| | |
| | | using System.Collections.Generic; |
| | | using System; |
| | | using System.IO; |
| | | using System.Security.Cryptography; |
| | | |
| | | public class AssetsVersionMaker
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| | | { |
| | |
| | | using System.Collections;
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| | | using System.Collections.Generic;
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| | | using UnityEngine;
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| | | using UnityEngine;
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| | | using UnityEditor;
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| | | using System.IO;
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| | | using System.Security.Cryptography;
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| | | using System;
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| | | using System.CodeDom;
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| | | using Microsoft.CSharp;
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| | | using System.CodeDom.Compiler;
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| | | using System.Text;
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| | | using System.Reflection;
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| | | using System.Threading;
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| | |
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| | |
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| | | public class RenameTool : EditorWindow
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| | | {
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| | |
| | | using System;
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| | | using System.CodeDom;
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| | | using System.Collections.Generic;
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| | | using System.IO;
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| | | using System.Security.Cryptography;
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| | | using System.Text;
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| | | using System.Windows.Forms;
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| | | using UnityEditor;
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