少年修仙传客户端基础资源
hzr
2018-09-27 3786b9fa839970033ce2a6b75419c99f665311cd
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_client
23个文件已修改
2个文件已添加
68个文件已删除
5784 ■■■■■ 已修改文件
Assets/Editor/Tool/ClientPackage.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XCodeProjectMod.cs 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/LICENSE 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/LICENSE.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/MiniJSON.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/MiniJSON/MiniJSON.cs 741 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/MiniJSON/MiniJSON.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly.projmods 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly.projmods.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Bugly 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Bugly.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers/Bugly.h 142 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers/Bugly.h.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers/BuglyConfig.h 118 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers/BuglyConfig.h.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers/BuglyLog.h 77 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Headers/BuglyLog.h.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Modules.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Modules/module.modulemap 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/Bugly.framework/Modules/module.modulemap.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/BuglyBridge.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/BuglyBridge/BuglyBridge.h 101 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Mods/Bugly/BuglyBridge/BuglyBridge.h.meta 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXBuildFile.cs 128 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXBuildFile.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXBuildPhase.cs 106 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXBuildPhase.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXDictionary.cs 112 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXDictionary.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXFileReference.cs 144 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXFileReference.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXGroup.cs 110 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXGroup.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXList.cs 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXList.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXObject.cs 147 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXObject.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXParser.cs 629 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXParser.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXProject.cs 43 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXProject.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXSortedDictionary.cs 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXSortedDictionary.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXVariantGroup.cs 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/PBX Editor/PBXVariantGroup.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Plist.meta 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Plist/Plist.cs 961 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Plist/Plist.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Readme.mdown 90 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/Readme.mdown.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCBuildConfiguration.cs 200 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCBuildConfiguration.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCConfigurationList.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCConfigurationList.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCMod.cs 135 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCMod.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCPlist.cs 134 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCPlist.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCProject.cs 889 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCProject.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XClass.cs 71 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XClass.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCodePostProcess.cs 53 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/XUPorter/XCodePostProcess.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/AssetCatalog.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/JsonParser.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Elements.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Lexer.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Objects.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Parser.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Sections.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Serializer.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBX/Utils.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBXCapabilityType.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBXPath.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBXProject.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBXProjectData.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PBXProjectExtensions.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/PlistParser.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/ProjectCapabilityManager.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/Properties.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/Properties/AssemblyInfo.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Xcode/XcScheme.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Resources/ScriptableObject/Curves/Upgrade.asset 37 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Resources/ScriptableObject/Curves/Upgrade.asset.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackage.cs
@@ -270,6 +270,7 @@
    public static void BuildIpa(string _sdkPath, string _publisher, int _buildIndex, bool _replace)
    {
        #if UNITY_IOS
        PreBuild(_publisher, _buildIndex);
        var versionName = string.Empty;
@@ -298,6 +299,7 @@
        {
            XCodeProjectMod.BuildIOSProject_Append();
        }
        #endif
    }
    private static void PreBuild(string _publisher, int _buildIndex)
Assets/Editor/XCodeProjectMod.cs
@@ -2,18 +2,18 @@
using System.IO;
using UnityEditor;
using UnityEditor.iOS.Xcode.Custom;
using UnityEditor.iOS.Xcode.Custom.Extensions;
using UnityEngine;
public class XCodeProjectMod
{
#if UNITY_IOS
    private const string CODE_SIGN_DEVELOPER = "";
    private const string CODE_SIGN_DISTRIBUTION = "";
    private const string PROVISIONING_DEVELOPER = "";
    private const string PROVISIONING_DISTRIBUTION = "";
    private const string TEAM = "5X26T385YZ";
#if UNITY_IOS
    [UnityEditor.Callbacks.PostProcessBuild(999)]
    public static void OnPostprocessBuild(BuildTarget buildTarget, string path)
    {
@@ -21,8 +21,6 @@
        {
            return;
        }
        string _projectPath = PBXProject.GetPBXProjectPath(path);
@@ -66,8 +64,11 @@
        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libiconv.tbd", "Frameworks/libiconv.tbd", PBXSourceTree.Sdk));
        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libresolv.tbd", "Frameworks/libresolv.tbd", PBXSourceTree.Sdk));
        // 针对猫儿sdk的处理
        HandleMrSDK(_project);
        // mr_sdk
        HandleMrSDK(_project, _targetGUID);
        // sp_sdk
        HandleSpSDK(_project, _targetGUID);
        File.WriteAllText(_projectPath, _project.WriteToString());
@@ -83,7 +84,6 @@
            ModifyFile(path);
        }
    }
#endif
    private static void BuildPlist(string path)
    {
@@ -241,7 +241,6 @@
        BuildPipeline.BuildPlayer(ClientPackage.baseLevels, GetBuildPath(), BuildTarget.iOS, BuildOptions.Il2CPP);
    }
#if UNITY_IOS
    [MenuItem("Build/ipa")]
    public static void BuildIPA()
    {
@@ -256,16 +255,27 @@
        _p.Start();
        _p.WaitForExit();
    }
    private static void HandleMrSDK(PBXProject project)
    private static void HandleMrSDK(PBXProject project, string targetGUID)
    {
        string _mrPlistPath = Application.dataPath + "/Plugins/iOS/MyMRSDK/MRSDKInfo.plist";
        if (File.Exists(_mrPlistPath))
        {
            string _targetGUID = project.TargetGuidByName(PBXProject.GetUnityTargetName());
            string _fileGUID = project.AddFile(_mrPlistPath, "Frameworks/Plugins/iOS/MyMRSDK/MRSDKInfo.plist");
            project.AddFileToBuild(_targetGUID, _fileGUID);
            project.AddFileToBuild(targetGUID, _fileGUID);
        }
    }
    private static void HandleSpSDK(PBXProject project, string targetGUID)
    {
        string _filePath = Application.dataPath + "/Plugins/iOS/SPYOUSDK/GDTActionSDK.framework";
        if (Directory.Exists(_filePath))
        {
            string _frameworkGUID = project.FindFileGuidByProjectPath("Frameworks/Plugins/iOS/SPYOUSDK/GDTActionSDK.framework");
            PBXProjectExtensions.AddFileToEmbedFrameworks(project, targetGUID, _frameworkGUID);
        }
    }
#endif
}
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Assets/Editor/Xcode.meta
@@ -1,7 +1,7 @@
fileFormatVersion: 2
guid: 73a45294a3fb2f24596771f440beb9a6
folderAsset: yes
timeCreated: 1525994900
timeCreated: 1538030638
licenseType: Pro
DefaultImporter:
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