client_Hale
2020-08-26 38b6e3bc314addee6b4b9749996adc52a9e81a43
0312 quicksdk
2个文件已修改
1个文件已添加
64 ■■■■■ 已修改文件
ChannelDiff/Android/xmyjgame/AndroidManifest.xml 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ChannelDiff/Android/xmyjgame/libs/qk_sdk-game_qk-release.aar 补丁 | 查看 | 原始文档 | blame | 历史
GradleDiff/xmyjgame/mainTemplate.gradle 59 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ChannelDiff/Android/xmyjgame/AndroidManifest.xml
@@ -95,12 +95,15 @@
            <meta-data
                android:name="com.samsung.android.keepalive.density"
                android:value="true" />
            <meta-data
                android:name="unityplayer.ForwardNativeEventsToDalvik"
                android:value="true" />
        </activity>
        <!-- 针对7.0以上的api开放的文件权限 -->
        <provider
            android:name="android.support.v4.content.FileProvider"
            android:authorities="com.zyxhgame.mxd.fileProvider"
            android:authorities="com.xfzc.yj.quick.fileProvider"
            android:exported="false"
            android:grantUriPermissions="true" >
            <meta-data
ChannelDiff/Android/xmyjgame/libs/qk_sdk-game_qk-release.aar
Binary files differ
GradleDiff/xmyjgame/mainTemplate.gradle
New file
@@ -0,0 +1,59 @@
// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.1.0'
    }
}
allprojects {
   repositories {
      flatDir {
        dirs 'libs'
      }
   }
}
apply plugin: 'com.android.application'
dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
**DEPS**}
android {
    compileSdkVersion **APIVERSION**
    buildToolsVersion '**BUILDTOOLS**'
    defaultConfig {
        targetSdkVersion 26
        applicationId '**APPLICATIONID**'
        ndk {
            abiFilters **ABIFILTERS**
        }
    }
    lintOptions {
        abortOnError false
    }
    aaptOptions {
        noCompress '.unity3d', '.ress', '.resource', '.obb'
    }
**SIGN**
    buildTypes {
        debug {
            jniDebuggable true
        }
        release {
            // Set minifyEnabled to true if you want to run ProGuard on your project
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'
            **SIGNCONFIG**
        }
    }
}