Maps/Prefab/Map005_Bfhl/Bfhl_shrub_01.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Maps/Prefab/Map005_Bfhl/Bfhl_shrub_02.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Maps/Prefab/Map005_Bfhl/Effect_Bfhl_03.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Maps/Prefab/Map005_Bfhl/Effect_Bfhl_04.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Maps/Prefab/Map005_Bfhl/Bfhl_shrub_01.prefab
@@ -26,7 +26,7 @@ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_StaticEditorFlags: 4294967287 m_IsActive: 1 --- !u!4 &4063085428457252 Transform: @@ -48,8 +48,8 @@ m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1234442913925122} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 Maps/Prefab/Map005_Bfhl/Bfhl_shrub_02.prefab
@@ -26,7 +26,7 @@ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_StaticEditorFlags: 4294967287 m_IsActive: 1 --- !u!4 &4751440158541076 Transform: @@ -34,8 +34,8 @@ m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1919427386375860} m_LocalRotation: {x: 0.000000067215474, y: -0.52447635, z: 0.000000016890276, w: 0.85142505} m_LocalPosition: {x: 48.188, y: -0.008, z: 1.638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -48,8 +48,8 @@ m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1919427386375860} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 Maps/Prefab/Map005_Bfhl/Effect_Bfhl_03.prefab
@@ -26,7 +26,7 @@ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_StaticEditorFlags: 4294967287 m_IsActive: 1 --- !u!4 &4383281308916768 Transform: @@ -48,8 +48,8 @@ m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1420124217862646} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 Maps/Prefab/Map005_Bfhl/Effect_Bfhl_04.prefab
@@ -26,7 +26,7 @@ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_StaticEditorFlags: 4294967287 m_IsActive: 1 --- !u!4 &4231003433290720 Transform: @@ -48,8 +48,8 @@ m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1158866568365846} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0