Assets/Editor/Tool/ClientPackage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/Tool/ClientPackage_Standalone.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Resources/CreateRoleMovie.mp4 | 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Resources/CreateRoleMovie.mp4.meta | 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Tool/ClientPackage.cs
@@ -501,7 +501,7 @@ EditorUtility.SetDirty(newVersionConfig); SetIconAndSplashImage(versionName); SetCreateRoleAnimation(); // SetCreateRoleAnimation(); PlayerSettings.companyName = "TheSecondWorld"; PlayerSettings.productName = newVersionConfig.productName; Assets/Editor/Tool/ClientPackage_Standalone.cs
@@ -16,12 +16,14 @@ "Contact.txt","HelpInfo.txt","PriorBundle.txt","PriorLanguage.txt","ApkUpdateUrl.txt" }; public static bool obfuscatorEnabled { public static bool obfuscatorEnabled { get { return LocalSave.GetBool("obfuscatorEnabled", false); } set { LocalSave.SetBool("obfuscatorEnabled", value); } } public static int AssetPrior { public static int AssetPrior { get { return LocalSave.GetInt("Standalone_HalfAssetPrior", 1); } set { LocalSave.SetInt("Standalone_HalfAssetPrior", value); } } @@ -362,7 +364,7 @@ EditorUtility.SetDirty(newVersionConfig); SetIconAndSplashImage(versionName); SetCreateRoleAnimation(); // SetCreateRoleAnimation(); PlayerSettings.companyName = "TheSecondWorld"; PlayerSettings.productName = newVersionConfig.productName; Assets/Resources/CreateRoleMovie.mp4Binary files differ
Assets/Resources/CreateRoleMovie.mp4.meta