New file |
| | |
| | | //
|
| | | // UniversalSDK.m
|
| | | // Unity-iPhone
|
| | | //
|
| | | // Created by 蔡瀚 on 2018/4/24.
|
| | | //
|
| | |
|
| | | #import "UniversalSDK.h"
|
| | | #import "AdSupport/AdSupport.h"
|
| | | #import "opus.h"
|
| | | #ifdef NSFoundationVersionNumber_iOS_9_x_Max
|
| | | #import <UserNotifications/UserNotifications.h>
|
| | | #endif
|
| | | #import "SystemConfiguration/CaptiveNetwork.h"
|
| | | #import <SMPCQuickSDK/SMPCQuickSDK.h>
|
| | |
|
| | | @implementation UniversalSDK
|
| | |
|
| | | #define CHANNEL_NUM 1
|
| | |
|
| | | static int s_frequency = 16000;
|
| | | static int s_bitRate = 20000;
|
| | | static int s_bandMode = OPUS_BANDWIDTH_WIDEBAND;
|
| | | static int s_frameSize = 160;
|
| | | static int sBatteryLevel = -1;
|
| | | static int sBatteryState = -1;
|
| | | static NSString* sAppID;
|
| | | static NSString* sGameID;
|
| | | static NSString* sUserName;
|
| | | static NSThread* _thread;
|
| | | static NSString* channel;
|
| | |
|
| | | -(id)init
|
| | | {
|
| | | self = [super init];
|
| | | |
| | | m_fakeUIWebView = [[WKWebView alloc] initWithFrame:CGRectZero];
|
| | | NSURL *url = [NSURL URLWithString:@"www.baidu.com"];
|
| | | NSURLRequest *request = [NSURLRequest requestWithURL:url
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| | | cachePolicy:NSURLRequestUseProtocolCachePolicy
|
| | | timeoutInterval:10.f];
|
| | | [m_fakeUIWebView loadRequest:request];
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| | |
|
| | | return self;
|
| | | }
|
| | |
|
| | | -(void) Init
|
| | | {
|
| | | UIDevice *_device = [UIDevice currentDevice];
|
| | | _device.batteryMonitoringEnabled = true;
|
| | | |
| | | NSString* _uniqueID = [[NSUserDefaults standardUserDefaults] objectForKey:@"tsw_unique_id"];
|
| | | //获取IDFA
|
| | | NSString* _idfa = [[[ASIdentifierManager sharedManager] advertisingIdentifier] UUIDString];
|
| | | |
| | | if(_uniqueID == NULL || [_uniqueID length] <= 0)
|
| | | {
|
| | | //判断IDFA是否为空
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| | | BOOL isEmpty = [[_idfa stringByReplacingOccurrencesOfString:@"-" withString:@""] stringByReplacingOccurrencesOfString:@"0" withString:@""].length;
|
| | | if (isEmpty) {
|
| | | //不为空,将IDFA作为唯一标识
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| | | _uniqueID = _idfa;
|
| | | }
|
| | | else {
|
| | | //为空,获取UUID作为唯一标识
|
| | | _uniqueID = [[[UIDevice currentDevice] identifierForVendor] UUIDString];
|
| | | }
|
| | | |
| | | //保存唯一设备标识,如已存在则不进行任何处理
|
| | | [[NSUserDefaults standardUserDefaults] setObject:_uniqueID forKey:@"tsw_unique_id"];
|
| | | [[NSUserDefaults standardUserDefaults] synchronize];
|
| | | }
|
| | | |
| | | // 取得UserAgent
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| | | [m_fakeUIWebView evaluateJavaScript:@"navigator.userAgent" completionHandler:^(id _Nullable userAgent, NSError * _Nullable error) {
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| | |
|
| | | NSLog(@"%@", userAgent);
|
| | | NSString* _userAgent = [NSString stringWithFormat:@"%@", userAgent];
|
| | | // 发送设备信息
|
| | | NSMutableDictionary *_dict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
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| | | _uniqueID,@"unique_id",
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| | | _idfa,@"android_id",
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| | | [NSNumber numberWithInt:S2U_DeviceInfo],@"code",
