.Sdk.getInstance().onStart(activity);
    }
    @Override
    public void onRestart() {
        super.onRestart();
        com.quicksdk.Sdk.getInstance().onRestart(activity);
    }
    @Override
    public void onPause() {
        super.onPause();
        com.quicksdk.Sdk.getInstance().onPause(activity);
    }
    @Override
    public void onResume() {
        super.onResume();
        com.quicksdk.Sdk.getInstance().onResume(activity);
    }
    @Override
    public void onStop() {
        super.onStop();
        com.quicksdk.Sdk.getInstance().onStop(activity);
    }
    @Override
    public void onDestroy() {
        super.onDestroy();
        com.quicksdk.Sdk.getInstance().onDestroy(activity);
    }
    @Override
    public void onNewIntent(Intent intent) {
        super.onNewIntent(intent);
        com.quicksdk.Sdk.getInstance().onNewIntent(intent);
    }
    @Override
    public void onActivityResult(int requestCode, int resultCode, Intent data) {
        super.onActivityResult(requestCode, resultCode, data);
        QuickSdkMgr.I.onActivityResult(activity, requestCode);
        com.quicksdk.Sdk.getInstance().onActivityResult(activity, requestCode, resultCode, data);
    }
    @Override
    public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) {
        super.onRequestPermissionsResult(requestCode, permissions, grantResults);
        QuickSdkMgr.I.onRequestPermissionsResult(activity, requestCode, grantResults, permissions);
    }
    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event) {
        if (keyCode == KeyEvent.KEYCODE_BACK) {
            if (QuickSDK.getInstance().isShowExitDialog()) {
                Sdk.getInstance().exit(activity);
            } else {
                // 游戏调用自身的退出对话框,点击确定后,调用quick的exit接口
                new AlertDialog.Builder(activity).setTitle("退出").setMessage("是否退出游戏?").setPositiveButton("确定", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface arg0, int arg1) {
                        Sdk.getInstance().exit(activity);
                    }
                }).setNegativeButton("取消", null).show();
            }
            return true;
        }
        return super.onKeyDown(keyCode, event);
    }
}
SdkProject/channel/gmgame/java/com/secondworld/sdk/BtGamePlatform.java
New file
@@ -0,0 +1,67 @@
package com.secondworld.sdk;
import android.Manifest;
import android.content.Context;
public class BtGamePlatform extends PlatformDiff {
    @Override
    public String platformName() {
        return "hygame";
    }
    @Override
    public  String platformProductCode()  {
        return "77059910968783818403901306027155";
    }
    @Override
    public  String platformProductKey() {
        return "96186295";
    }
    @Override
    public void CreateRoleEvent(String roleID)
    {
    }
    //mount单位为分
    @Override
    public void PayEvent(String title, String goodsID, double mount)
    {
    }
    @Override
    public void PrePayEvent(String title, String goodsID, double mount)
    {
    }
    @Override
    public void OnCreate(Context var0)
    {
    }
    @Override
    public String[] platformPermission()
    {
        return new String[] { Manifest.permission.WRITE_EXTERNAL_STORAGE};
        //return new String[] { Manifest.permission.WRITE_EXTERNAL_STORAGE, Manifest.permission.READ_PHONE_STATE};
        //return new String[] {};
    }
    @Override
    public void LoginSuccess()
    {
    }
    @Override
    public void StartRequestPermission()
    {
    }
}
SdkProject/gradle.properties
@@ -18,4 +18,4 @@
## Automatically convert third-party libraries to use AndroidX
android.enableJetifier=false
#当前构建的渠道名称
CHANNEL_NAME=btmdb
CHANNEL_NAME=gmgame