少年修仙传客户端基础资源
client_Wu Xijin
2018-08-30 05ed0f75d357bf759107bc42275748ab4e7be6b1
2391 【前端】游戏性能优化
1个文件已修改
9 ■■■■ 已修改文件
Assets/Editor/Tool/UpdateAssetBundleName.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -128,7 +128,14 @@
            var importerPath = assetPath + Path.DirectorySeparatorChar + file.Name;
            var extersion = Path.GetExtension(file.FullName);
            var importer = AssetImporter.GetAtPath(importerPath);
            var hostfix = file.Name.Replace("Prefab_Secondary", "").Replace("Prefab_Weapon", "").Replace("Prefab_Wing", "").Replace("Prefab_Race", "").Replace("Prefab_Horse", "").Replace(".prefab", "");
            var hostfix = file.Name.Replace("Prefab_Secondary", "")
                                                 .Replace("Prefab_Weapon", "")
                                                 .Replace("Prefab_Wing", "")
                                                 .Replace("Prefab_Race", "")
                                                 .Replace("Prefab_Horse", "")
                                                 .Replace("_UI", "")
                                                 .Replace(".prefab", "");
            importer.assetBundleName = StringUtility.Contact("mob/prefab_race", hostfix);
            EditorUtility.SetDirty(importer);
        }