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| | | _userAgent,@"userAgent",nil];
|
| | | [self SendMessageToUnity:_dict];
|
| | | }];
|
| | | }
|
| | |
|
| | | -(void)SendMessageToUnity:(NSDictionary*)dict
|
| | | {
|
| | | BOOL _result = [NSJSONSerialization isValidJSONObject:dict];
|
| | | if(_result)
|
| | | {
|
| | | NSData* _jsonData = [NSJSONSerialization dataWithJSONObject:dict options:0 error:NULL];
|
| | | UnitySendMessage(UNITY_OBJ_NAME, UNITY_FUNC_NAME,
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| | | [[[NSString alloc] initWithData:_jsonData encoding:NSUTF8StringEncoding] UTF8String]);
|
| | | }
|
| | | }
|
| | |
|
| | | -(void) BatteryThread {
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| | | while (TRUE)
|
| | | {
|
| | | [NSThread sleepForTimeInterval:1];
|
| | | |
| | | UIDevice *_device = [UIDevice currentDevice];
|
| | | |
| | | int _state = [_device batteryState];
|
| | | if(_state != sBatteryState){
|
| | | sBatteryState = _state;
|
| | | NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:
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| | | [NSNumber numberWithInt:sBatteryState], @"status",
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| | | [NSNumber numberWithInt:S2U_BatteryCharging], @"code", nil];
|
| | | |
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | |
| | | int _level = (int)([_device batteryLevel] * 100);
|
| | | if(_level != sBatteryLevel){
|
| | | sBatteryLevel = _level;
|
| | | NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:
|
| | | [NSNumber numberWithInt:sBatteryLevel], @"level",
|
| | | [NSNumber numberWithInt:S2U_BatteryLevel], @"code", nil];
|
| | | |
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | -(void) OpenURL:(NSString*) url {
|
| | | |
| | | if(m_UIWebView != NULL) {
|
| | | [self btnClick:NULL];
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| | | return;
|
| | | }
|
| | | |
| | | CGRect _bounds = UnityGetMainWindow().bounds;
|
| | | |
| | | float _scale = _bounds.size.width / 1334;
|
| | | |
| | | float _width = 982 * _scale;
|
| | | float _height = 560 * _scale;
|
| | | |
| | | float _offsetX = (_bounds.size.width - _width) * .5f;
|
| | | float _offsetY = (_bounds.size.height - _height) * .5f;
|
| | | |
| | | m_UIWebView = [[WKWebView alloc] initWithFrame:CGRectMake(_offsetX, _offsetY, _width, _height)];
|
| | | m_UIWebView.UIDelegate = self;
|
| | | m_UIWebView.navigationDelegate = self ;
|
| | | m_UIWebView.scrollView.scrollEnabled = YES;
|
| | | m_UIWebView.scrollView.bounces = NO;
|
| | | NSURLRequest *request =[NSURLRequest requestWithURL:[NSURL URLWithString:url]];
|
| | | [m_UIWebView loadRequest:request];
|
| | | |
| | | |
| | | }
|
| | |
|
| | | -(void) btnClick:(UIButton*)sender {
|
| | | [m_CloseBtn removeFromSuperview];
|
| | | [m_CloseBtn removeTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
|
| | | m_CloseBtn = NULL;
|
| | | |
| | | NSURLCache *_cache = [NSURLCache sharedURLCache];
|
| | | [_cache removeAllCachedResponses];
|
| | | [_cache setDiskCapacity:0];
|
| | | [_cache setMemoryCapacity:0];
|
| | | |
| | | [m_UIWebView removeFromSuperview];
|
| | | m_UIWebView = NULL;
|
| | | }
|
| | |
|
| | |
|
| | | //-(void)webViewDidFinishLoad:(WKWebView *)webView{
|
| | | - (void)webView:(WKWebView *)webView didFinishNavigation:(null_unspecified WKNavigation *)navigation{
|
| | | |
| | | CGRect _bounds = UnityGetMainWindow().bounds;
