| | |
| | | }
|
| | | }
|
| | |
|
| | | bool showMainServerPackage {
|
| | | get { return LocalSave.GetBool("MainServerPackage", true); }
|
| | | set {
|
| | | LocalSave.SetBool("MainServerPackage", value);
|
| | | }
|
| | | }
|
| | |
|
| | | bool showCrossServerPackage {
|
| | | get { return LocalSave.GetBool("CrossServerPackage", true); }
|
| | | set {
|
| | | LocalSave.SetBool("CrossServerPackage", value);
|
| | | }
|
| | | }
|
| | |
|
| | | static int maxShowPackageCount {
|
| | | get { return LocalSave.GetInt("NetPackageShowMaxCount", 100); }
|
| | | set { LocalSave.SetInt("NetPackageShowMaxCount", value); }
|
| | |
| | | GUILayout.BeginHorizontal();
|
| | | maxShowPackageCount = EditorGUILayout.IntField("最大显示封包数:", maxShowPackageCount);
|
| | | showHeartPackage = GUILayout.Toggle(showHeartPackage, "心跳包");
|
| | | showMainServerPackage = GUILayout.Toggle(showMainServerPackage, "主服");
|
| | | showCrossServerPackage = GUILayout.Toggle(showCrossServerPackage, "跨服");
|
| | |
|
| | | m_CurNetPkgType = GUILayout.Toggle(m_CurNetPkgType == NetPkgType.All, "全部") ? NetPkgType.All : m_CurNetPkgType;
|
| | | m_CurNetPkgType = GUILayout.Toggle(m_CurNetPkgType == NetPkgType.Server, "收包") ? NetPkgType.Server : m_CurNetPkgType;
|
| | |
| | | continue;
|
| | | }
|
| | |
|
| | | if (!showMainServerPackage && NetPkgLst[i].socketType == GameNetSystem.SocketType.Main)
|
| | | {
|
| | | continue;
|
| | | }
|
| | |
|
| | | if (!showCrossServerPackage && NetPkgLst[i].socketType == GameNetSystem.SocketType.CrossSever)
|
| | | {
|
| | | continue;
|
| | | }
|
| | |
|
| | | if (!showHeartPackage &&
|
| | | (NetPkgLst[i].GameNetName.Contains("OnlineReturn")
|
| | | || NetPkgLst[i].GameNetName.Contains("ServerHeart")
|