10416 【英文】【bt】【GM】【砍树】登录基金和幻境基金 完成后可以重置购买
7个文件已修改
2 ■■■ 已修改文件
CoreServerGroup/GameServer/Script/ChPyNetSendPack.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.pyc 补丁 | 查看 | 原始文档 | blame | 历史
db/PyMongoDataServer/PySysDB/tagFuncConfig.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
CoreServerGroup/GameServer/Script/ChPyNetSendPack.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.pyc
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db/PyMongoDataServer/PySysDB/tagFuncConfig.txt
@@ -439,7 +439,7 @@
GubaoPiece    {"3":6,"4":6, "5":10}                
GubaoAct    {"3":10, "4":50, "5":100}    1            
DailyPackBuyGift    {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}    {"1":[146], "2":[147], "3":[148]}    [149]    10    
Zhanling    {"1":[119], "2":[120], "3":[121], "4":[122], "5":[403], "6":[404], "7":[432], "8":[456], "9":[462], "10":[460], "11":[572]}        {"5":[458],"6":[405],"7":[433],"8":[457],"10":[461],"11":[573]}
Zhanling    {"1":[119], "2":[120], "3":[121], "4":[122], "5":[403], "6":[404], "7":[432], "8":[456], "9":[462], "10":[460], "11":[572]}        {"5":[458],"6":[405],"7":[433],"8":[457],"10":[461],"11":[573]}    {}
MineAreaHousekeeper    2    [3, 7, 30]    [[574], [575]]    60    {"575":27}
MineAreaWorker    [50,25,10,15]    481    [0, 30, 300, 600, 900, 1200, 1500, 1800, 2100, 2400]        
MineAreaRefresh    {"0":[1, 10]}    {"1":2, "2":100}    50