|
| | | |
| | | float _scale = _bounds.size.width / 1334;
|
| | | |
| | | float _width = 982 * _scale;
|
| | | float _height = 560 * _scale;
|
| | | |
| | | m_CloseBtn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
|
| | | [m_CloseBtn setFrame:CGRectMake(_width - 600 * _scale, _height - 86 * _scale, 360 * _scale, 72 * _scale)];
|
| | | [m_CloseBtn setTitle:@"我知道了" forState:UIControlStateNormal];
|
| | | |
| | | NSString *_bundlePath = [[NSBundle mainBundle] pathForResource:@"The2thWorldRES.bundle" ofType:nil];
|
| | | NSBundle *_bundle = [NSBundle bundleWithPath:_bundlePath];
|
| | | NSString *pic1Path = [_bundle pathForResource:@"TY_AN_34.png" ofType:nil];
|
| | | |
| | | [m_CloseBtn setBackgroundImage:[UIImage imageWithContentsOfFile:pic1Path] forState:UIControlStateNormal];
|
| | | [m_CloseBtn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
|
| | | [m_CloseBtn addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
|
| | | |
| | | [m_UIWebView addSubview:m_CloseBtn];
|
| | | |
| | | UIView *view = UnityGetGLViewController().view;
|
| | | [view addSubview:m_UIWebView];
|
| | | }
|
| | |
|
| | | -(void)QuickSDKInit:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
| | | |
| | | // 监听初始化
|
| | | [[NSNotificationCenter defaultCenter] addObserver:self
|
| | | selector:@selector(smpcQpInitResult:)
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| | | name:kSmpcQuickSDKNotiInitDidFinished
|
| | | object:nil];
|
| | | // 监听登录
|
| | | [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(smpcQpLoginResult:) name:kSmpcQuickSDKNotiLogin object:nil];
|
| | | // 监听注销
|
| | | [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(smpcQpLogoutResult:) name:kSmpcQuickSDKNotiLogout object:nil];
|
| | | // 监听充值结果
|
| | | [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(smpcQpRechargeResult:) name:kSmpcQuickSDKNotiRecharge object:nil];
|
| | | |
| | | // --------------------- 初始化 --------------------------
|
| | | SMPCQuickSDKInitConfigure *cfg = [[SMPCQuickSDKInitConfigure alloc] init];
|
| | | cfg.productKey = PRODUCT_KEY;
|
| | | cfg.productCode = PRODUCT_CODE;
|
| | | [[SMPCQuickSDK defaultInstance] initWithConfig:cfg application:application didFinishLaunchingWithOptions:launchOptions];
|
| | | // ------------------------------------------------------
|
| | | }
|
| | |
|
| | | - (void)smpcQpInitResult:(NSNotification *)notify {
|
| | | NSLog(@"init result:%@",notify);
|
| | | NSDictionary *userInfo = notify.userInfo;
|
| | | int errorCode = [userInfo[kSmpcQuickSDKKeyError] intValue];
|
| | | switch (errorCode) {
|
| | | case SMPC_QUICK_SDK_ERROR_NONE:
|
| | | {
|
| | | NSLog(@"初始化成功");
|
| | | // NSString *_appid = [[SMPCQuickSDK defaultInstance] getConfigValue:@"zfappid"];
|
| | | // if (_appid == nil || [_appid isEqualToString:@""])
|
| | | // {
|
| | | // _appid = sAppID;
|
| | | // }
|
| | | NSString *_appid = sAppID;
|
| | | NSLog(@"init _appid:%@",_appid);
|
| | | |
| | | NSMutableDictionary *_dict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
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| | | [NSNumber numberWithInt:S2U_SdkInitComplete], @"code",
|
| | | @"hygame", @"channelPlatform",
|
| | | _appid, @"yj_appid", _appid, @"yj_spid", nil];
|
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | break;
|
| | | case SMPC_QUICK_SDK_ERROR_INIT_FAILED:
|
| | | default:
|
| | | {
|
| | | //初始化失败
|
| | | NSLog(@"渠道初始化失败");
|
