Channel/Android/mlgtgame_jf/AndroidManifest.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Channel/Android/mlgtgame_jf/debug/libs/library-debug-mlgtgame_jf.aar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
Channel/Android/mlgtgame_jf/deps.gradle | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Channel/Android/mlgtgame_jf/mainTemplate.gradle | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Channel/Android/mlgtgame_jf/release/libs/library-release-mlgtgame_jf.aar | 补丁 | 查看 | 原始文档 | blame | 历史 | |
Channel/Android/mlgtgame_jf/release/libs/sdklibrary-release.aar | 补丁 | 查看 | 原始文档 | blame | 历史 |
Channel/Android/mlgtgame_jf/AndroidManifest.xml
New file @@ -0,0 +1,17 @@ <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.unity3d.player" xmlns:tools="http://schemas.android.com/tools"> <application android:allowNativeHeapPointerTagging="false"> <activity android:name="com.secondworld.sdk.GameActivity" android:theme="@style/UnityThemeSelector"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <meta-data android:name="unityplayer.UnityActivity" android:value="true" /> </activity> </application> </manifest> Channel/Android/mlgtgame_jf/debug/libs/library-debug-mlgtgame_jf.aarBinary files differ
Channel/Android/mlgtgame_jf/deps.gradle
New file @@ -0,0 +1,3 @@ dependencies { } Channel/Android/mlgtgame_jf/mainTemplate.gradle
New file @@ -0,0 +1,39 @@ // GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN apply plugin: 'com.android.library' //**APPLY_PLUGINS** apply from: 'deps.gradle' dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) **DEPS**} android { compileSdkVersion **APIVERSION** buildToolsVersion '**BUILDTOOLS**' compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } defaultConfig { minSdkVersion **MINSDKVERSION** targetSdkVersion **TARGETSDKVERSION** ndk { abiFilters **ABIFILTERS** } versionCode **VERSIONCODE** versionName '**VERSIONNAME**' consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD** } lintOptions { abortOnError false } aaptOptions { ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~" }**PACKAGING_OPTIONS** }**REPOSITORIES****SOURCE_BUILD_SETUP** **EXTERNAL_SOURCES** Channel/Android/mlgtgame_jf/release/libs/library-release-mlgtgame_jf.aarBinary files differ
Channel/Android/mlgtgame_jf/release/libs/sdklibrary-release.aarBinary files differ