allez
2022-06-29 913770aa650099bb7c1c3df1d4f89e1fa93b7775
0312 改成初始化不自动登录
1个文件已修改
25 ■■■■ 已修改文件
Channel/IOS/sohagame/Plugins/The2thWorldSDK/UniversalSDK.mm 25 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Channel/IOS/sohagame/Plugins/The2thWorldSDK/UniversalSDK.mm
@@ -31,8 +31,7 @@
static NSString* sUserName;
static NSThread* _thread;
//初始化状态,0初始化中,1成功,2登录 3登录注销
//因为ios在sdk登录成功时游戏ModelCenter还没初始化好无法处理逻辑,需要在收到unity请求登录时检查状态2回复登录信息,状态3请求sdk登录
//初始化状态,0初始化中,1成功
static int initedState=0;
static NSString * const kClientID = @"468442318367-ocoqrm0kei0gpkrnnq1ql628v4g4dbqd.apps.googleusercontent.com";
@@ -215,7 +214,7 @@
    [Soha sohaInitWithGameDelegate:self
                          application:[UIApplication sharedApplication]
                        launchOptions:launchOptions
                        loginManually:NO
                        loginManually:YES
                     andSetLanguageTo:SohaSDKLanguageVietnam];
    [Soha showInAppPopupTracking];
@@ -244,7 +243,6 @@
        NSMutableDictionary *_dict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
                                      [NSNumber numberWithInt:S2U_DelAccount], @"code", nil];
        [self SendMessageToUnity:_dict];
        initedState=3;
    }
}
@@ -260,7 +258,6 @@
- (void)sohaLoginDelegate:(SohaUser *)user{
    if(user){
        NSLog(@"渠道登录成功");
        initedState=2;
        NSString *account = [SohaUser currentUser].userId;
        NSString *game_id = @"1";
        NSString *session_id = [SohaUser currentUser].accessToken;
@@ -275,7 +272,6 @@
    else
    {
        NSLog(@"渠道登录失败");
        initedState=3;
    }
}
@@ -283,7 +279,6 @@
    NSLog(@"渠道注销成功");
    NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithInt:S2U_FreePlatformLogoutOk], @"code", nil];
    [self SendMessageToUnity:_dict];
    initedState=3;
}
- (void)sohaDidPurchaseFailed:(SohaTransaction *)transaction purchaseError:(NSString *)error {
@@ -324,25 +319,11 @@
        case 0:
            break;
        case 1:
            [Soha sohaLoginSDK];
            break;
        case 2:
        {
            NSString *account = [SohaUser currentUser].userId;
            NSString *game_id = @"1";
            NSString *session_id = [SohaUser currentUser].accessToken;
            NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:
                                   [NSDictionary dictionaryWithObjectsAndKeys:account, @"account",
                                    game_id, @"game_id",
                                    session_id, @"session_id", nil],@"info",
                                   [NSNumber numberWithInt:S2U_FreePlatformLoginOk], @"code", nil];
            [self SendMessageToUnity:_dict];
            break;
        }
        default:
            //ios特殊处理,sdk初始化比游戏快,导致游戏的sdk初始化值为false 需要在未登录处理
            [Soha sohaLoginSDK];
            break;
    }
}