| | | }
|
| | | break;
|
| | | }
|
| | | |
| | | }
|
| | |
|
| | | - (void)smpcQpLoginResult:(NSNotification *)notify {
|
| | | NSLog(@"登录成功通知%@",notify);
|
| | | int error = [[[notify userInfo] objectForKey:kSmpcQuickSDKKeyError] intValue];
|
| | | NSDictionary *userInfo = [notify userInfo];
|
| | | if (error == 0) {
|
| | | NSString *uid = [[SMPCQuickSDK defaultInstance] userId];
|
| | | channel = [[SMPCQuickSDK defaultInstance] getConfigValue:@"channel"];
|
| | | if(channel&&[channel length]!=0)
|
| | | {
|
| | | |
| | | }
|
| | | else
|
| | | {
|
| | | channel = [NSString stringWithFormat:@"%d", [SMPCQuickSDK defaultInstance].channelType];
|
| | | }
|
| | | NSString *gameUID = [NSString stringWithFormat:@"%@@%@", uid, channel];
|
| | | NSString *UserName = [[SMPCQuickSDK defaultInstance] userId];
|
| | | //获取user_token,用于从服务器去验证用户信息
|
| | | NSString *user_token = userInfo[kSmpcQuickSDKKeyUserToken];
|
| | | |
| | | NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:
|
| | | [NSDictionary dictionaryWithObjectsAndKeys:user_token, @"token",
|
| | | UserName, @"userName",
|
| | | gameUID, @"account", nil],@"info",
|
| | | [NSNumber numberWithInt:S2U_FreePlatformLoginOk], @"code", nil];
|
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | }
|
| | |
|
| | | - (void)smpcQpLogoutResult:(NSNotification *)notify {
|
| | | NSLog(@"%s",__func__);
|
| | | NSDictionary *userInfo = notify.userInfo;
|
| | | int errorCode = [userInfo[kSmpcQuickSDKKeyError] intValue];
|
| | | switch (errorCode) {
|
| | | case SMPC_QUICK_SDK_ERROR_NONE:
|
| | | {
|
| | | NSLog(@"注销成功");
|
| | | //注销成功
|
| | | NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithInt:S2U_FreePlatformLogoutOk], @"code", nil];
|
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | break;
|
| | | case SMPC_QUICK_SDK_ERROR_LOGOUT_FAIL:
|
| | | default:
|
| | | {
|
| | | //注销失败
|
| | | NSLog(@"注销失败");
|
| | | }
|
| | | break;
|
| | | }
|
| | | if (errorCode == SMPC_QUICK_SDK_ERROR_NONE) {
|
| | | |
| | | }
|
| | | |
| | | }
|
| | |
|
| | | - (void)smpcQpRechargeResult:(NSNotification *)notify{
|
| | | NSLog(@"充值结果%@",notify);
|
| | | NSDictionary *userInfo = notify.userInfo;
|
| | | int error = [[userInfo objectForKey:kSmpcQuickSDKKeyError] intValue];
|
| | | switch (error) {
|
| | | case SMPC_QUICK_SDK_ERROR_NONE:
|
| | | {
|
| | | //充值成功
|
| | | //QuickSDK订单号,cp下单时传入的订单号,渠道sdk的订单号,cp下单时传入的扩展参数
|
| | | NSString *orderID = userInfo[kSmpcQuickSDKKeyOrderId];
|
| | | NSString *cpOrderID = userInfo[kSmpcQuickSDKKeyCpOrderId];
|
| | | NSLog(@"充值成功数据:%@,%@",orderID,cpOrderID);
|
| | | NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:
|
| | | [NSNumber numberWithInt:S2U_FreePlatformPayOk], @"code", nil];
|
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | break;
|
| | | case SMPC_QUICK_SDK_ERROR_RECHARGE_CANCELLED:
|
| | | case SMPC_QUICK_SDK_ERROR_RECHARGE_FAILED:
|
| | | {
|
| | | //充值失败
|
| | | NSString *orderID = userInfo[kSmpcQuickSDKKeyOrderId];
|
| | | NSString *cpOrderID = userInfo[kSmpcQuickSDKKeyCpOrderId];
|
| | | NSLog(@"充值失败数据%@,%@",orderID,cpOrderID);
|
| | | NSDictionary *_dict = [NSDictionary dictionaryWithObjectsAndKeys:
|
| | | [NSNumber numberWithInt:S2U_FreePlatformPayFail], @"code", nil];
|
| | | [self SendMessageToUnity:_dict];
|
| | | }
|
| | | break;
|
| | | default:
|
| | | break;
|
| | | }
|
| | | }
|
| | |
|
| | | -(id) APNativeJSONObject:(NSData *)data{
|
| | | if (!data) {
|
