|  |  | 
 |  |  |  | 
 |  |  |         EditorGUILayout.EndHorizontal(); | 
 |  |  |         autoOneVsOneMatch = EditorGUILayout.Toggle("自动匹配", autoOneVsOneMatch); | 
 |  |  |  | 
 |  |  |         EditorGUILayout.Space(); | 
 |  |  |         EditorGUILayout.BeginHorizontal(); | 
 |  |  |         if (GUILayout.Button("开始客户端PK")) | 
 |  |  |         { | 
 |  |  |             ClientCrossServerOneVsOne.FakeMatchOk(); | 
 |  |  |             ClientCrossServerOneVsOne.StartClientCrossServerOneVsOne(); | 
 |  |  |         } | 
 |  |  |  | 
 |  |  |         if (GUILayout.Button("退出客户端PK")) | 
 |  |  |         { | 
 |  |  |             ClientCrossServerOneVsOne.StopClientCrossServerOneVsOne(); | 
 |  |  |         } | 
 |  |  |  | 
 |  |  |         EditorGUILayout.EndHorizontal(); | 
 |  |  |     } | 
 |  |  |  | 
 |  |  |     CrossServerOneVsOneModel oneVsOneModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } } |