少年修仙传客户端基础资源
hch
2024-05-27 035c6b151c9665fa482f833153c16de448af262f
0312 ui资源打包优化
1个文件已修改
30 ■■■■■ 已修改文件
Assets/Editor/Tool/ClientPackage.cs 30 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackage.cs
@@ -268,19 +268,7 @@
                }
            }
            //剔除UI资源
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/ui"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
                var fileName = Path.GetFileNameWithoutExtension(file.FullName);
                var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.UI, fileName);
                if (prior > AssetPrior)
                {
                    excludeFileFullNames.Add(file.FullName);
                }
            }
            //剔除表资源
            if (!includeConfig)
@@ -314,6 +302,22 @@
                    excludeFileFullNames.Add(file.FullName);
                }
            }
            else
            {
                //剔除UI资源
                tempFiles.Clear();
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/ui"), tempFiles);
                foreach (var file in tempFiles)
                {
                    var extersion = Path.GetExtension(file.FullName);
                    var fileName = Path.GetFileNameWithoutExtension(file.FullName);
                    var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.UI, fileName);
                    if (prior > AssetPrior)
                    {
                        excludeFileFullNames.Add(file.FullName);
                    }
                }
            }
            for (int i = fromFiles.Count - 1; i >= 0; i--)
            {