| | | return nil;
|
| | | }
|
| | | |
| | | NSError *error = nil;
|
| | | id retId = [NSJSONSerialization JSONObjectWithData:data options:0 error:&error];
|
| | | |
| | | if (error) {
|
| | | NSLog(@"%s trans data to obj with error: %@", __func__, error);
|
| | | return nil;
|
| | | }
|
| | | |
| | | return retId;
|
| | | }
|
| | |
|
| | | -(void)HandleUnityMessage:(NSString *)json {
|
| | | |
| | | NSLog(@"收到Unity发来的消息 => %@", json);
|
| | | |
| | | NSData *_jsonData = [json dataUsingEncoding:NSUTF8StringEncoding];
|
| | | NSDictionary *_dict = [self APNativeJSONObject:_jsonData];
|
| | | |
| | | switch([[_dict objectForKey:@"code"] intValue]){
|
| | | case U2S_Init:
|
| | | sAppID = _dict[@"appID"];
|
| | | sGameID = _dict[@"gameID"];
|
| | | [self Init];
|
| | |
|
| | | break;
|
| | | case U2S_CopyContent:
|
| | | [UIPasteboard generalPasteboard].string = _dict[@"content"];
|
| | | break;
|
| | | case U2S_FreePlatformInit:
|
| | | break;
|
| | | case U2S_MakeKeyAndVisible:
|
| | | {
|
| | | UIWindow * _window = [[UIApplication sharedApplication].delegate window];
|
| | | if (_window != nil && _window.rootViewController != nil) {
|
| | | [_window makeKeyAndVisible];
|
| | | }
|
| | | }
|
| | | break;
|
| | | case U2S_OpenWebView:
|
| | | [self OpenURL:_dict[@"url"]];
|
| | | break;
|
| | | case U2S_FreePlatformLogin:
|
| | | {
|
| | | int error = [[SMPCQuickSDK defaultInstance] login];
|
| | | if (error != 0) {
|
| | | NSLog(@"U2S_FreePlatformLogin => %d",error);
|
| | | }
|
| | | }
|
| | | break;
|
| | | case U2S_FreePlatformLogout:
|
| | | {
|
| | | [[SMPCQuickSDK defaultInstance] logout];
|
| | | }
|
| | | break;
|
| | | case U2S_CreateRole:
|
| | | {
|
| | | // 更新角色信息
|
| | | SMPCQuickSDKGameRoleInfo *gameRoleInfo = [SMPCQuickSDKGameRoleInfo new];
|
| | | gameRoleInfo.serverName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"serverName"]];
|
| | | gameRoleInfo.gameRoleName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleName"]];
|
| | | gameRoleInfo.serverId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"sid"]]; //需要是数字字符串
|
| | | gameRoleInfo.gameRoleID = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleID"]];
|
| | | gameRoleInfo.gameUserBalance = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"money"]];
|
| | | gameRoleInfo.vipLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"vipLevel"]];
|
| | | gameRoleInfo.gameUserLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"level"]];
|
| | | gameRoleInfo.partyName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyName"]];
|
| | | gameRoleInfo.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]];
|
| | | |
| | | [[SMPCQuickSDK defaultInstance] updateRoleInfoWith:gameRoleInfo isCreate:YES];//如果这个角色是刚刚创建的,这里isCreate可以传YES
|
| | | break;
|
| | | }
|
| | | case U2S_RoleLogin:
|
| | | {
|
| | | // 更新角色信息
|
| | | SMPCQuickSDKGameRoleInfo *gameRoleInfo = [SMPCQuickSDKGameRoleInfo new];
|
| | | gameRoleInfo.serverName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"serverName"]];
|
| | | gameRoleInfo.gameRoleName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleName"]];
|
| | | gameRoleInfo.serverId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"sid"]]; //需要是数字字符串
|
| | | gameRoleInfo.gameRoleID = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleID"]];
|
| | | gameRoleInfo.gameUserBalance = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"money"]];
|
