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Role/A_Fs_Cb02/A_Fs_Cb02.FBX.meta
@@ -70,7 +70,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle1.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle1.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle2.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle2.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle3.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle3.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Idle4.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Idle4.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb02/A_Fs_Cb02@Show.FBXBinary files differ
Role/A_Fs_Cb02/A_Fs_Cb02@Show.FBX.meta
@@ -71,7 +71,7 @@ isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 globalScale: 0.9 meshCompression: 0 addColliders: 0 importBlendShapes: 1 Role/A_Fs_Cb03/A_Fs_Cb03.FBXBinary files differ
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Role/A_Fs_Cb03/A_Fs_Cb03@Show.FBXBinary files differ