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Role/A_Fs_Cb02/A_Fs_Cb02.FBX.meta
@@ -70,7 +70,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle1.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle1.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle2.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle2.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle3.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle3.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle4.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle4.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Show.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Show.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/Materials/A_Fs_Cb02_add.pngRole/A_Fs_Cb02/Materials/A_Fs_Cb02b_glow.pngRole/A_Fs_Cb03/A_Fs_Cb03.FBXBinary files differ
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Role/A_Fs_Cb03/Materials/A_Fs_Cb03b_glow.pngRole/A_Zs_Cb01/A_Zs_Cb01.FBX.meta
@@ -70,7 +70,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Zs_Cb01/A_Zs_Cb01@Idle1.FBXBinary files differ
Role/A_Zs_Cb01/A_Zs_Cb01@Idle1.FBX.meta
@@ -133,7 +133,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Zs_Cb01/A_Zs_Cb01@Idle2.FBXBinary files differ
Role/A_Zs_Cb01/A_Zs_Cb01@Idle2.FBX.meta
@@ -133,7 +133,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Zs_Cb01/A_Zs_Cb01@Idle3.FBX.meta
@@ -133,7 +133,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Zs_Cb01/A_Zs_Cb01@Idle4.FBX.meta
@@ -133,7 +133,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Zs_Cb01/A_Zs_Cb01@Show.FBX.meta
@@ -133,7 +133,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Zs_Cb01/Materials/A_Zs_Cb01.pngRole/A_Zs_Cb01/Materials/A_Zs_Cb01_add.pngRole/A_Zs_Cb03/Materials/A_Zs_Cb03_glow_0.pngRole/A_Zs_Cb04/Materials/A_Zs_Cb04b_add.png