| | | gameRoleInfo.vipLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"vipLevel"]];
|
| | | gameRoleInfo.gameUserLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"level"]];
|
| | | gameRoleInfo.partyName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyName"]];
|
| | | gameRoleInfo.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]];
|
| | |
|
| | | [[SMPCQuickSDK defaultInstance] updateRoleInfoWith:gameRoleInfo isCreate:NO];//如果这个角色是刚刚创建的,这里isCreate可以传YES
|
| | | break;
|
| | | }
|
| | | |
| | | case U2S_RoleLevelUp:
|
| | | {
|
| | | // 更新角色信息
|
| | | SMPCQuickSDKGameRoleInfo *gameRoleInfo = [SMPCQuickSDKGameRoleInfo new];
|
| | | gameRoleInfo.serverName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"serverName"]];
|
| | | gameRoleInfo.gameRoleName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleName"]];
|
| | | gameRoleInfo.serverId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"sid"]]; //需要是数字字符串
|
| | | gameRoleInfo.gameRoleID = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleID"]];
|
| | | gameRoleInfo.gameUserBalance = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"money"]];
|
| | | gameRoleInfo.vipLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"vipLevel"]];
|
| | | gameRoleInfo.gameUserLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"level"]];
|
| | | gameRoleInfo.partyName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyName"]];
|
| | | gameRoleInfo.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]];
|
| | | |
| | | [[SMPCQuickSDK defaultInstance] updateRoleInfoWith:gameRoleInfo isCreate:NO];//如果这个角色是刚刚创建的,这里isCreate可以传YES
|
| | | break;
|
| | | }
|
| | | case U2S_FreePlatformPay:
|
| | | {
|
| | | SMPCQuickSDKGameRoleInfo *role = [[SMPCQuickSDKGameRoleInfo alloc] init];
|
| | | SMPCQuickSDKPayOrderInfo *order = [[SMPCQuickSDKPayOrderInfo alloc] init];
|
| | |
|
| | | role.serverName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"serverName"]];
|
| | | role.gameRoleName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleName"]];
|
| | | role.serverId = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"sid"]]; //需要是数字字符串
|
| | | role.gameRoleID = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"roleID"]];
|
| | | role.gameUserBalance = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"money"]];
|
| | | role.vipLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"vipLevel"]];
|
| | | role.gameUserLevel = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"level"]];
|
| | | role.partyName = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"familyName"]];
|
| | | role.creatTime = [NSString stringWithFormat:@"%@",[_dict objectForKey:@"createTime"]];
|
| | | |
| | | order.goodsID = [NSString stringWithFormat:@"%@", [_dict objectForKey:@"cpInfo"]]; //必填 iap时注意和苹果开发者后台一致,或者渠道映射的
|
| | | order.productName = [NSString stringWithFormat:@"%@", [_dict objectForKey:@"title"]];//必填
|
| | | order.cpOrderID = [NSString stringWithFormat:@"%@", [_dict objectForKey:@"orderId"]]; //必填 游戏订单号
|
| | | order.count = 1; //必填 数量
|
| | | order.amount = [[_dict objectForKey:@"mount"] floatValue]; //必填 总价
|
| | | |
| | | // NSString *_appid = [[SMPCQuickSDK defaultInstance] getConfigValue:@"zfappid"];
|
| | | // if (_appid == nil || [_appid isEqualToString:@""])
|
| | | // {
|
| | | // _appid = sAppID;
|
| | | // }
|
| | | NSString *_appid = sAppID;
|
