| ChannelDiff/Android/spxjgame/AndroidManifest.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ChannelDiff/Android/spxjgame/libs/sp_sdk-game_spxjgame-release.aar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Project/sp_sdk/build.gradle | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Project/sp_sdk/libs/sp_common_lib.jar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Project/sp_sdk/src/game_spxjgame/java/com/secondworld/univeralsdk/SpPlatformUtil.java | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ChannelDiff/Android/spxjgame/AndroidManifest.xml
@@ -7,7 +7,7 @@ <uses-sdk android:minSdkVersion="16" android:targetSdkVersion="22" /> android:targetSdkVersion="27" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> ChannelDiff/Android/spxjgame/libs/sp_sdk-game_spxjgame-release.aarBinary files differ
Project/sp_sdk/build.gradle
@@ -2,12 +2,12 @@ android { compileSdkVersion 22 compileSdkVersion 27 defaultConfig { //applicationId "com.secondworld.univeralsdk" minSdkVersion 16 targetSdkVersion 22 targetSdkVersion 27 versionCode 1 versionName "1.1.0" } @@ -30,6 +30,7 @@ dimension "default" manifestPlaceholders.put("appId", "com.xjaz.sp") manifestPlaceholders.put("JpushAppKey", "22186239fee975f883198cf4") } } } @@ -42,7 +43,6 @@ implementation files('libs/jpush-android-3.1.3.jar') compileOnly files('libs/unity-classes.jar') implementation files('libs/org.apache.http.legacy.jar') implementation files('libs/sp_common_lib.jar') implementation files('libs/tbs_sdk_thirdapp.jar') implementation files('libs/glidecompiler-4.6.1.jar') implementation files('libs/applog.jar') @@ -50,6 +50,7 @@ implementation 'com.google.code.gson:gson:2.8.1' implementation 'org.greenrobot:greendao:3.2.2' implementation 'org.freemarker:freemarker-gae:2.3.23' implementation files('libs/sp_common_lib.jar') } task autoCopy_spxjgame_Manifest(type: Copy) { Project/sp_sdk/libs/sp_common_lib.jarBinary files differ
Project/sp_sdk/src/game_spxjgame/java/com/secondworld/univeralsdk/SpPlatformUtil.java
@@ -49,7 +49,6 @@ // 参数3:SDK的横竖屏管理 (ORIENTATION_HORIZONTAL 代表横屏,ORIENTATION_VERTICAL 代表竖屏) // 参数4:初始化回调 SPGameController.getInstance(). onCreate(activity, savedInstanceState, SPGameController.ORIENTATION_HORIZONTAL, new SPInitCallback()