Channel/Android/hyyngame/debug/libs/library-debug-hyyngame.aar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
Channel/Android/hyyngame/release/libs/library-release-hyyngame.aar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
SdkProject/build.gradle | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
SdkProject/gradle/wrapper/gradle-wrapper.properties | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
SdkProject/library/build.gradle | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
SdkProject/library/libs/unity-classes.jar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
SdkProject/library/src/main/java/com/secondworld/sdk/UnityPlayerActivity.java | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Channel/Android/hyyngame/debug/libs/library-debug-hyyngame.aarBinary files differ
Channel/Android/hyyngame/release/libs/library-release-hyyngame.aarBinary files differ
SdkProject/build.gradle
@@ -8,7 +8,7 @@ } dependencies { classpath 'com.google.firebase:firebase-crashlytics-gradle:2.8.1' classpath 'com.android.tools.build:gradle:4.0.1' classpath "com.android.tools.build:gradle:7.3.0" classpath 'com.google.gms:google-services:4.3.10' // NOTE: Do not place your application dependencies here; they belong // in the individual module deps.gradle files SdkProject/gradle/wrapper/gradle-wrapper.properties
@@ -1,6 +1,6 @@ #Fri Oct 30 14:46:25 CST 2020 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip #Tue Aug 13 11:11:28 CST 2024 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.2-all.zip zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists SdkProject/library/build.gradle
@@ -33,12 +33,12 @@ def channelJavaFiles = getAllFiles(new ArrayList<File>(), "${channelPath}/java") android { compileSdkVersion 33 buildToolsVersion "33.0.0" compileSdkVersion 34 buildToolsVersion "34.0.0" defaultConfig { minSdkVersion 21 targetSdkVersion 33 targetSdkVersion 34 versionCode 1 versionName "1.0" @@ -62,8 +62,8 @@ } } compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } packagingOptions {exclude 'META-INF/rxjava.properties'} lintOptions { SdkProject/library/libs/unity-classes.jarBinary files differ
SdkProject/library/src/main/java/com/secondworld/sdk/UnityPlayerActivity.java
@@ -1,4 +1,3 @@ // GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN package com.secondworld.sdk; import android.app.Activity; @@ -12,8 +11,10 @@ import android.view.Window; import android.view.WindowManager; import android.os.Process; import com.unity3d.player.IUnityPlayerLifecycleEvents; import com.unity3d.player.UnityPlayer; public class UnityPlayerActivity extends Activity implements IUnityPlayerLifecycleEvents { @@ -50,9 +51,8 @@ moveTaskToBack(true); } // When Unity player quited kill process // Callback before Unity player process is killed @Override public void onUnityPlayerQuitted() { Process.killProcess(Process.myPid()); } @Override protected void onNewIntent(Intent intent) @@ -79,27 +79,27 @@ @Override protected void onStop() { super.onStop(); mUnityPlayer.pause(); mUnityPlayer.onStop(); } @Override protected void onStart() { super.onStart(); mUnityPlayer.resume(); mUnityPlayer.onStart(); } // Pause Unity @Override protected void onPause() { super.onPause(); mUnityPlayer.pause(); mUnityPlayer.onPause(); } // Resume Unity @Override protected void onResume() { super.onResume(); mUnityPlayer.resume(); mUnityPlayer.onResume(); } // Low Memory Unity @@ -143,8 +143,8 @@ } // Pass any events not handled by (unfocused) views straight to UnityPlayer @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } /*API12*/ public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.onKeyUp(keyCode, event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.onKeyDown(keyCode, event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.onTouchEvent(event); } @Override public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.onGenericMotionEvent(event); } }