| | | order.extrasParams = [NSString stringWithFormat:@"{\"appid\":\"%@\",\"cpinfo\":\"%@\",\"cporderid\":\"%@\",\"serverid\":\"%@\",\"channelID\":\"%@\"}",
|
| | | _appid,
|
| | | [_dict objectForKey:@"cpInfo"],
|
| | | [_dict objectForKey:@"orderId"],
|
| | | [_dict objectForKey:@"sid"],
|
| | | channel
|
| | | ];
|
| | | // //个别渠道要求单价*数量==总价
|
| | | // if([SMPCQuickSDK defaultInstance].channelType == 9999){
|
| | | // //通过判断渠道号处理特定渠道的参数
|
| | | // order.goodsID = @"productlist.name";
|
| | | // }
|
| | | int error = [[SMPCQuickSDK defaultInstance] payOrderInfo:order
|
| | | roleInfo:role];
|
| | | if (error!=0)
|
| | | NSLog(@"%d", error);
|
| | | }
|
| | | break;
|
| | | case U2S_BatteryListenStart:
|
| | | if(_thread == NULL)
|
| | | {
|
| | | _thread = [[NSThread alloc] initWithTarget:self selector:@selector(BatteryThread) object:nil];
|
| | | [_thread setName:@"BatteryCheck"];
|
| | | }
|
| | | if(![_thread isExecuting])
|
| | | {
|
| | | [_thread start];
|
| | | }
|
| | | break;
|
| | | case U2S_BatteryListenStop:
|
| | | break;
|
| | | }
|
| | | }
|
| | | @end
|
| | |
|
| | | extern "C" void native_opus_init(int frequency, int bitRate, int bandMode)
|
| | | {
|
| | | s_frequency = frequency;
|
| | | s_bandMode = bandMode;
|
| | | s_bitRate = bitRate;
|
| | | s_frameSize = frequency / 100;
|
| | | }
|
| | |
|
| | | extern "C" int native_opus_encode(opus_int16 *pcm, int len, unsigned char *opus)
|
| | | {
|
| | | int errorCode = 0;
|
| | | opus_int32 skip = 0;
|
| | | OpusEncoder *enc = opus_encoder_create(s_frequency, CHANNEL_NUM, OPUS_APPLICATION_VOIP, &errorCode);
|
| | | if (OPUS_OK != errorCode) {
|
| | | enc = NULL;
|
| | | return -1;
|
| | | }
|
| | | |
| | | opus_encoder_ctl(enc, OPUS_SET_BANDWIDTH(s_bandMode));
|
| | | opus_encoder_ctl(enc, OPUS_SET_BITRATE(s_bitRate));
|
| | | opus_encoder_ctl(enc, OPUS_SET_VBR(1));
|
| | | opus_encoder_ctl(enc, OPUS_SET_COMPLEXITY(10));
|
| | | opus_encoder_ctl(enc, OPUS_SET_INBAND_FEC(0));
|
| | | opus_encoder_ctl(enc, OPUS_SET_FORCE_CHANNELS(OPUS_SIGNAL_VOICE));
|
| | | opus_encoder_ctl(enc, OPUS_SET_DTX(0));
|
| | | opus_encoder_ctl(enc, OPUS_SET_PACKET_LOSS_PERC(0));
|
| | | opus_encoder_ctl(enc, OPUS_GET_LOOKAHEAD(&skip));
|
| | | opus_encoder_ctl(enc, OPUS_SET_LSB_DEPTH(16));
|
| | | |
| | | unsigned char *rbytes = opus;
|
| | | opus_int16 *frame = pcm;
|
| | | int totalSize = 0;
|
| | | while (len >= s_frameSize)
|
| | | {
|
| | | opus_int32 length = opus_encode(enc, frame, s_frameSize, rbytes + sizeof(char), s_bitRate);
|
| | | rbytes[0] = length;
|
| | | frame += s_frameSize;
|
| | | rbytes += length + sizeof(char);
|
| | | len -= s_frameSize;
|
| | | totalSize += (length+1);
|
| | | }
|
| | | opus_encoder_destroy(enc);
|
| | | return totalSize;
|
| | | }
|
| | |
|
| | | extern "C" int native_opus_decode(unsigned char *opus, int len, short *pcm)
|
| | | {
|
| | | int err = 0;
|
| | | //opus_int32 skip = 0;
|
| | | |
| | | OpusDecoder *dec = opus_decoder_create(s_frequency, CHANNEL_NUM, &err);
|
| | | if (err != OPUS_OK) {
|
| | | dec = NULL;
|
| | | return -1;
|
| | | }
|
| | | |
| | | while (len > 0)
|
| | | {
|
| | | int frame_opus_length = opus[0];
|
| | | int length = opus_decode(dec, opus + sizeof(char), frame_opus_length, pcm, s_frameSize, 0);
|
| | | opus += sizeof(char) + frame_opus_length;
|
| | | pcm += s_frameSize;
|
| | | len = len - frame_opus_length - sizeof(char);
|
| | | }
|
| | | opus_decoder_destroy(dec);
|
| | | return 0;
|
| | | }
|