| | |
| | | NSDictionary *userInfo = [notify userInfo]; |
| | | if (error == 0) { |
| | | NSString *uid = [[SMPCQuickSDK defaultInstance] userId]; |
| | | NSString *gameUID; |
| | | int channelType = [SMPCQuickSDK defaultInstance].channelType; |
| | | switch (channelType) { |
| | | case 1908: |
| | | gameUID = [NSString stringWithFormat:@"%@@%d", uid, 1728]; |
| | | break; |
| | | |
| | | default: |
| | | gameUID = [NSString stringWithFormat:@"%@@%d", uid, [SMPCQuickSDK defaultInstance].channelType]; |
| | | break; |
| | | } |
| | | NSString *cid =[[SMPCQuickSDK defaultInstance] getConfigValue:@"cid"]; |
| | | NSString *gameUID = [NSString stringWithFormat:@"%@%@%@", uid,@"@",cid]; |
| | | NSString *UserName = [[SMPCQuickSDK defaultInstance] userId]; |
| | | //获取user_token,用于从服务器去验证用户信息 |
| | | NSString *user_token = userInfo[kSmpcQuickSDKKeyUserToken]; |